Theatre of Light/Brawler: Difference between revisions
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==Overview== | ==Overview== | ||
Brawler is a very oppressive rushdown monster, having high speed and moves that can quickly get to enemies, allowing for devastatingly powerful combos with their clean hits, having a passive where upon landing sweetspots on certain moves (S1, S2, SP~M1, SP~S1) which will stun enemies longer than usual, and will give a clean hit stack that increases his damage further, which are lost upon either getting hit, consuming one on S1~S2 (HOLD) at emotion level 1-3, landing SP~S2, or by landing [S2] at emotion level 2. Brawler is recommended for people who want to snowball and obliterate opponents in seconds. | Brawler is a very oppressive rushdown monster, having high speed and moves that can quickly get to enemies, allowing for devastatingly powerful combos with their clean hits, having a passive where upon landing sweetspots on certain moves (S1, S2, SP~M1, SP~S1) which will stun enemies longer than usual, and will give a clean hit stack that increases his damage further, which are lost upon either getting hit, consuming one on S1~S2 (HOLD) at emotion level 1-3, landing SP~S2, or by landing [S2] at emotion level 2. Brawler is recommended for people who want to snowball and obliterate opponents in seconds. | ||
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===Clean Hits=== | |||
Gain a counter above your moves showing the amount of Clean Hits you have, lose 2 CH upon being hit, having more CH changes the properties of moves. | |||
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(Page is WIP) | (Page is WIP) |
Revision as of 20:13, 17 March 2024
Archetype: | All-rounder |
Health Defense Multiplier: |
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Stagger Defense Multiplier: |
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Walk Speed: | 20 |
Max Light: | 3 |
Overview
Brawler is a very oppressive rushdown monster, having high speed and moves that can quickly get to enemies, allowing for devastatingly powerful combos with their clean hits, having a passive where upon landing sweetspots on certain moves (S1, S2, SP~M1, SP~S1) which will stun enemies longer than usual, and will give a clean hit stack that increases his damage further, which are lost upon either getting hit, consuming one on S1~S2 (HOLD) at emotion level 1-3, landing SP~S2, or by landing [S2] at emotion level 2. Brawler is recommended for people who want to snowball and obliterate opponents in seconds.
Clean Hits
Gain a counter above your moves showing the amount of Clean Hits you have, lose 2 CH upon being hit, having more CH changes the properties of moves.
(Page is WIP)
![]() Brawler is a powerful and quick rushdown snowball that benefits heavily on taking momemtum of the match for the cost of low resistances. |
Strengths | Weaknesses |
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Move List
Normal moves
Fly!
ATK |
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Comin' Over! S1 IIIII SEE THE CIIIRCLE IIIII SEE THE CIIIRCLE
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Break! S2 Fafnir! Fafnir!
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Get Down to Business. SP Mixup in a can Mixup in a can
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Shatter. SP~ATK Pilebunkah! Pilebunkah!
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Ruin. SP~S1 Let's go... Super Snake Ki- wait wrong game. Let's go... Super Snake Ki- wait wrong game.
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Humiliate.
SP~S2 |
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Psyches
Destroy! S1~S2 [HOLD] Good luck landing this Good luck landing this
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All Dead S2 [HOLD] "gg" "gg"
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Strategy
Recommended Decks
Standard
EL1: None
EL2: None
EL3: N/A
Cardless Brawler, heavily benefits off the 40% strength and 30% defense buff from running cardless.
Blitz
EL1: Cocoon
EL2: Predation
EL3: N/A
Enables specific combo routes with predation, however, don't get too used to the Predation boost, as over-reliance can lead to you being unable to reach EL2.