User:Pixloen/FPANModding/Files

From Mizuumi Wiki
< User:Pixloen‎ | FPANModding
Revision as of 20:16, 26 January 2023 by Pixloen (talk | contribs) (Created page with "== Basic Character File Structure == Head to /data and you'll see a folder for every character. You can either edit these or make new characters (more info down below). Every...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Basic Character File Structure

Head to /data and you'll see a folder for every character. You can either edit these or make new characters (more info down below). Every character folder in modern French Bread games have some variation of these files:

Name File Comment
Project / System character_0.txt Contains a list of files to load. Usually references the .ha6, the .cg and the .pat.
CommandTable character_cmd_0.txt Contains the move list.
MoveTable character_mv_0.txt Contains the move logic and specific code for unique moves or projectiles.
Sound Effect List character_se_0.txt Contains the location of sound effects found in ROOTFOLDER/se
Hantei-kun Project File character.ha6 Stores move animations, hitboxes and hit data.
CG character.cg Stores character sprites.
Pattern character.pat Stores images that aren't sprites. Incl. effects such as sword swipes or wings, or MBTL cut-ins.
Base files BaseData.LST / _temp.ha6 / _temp.LST Usually files that don't mention character name / number. Haven't tested what they do but I presume it's a necessity for the character to function.

In short, the CommandTable gives a character inputs which are assigned to patterns in the Hantei-kun Project File, which can feed information to the MoveTable. The MoveTable can then create new functions.

Grpdat Files

\grpdat also contains character-related visuals which while not necessary for gameplay, are quite nice to have.

Name File Location Comment
Cockpit Icon \grpdat\Cockpit\chara or \grpdat\Cockpit\gface The character art that is located on the Battle UI.
Announce Art \grpdat\Announce\round_cha Contains the art used for the VS Screen.
Win Screen Art \grpdat\Winner Contains the art found in the Win Screen.
Character Select Art \grpdat\CSel\chara Contains the Character Select portraits.
Editing Characters
File Structure
Using Hantei-chan
Scripts
Miscellaneous
Non-Gameplay
Dialogue
HUD and UI
Stages
Audio