Nanja Monja
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Speed |
2 Stars
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Shot |
3 Stars
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Story
Nanja Monja peacefully coexists at Achelis Lake and live a fairly simple existence. They never travel alone and have at least two or three of their friends with them at all times. Their sole form of communication is variations of their name and it is unknown if any member outside of their race can understand them. Since the Twinkle Star can't make out their wish, he gives them hair care products, which strangely pleases them.
Gameplay Overview
A puffball with strong EX attacks that can force you to lose alot of bombs
Strengths |
Weaknesses
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- Strong Charge Attack: His charge attack is quick to charge and very powerful if angled properly. Also can aim it
- Strong EX attacks: His Ex attack is very strong and hard to dodge. Can be a hard time to fight if you give it too many chances to send reversals
- Average Speed: Has a pretty good amount of spped for how strong his attacks are. Not the fastest, but has a good amount of manueverability
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- Boss has low HP: His boss has low HP, can be easily killed by someone that knows what they're doing
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Move List
Basic Attacks
Basic shot A
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Speed
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Damage
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Startup
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Active
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Charge Time
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5 ppf
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1
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-
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-
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-
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Arthur's basic shot. 3 Lines shoot from in front of him. about as wide as his character sprite
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Weakened Basic shot A
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Speed
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Damage
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Startup
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Active
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Charge Time
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3.5 ppf
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1
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-
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-
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-
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Arthur's basic shot, but 1 line instead of the 3
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Charge Attack Hold A
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Speed
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Damage
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Startup
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Active
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Charge Time
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almost instantly and fullscreen
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1/frame for 13 frames,
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-
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-
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80 frames
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A fullscreen beam that reaches to the top of the screen and stays active for a while. It does 13 damage, but the damage occurs over time and this takes a long time to charge. You likely won't use this in high level play very often.
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Bomb Attack B
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Speed
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Damage
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Startup
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Active
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Charge Time
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-
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12
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1
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10
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-
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a laser shoots from the top of the screen and damages everything on screen.
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Special Attacks
EX Attack
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Damage
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Startup
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Active
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FAF
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Adv on Hit
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Adv on Block
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3
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20
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--
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-
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-
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-
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A small ship comes from the bootom of the screen and moves up. Can be gimmicky at low levels, but is easy to dodge once you get familiar with being aware of the bottom screen. They can be hard to deal with if there's enough on screen to cover the bottom row and force the opponent to either bomb or dodge.
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Boss
Magical Cannon
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Health |
17 HP
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Dual Laser W->A->E Twinbee stings back Twinbee stings back
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Speed
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Damage
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Startup
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Active
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Charge Time
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-
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3 hearts
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0
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--
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-
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The boss moves to the top center of the screen and shoots down two lasers while shooting a few bullets in between them. You have to shoot the boss from inside the laser. Skimming outside the lasers and shooting bullets won't work. Only charge shots you can aim like Nanja Monja can hit the boss from outside the lasers.
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Black Bullets W->A->E the legendary divekick the legendary divekick
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Speed
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Damage
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Startup
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Active
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Charge Time
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-
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3
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8
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16
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-
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Boss shoots cannonballs from in front of it. The balls are easy to dodge, but basic bullets can't pass through them
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Bullet Spray W->A->E
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Speed
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Damage
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Startup
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Active
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Charge Time
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-
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3
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20
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180
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-
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The Boss strafes left and right while shooting a volley of small bullets. The bullets are spaced fairly well, so you have enough space to get close and mash shoot for a quick kill
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Strategy
How Should someone play as Schmitt? [NEEDS EDITS]
General
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Characters
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Banned Characters
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