Skullgirls/Black Dahlia/Combos: Difference between revisions
< Skullgirls | Black Dahlia
Jump to navigation
Jump to search
ReyMercury (talk | contribs) |
ReyMercury (talk | contribs) |
||
Line 82: | Line 82: | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK(1) 2MP 5HK 236HP( | :2LK(1) 2MP 5HK 236HP(Normal) 214KK( MPx5 | X ) | ||
:dash 5[HP] 236HP | :dash 5[HP] 236HP | ||
:dash 5MK 5HP 236MP | :dash 5MK 5HP 236MP | ||
:dash KK | :dash KK jHP j236HP | ||
:dash KK | :dash KK jMK j236MP | ||
:dash 236LP+LK | :dash 236LP+LK | ||
: | :5LPx2 2LK 5MP 5[HP] 236LP | ||
:dash 2HK | :dash 2HK | ||
| damage= | | damage=7272 | ||
| meter=1 | | meter=1 | ||
| location=Midscreen | | location=Midscreen | ||
Line 96: | Line 96: | ||
| description= | | description= | ||
* Go-to Install BnB when far away from the corner | * Go-to Install BnB when far away from the corner | ||
| https://www.youtube.com/watch?v=DVsVWLy0Lp4&list=PLwN4HBdDVAT2Pxh_-et357HdSUqyGe6e6&index=1&t=100s (video)] | |||
| | |||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK(1) 2MP 5HK 236HP( | :2LK(1) 2MP 5HK 236HP(Normal) 214KK( MPx5 | X ) | ||
:dash 5[HP] 236HP | :dash 5[HP] 236HP | ||
:KK jMK j236MP | :KK jMK j236MP | ||
:KK jHP j236HP | :KK jHP j236HP | ||
: | :5MP 5HP 236LP | ||
:236LP+LK | :236LP+LK | ||
: | :5LPx2 2LK 5MP 5[HP] 236MP | ||
:dash 2HK | :dash 2HK | ||
| damage= | | damage=7208 | ||
| meter=1 | | meter=1 | ||
| location=Near Corner | | location=Near Corner | ||
Line 116: | Line 115: | ||
| description= | | description= | ||
* Go-to Install BnB when close to the corner | * Go-to Install BnB when close to the corner | ||
| | | https://www.youtube.com/watch?v=DVsVWLy0Lp4&list=PLwN4HBdDVAT2Pxh_-et357HdSUqyGe6e6&index=1&t=116s (video)] | ||
|}} | |}} | ||
|} | |} |
Revision as of 18:26, 18 March 2023
Numpad notation | |
|
|
Hit Confirms
- 2LK is your low, starter and hitconfirm. You can let it hit 3 times to give you time to react to a block or to convert with 2MP on hit.
- 2LK(1) 5HP Empower is also a common hitconfirm that puts the oponent on a fixed place at the cost of scaling your combo to x0.5.
- jLP jHP is your other hitconfirm.
BnB Combos
Beginner
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
5864 |
1 |
Anywhere |
Universal |
|
Intermediate
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
7352 |
1 |
Anywhere |
All but Double |
|
|
|
7099 |
1 |
Anywhere |
Universal |
|
{{{video}}} |
Advanced
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
7272 |
1 |
Midscreen |
Universal |
|
{{{video}}} |
|
7208 |
1 |
Near Corner |
Universal |
|
{{{video}}} |
Conversions
- Throw
- [HP]
- 236KK
- jHK
- j236LP(Any but fire) > jKK jHP
Enders
- 5LPx 2LK 5MP 5HP 236LP+LK is your standard ender.
- Change 236LP+LK for 236P if your next bullet is either Shotgun, Lightning, Ice or Laser.
- You can do Stage Hazard before the last string and end with 2HP 236P for more damage at the cost of 1 meter.
- You can Parting Gift after Lighting up Stage Hazard, to place it during the explosion and trigger it after for a pseudo lvl 3.
Tips & Tricks
Combos By Starter
2LK
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
5833 |
0 |
Anywhere |
Lights/Mediums |
|
|
|
6106 |
0 |
Anywhere |
Lights/Mediums |
|
|
|
6472 |
0 |
Corner |
Lights/Mediums |
|
|
|
7413 |
1 |
Midscreen |
Universal |
|
|
|
7419 |
1 |
Near Corner |
Universal |
|
Throw
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
4899 |
1 |
Midscreen |
Universal |
|
|
|
4471 |
0 |
Corner |
Universal |
|
|
|
4527/5127 |
0 |
Anywhere |
Lights/Mediums |
|
|
|
4440/5040 |
0 |
Anywhere |
Heavies |
|
Counter, Strike! (623K)
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
9258 |
1 |
Midscreen |
Lights/Mediums |
|
|
|
9244 |
1 |
Corner |
Lights/Mediums |
|
Counter Hit Punishes
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
9035 |
1 |
Midscreen |
Universal |
|
|
|
9060 |
1 |
Near Corner |
Universal |
|
|
|
7637 |
1 |
Anywhere |
Universal |
|
|
|
9309 |
1 |
Midscreen |
Lights/Mediums |
|
|
|
9441 |
1 |
Corner |
Lights/Mediums |
|
Double Snap
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
1 |
Corner |
Universal |
|
|
|
N/A |
1 |
Corner |
Universal |
|
Midscreen Assist Kill
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
Midscreen |
Universal |
|