Melty Blood/MBTL/Kouma Kishima/Data

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Kouma's Cancel Table and other crap

Cancel Windows and Blockstun of Moves
Move Cancel Window Cancelable frames of recovery Remaining Recovery Blockstun Adv. on MD Notes
5A/2A 5 - 17 11 0 11 +9 Whiff cancels starting frame 10.
5B 11 - 20 5 12 14 +12
2B 7 - 16 5 11 14 +12
5C 9 - 21 5 17 16 +14
2C 10 - 23 8 13 16 +14
2[C] 24 - 39 9 9 16 +14
3C/Rapid Beat 2 10 - 22 9 15 16 +14
jA 5 - Until Landing Until Landing 0 11 +6 Whiff cancels starting frame 20, effective until landing.
jB 6 - 20 9 15* 14 +12 *Rest of Animation, actual Recovery until landing.
jC 11 - 21 5 17* 16 +14 *Rest of Animation, actual Recovery until landing.
j[C] 20 - 30 5 17* 16 +14 *Rest of Animation, actual Recovery until landing.
Rapid Beat 1 9 - 19 8 15 15 +13
236A 10 - 24 11 11 18 +16
236B 11 - 25 11 11 18 +16
236A/B~X 11 - 26 13 12 18 +16
236A/B~4X 11 - 25 12 11 18 +16
236A/B~X/4X~X 14 - 26(Until Landing) 7 12L 16 +14 On Hit, can cancel Landing Animation(12F) from 1-9.
236A/B~X/4X~4X 14 - 23(Until Landing) 4 12L 16 +14 On Hit, can cancel Landing Animation(12F) from 1-9.
236[B] 21 - 35 11 8 18 +16
236C 11 - 26 8 15 20/20/16 +18/+18/+9 If canceling the last hit ASAP, cancel will be delayed by 5 frames.
623A 6 - 11 14 - 24 8 10A + 12L 16/16 +14/+14
623B 6 - 11 14 - 24 8 19A + 12L 16/16 +14*/+14* *Cannot MD Cancel this move on block
623C 5 - 10 13 - 26 10 32A + 18L ? ?* *Cannot MD Cancel this move on block
623A/B~X 12 - 24 11 0A ~ 5A + 12L 16 +14
214A/B 8 - 44* - - - - *Window to input follow-up.
214A/B~214C/236C 34 - 66 30 4 - +100* Only Cancel available is MD. *Advantage on successful grab canceled with MD.
214C 51 - 76* 13 6 - +106* Only Cancel available is MD. *Advantage on successful grab canceled with MD.
22A 8 - 23 10 14 28 +28 Can cancel this move before the hitbox is out, with the hitbox still coming out later.
22B 8 - 25/(41*) 12/(28*) 16/(0*) 28 +28 *On hit, can cancel recovery at any point. Also, same rule as above applies.
22C 23 - 45 15 8 30 ?* Cannot MD Cancel this move on block.
j236A 7 - 19 8 10A(TK) + 12L 16 +14
j236B 8 - 20 8 15A(TK) + 12L 16 +14
j236C 7 - 8 11 - 21 8 13A(TK) + 12L 16*/39 +14*/+37 *MD Canceling before the Projectile comes out cancels it.
j236A/B~X 12 - 24 11 3A(TK j236A) + 12L 16 +14
6BC 15 - 19 34 - 42 0/4 12L 20/18 +18/+16
3BC 7 - 12 17 - 27 8 - 16/16 +14/+14 Jump cancelable starting frame 7 on hit, frame 28 on block/whiff.
4BC N/A - - - - Cannot be cancelled at any point.
2BC 11 - 16 38 - 44 1A 12L 26/16 +26/+14
j6BC 16A - 28A (+8L) 8L 9L 16 +14 Starting 8 Frames of Landing Recovery can be EX/MD/AD cancelled.

Standing Normals

5A
Kouma Kishima
kou_5a

5A
5A

MBTL Kouma Kishima 5A.png
MBTL Kouma 5A Hitbox.png
Damage Guard Cancel Property Cost Attribute
190 LH N, SP, EX, MD - - Whiff OK
Startup Active Recovery Overall Frame Advantage Invulnerability
5 2 11 17 -1 -
5B
Kouma Kishima
kou_5b

5B
5B

MBTL Kouma Kishima 5B.png
MBTL Kouma Kishima 5B Hitbox.png
Damage Guard Cancel Property Cost Attribute
510 LH N, SP, EX, MD - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 4 17 31 -6 -
5C
Kouma Kishima
kou_5c

5C
5C

MBTL Kouma Kishima 5C.png
MBTL Kouma Kishima 5C Hitbox.png
Damage Guard Cancel Property Cost Attribute
680 LH N, SP, EX, MD - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 ~ 19 8 22 38 ~ 48 -13 -
5[C]
Kouma Kishima
kou_5[c]

UNI Input Hold.png[C]
5[C]

MBTL Kouma 5C.png
MBTL Kouma 5C Hitbox.png
Damage Guard Cancel Property Cost Attribute
1767 U - WB, SK - -
Startup Active Recovery Overall Frame Advantage Invulnerability
28 4 26 57 N/A 18-28 Armor

Crouching Normals

2A
Kouma Kishima
kou_2a

2A
2A

MBTL Kouma Kishima 2A.png
MBTL Kouma 2A Hitbox.png
Damage Guard Cancel Property Cost Attribute
180 L N, SP, EX, MD - - Whiff OK
Startup Active Recovery Overall Frame Advantage Invulnerability
5 2 11 17 -1 -
2B
Kouma Kishima
kou_2b

2B
2B

MBTL Kouma Kishima 2B.png
MBTL Kouma 2B Hitbox.png
Damage Guard Cancel Property Cost Attribute
460 LH N, SP, EX, MD - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
7 4 16 26 -5 Air 5-10
2C
Kouma Kishima
kou_2c

2C
2C

MBTL Kouma 2C.png
MBTL Kouma 2C Hitbox.png
Damage Guard Cancel Property Cost Attribute
680 L N, SP, EX, MD HK, L - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 ~ 16 5 21 35 ~ 41 -9 -
2[C]
Kouma Kishima
kou_2[c]

2UNI Input Hold.png[C]
2[C]

MBTL Kouma 2C.png
MBTL Kouma Charged 2C Hitbox.png
Damage Guard Cancel Property Cost Attribute
1000 L N, SP, EX, MD HK, L - -
Startup Active Recovery Overall Frame Advantage Invulnerability
24 6 18 47 -7 15-24 Armor

Jumping Normals

jA
Kouma Kishima
kou_ja

jA
jA

MBTL Kouma Kishima jA.png
MBTL Kouma Kishima jA Hitbox.png
Damage Guard Cancel Property Cost Attribute
370 HA SP, EX, MD, TH - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5 4 20 28 - -
jB
Kouma Kishima
kou_jb

jB
jB

MBTL Kouma Kishima jB.png
MBTL Kouma Kishima jB Hitbox.png
Damage Guard Cancel Property Cost Attribute
510 HA SP, EX, MD, TH - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
6 6 24 35 - -
jC
Kouma Kishima
kou_jc

jC
jC

MBTL Kouma Kishima jC.png
MBTL Kouma Kishima jC Hitbox.png
Damage Guard Cancel Property Cost Attribute
650 HA SP, EX, MD, TH - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 ~ 17 6 22 38 ~ 44 - -
j[C]
Kouma Kishima
kou_j[c]

jUNI Input Hold.png[C]
j[C]

File:-
MBTL Kouma Kishima j-C- Hitbox.png
Damage Guard Cancel Property Cost Attribute
1300 HA SP, EX, MD, TH GB, L - -
Startup Active Recovery Overall Frame Advantage Invulnerability
20 6 22 47 - 15-20 Armor

Command Normals

Universal Mechanics

rapid 1
Kouma Kishima
kou_rapid1

(Rapid)>1
Rapid 1

MBTL Kouma Kishima RB1.png
MBTL Kouma Kishima RB1 Hitbox.png
Damage Guard Cancel Property Cost Attribute
400 LH - GB, L - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 3 23 34 -10 -
3C
Kouma Kishima
kou_3c

3C
3C

MBTL Kouma Kishima 3C.png
MBTL Kouma Kishima 3C Hitbox.pngMBTL Kouma Kishima 3C HitboxLP.png
Damage Guard Cancel Property Cost Attribute
780 LH - LR - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 3 24 36 -10 Air 5-12
4/6AD
Kouma Kishima
kou_throw

4/6AD
4/6AD

MBTL Kouma Kishima Throw.png
MBTL Kouma Kishima Throw Hitbox.png
Damage Guard Cancel Property Cost Attribute
1500/1875 N/A - HK - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4 3 19 25 +55 -
j4/6AD
Kouma Kishima
kou_airthrow

j4/6AD
j4/6AD

MBTL Kouma Kishima Airthrow.png
MBTL Kouma Kishima Airthrow Hitbox.png
Damage Guard Cancel Property Cost Attribute
2000/2500 U J HK - -
Startup Active Recovery Overall Frame Advantage Invulnerability
1 3 28 + 12L 43 - -

Special Moves

236A
Kouma Kishima
kou_236a

236A
236A

MBTL Kouma Kishima 236A 1.png
MBTL Kouma Kishima 236A 1 Hitbox.png
Damage Guard Cancel Property Cost Attribute
1000 LH EX, MD - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 4 22 35 -7 -
236B
Kouma Kishima
kou_236b

236B
236B

File:MBTL Kouma 236X.PNG
MBTL Kouma 236X Hitbox.PNG
Damage Guard Cancel Property Cost Attribute
1000 LH EX, MD - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 ~ 18 4 22 36 ~ 43 -7 -
236[B]
Kouma Kishima
kou_236b_be

236UNI Input Hold.png[B]
236[B]

MBTL Kouma 236B be.PNG
File:MBTL Kouma 236B be Hitbox.PNG
Damage Guard Cancel Property Cost Attribute
1300 LH EX, MD WB, BS, L - -
Startup Active Recovery Overall Frame Advantage Invulnerability
21 4 19 43 -4/+0 15-25 Armor
236C
Kouma Kishima
kou_236c

236C
236C

MBTL Kouma Kishima 236C.png
MBTL Kouma Kishima 236C Hitbox.png
Damage Guard Cancel Property Cost Attribute
1080*3 (2602) LH AD, MD WB+, BS, HK, L 1 Magic Circuit -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+7 8 23 41 -15/-10 3-15 Armor
236X~X
Kouma Kishima
kou_236xx

236X~X
236X~X

MBTL Kouma Kishima 236A 2.png
MBTL Kouma Kishima 236A 2 Hitbox.png
Damage Guard Cancel Property Cost Attribute
1000 LH EX, MD - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 3 25 38 -9 -
236X~4X
Kouma Kishima
kou_236x4x

236X~4X
236X~4X

File:MBTL Kouma 236XX.PNG
MBTL Kouma 236XX Hitbox.PNG
Damage Guard Cancel Property Cost Attribute
1000 LH EX, MD - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 3 23 36 -7 -
236X~X/4X~X
Kouma Kishima
kou_236xx4xx

236X~X/4X~X
236X~X/4X~X

MBTL Kouma Kishima 236A 3.png
MBTL Kouma Kishima 236A 3 Hitbox.png
Damage Guard Cancel Property Cost Attribute
1100 H EX, MD GB, L - -
Startup Active Recovery Overall Frame Advantage Invulnerability
14 5 A7 + 12L (19 Total) 37 -7 -
236X~X/4X~4X
Kouma Kishima
kou_236xx4x4x

236X~X/4X~4X
236X~X/4X~4X

File:MBTL Kouma 236XXX.png
MBTL Kouma 236XXX Hitbox.PNG
Damage Guard Cancel Property Cost Attribute
1000 H EX, MD GB, L - -
Startup Active Recovery Overall Frame Advantage Invulnerability
14 5 A4 + 12L (16 Total) 34 -4 -
623A
Kouma Kishima
kou_623a

623A
623A

MBTL Kouma 623A.png
MBTL Kouma 623A Hitbox.png
Damage Guard Cancel Property Cost Attribute
550*2 (1039) LH EX, MD L - -
Startup Active Recovery Overall Frame Advantage Invulnerability
6 6 (2) 3 18A + 12L (30 Total) 47 -17 -
623B
Kouma Kishima
kou_623b

623B
623B

File:-
MBTL Kouma 623B Hitbox.png
Damage Guard Cancel Property Cost Attribute
700*2 (1302) LH EX, MD L - -
Startup Active Recovery Overall Frame Advantage Invulnerability
6 6 (2) 3 27A + 12L (39 Total) 55 -25 1-13 All
623C
Kouma Kishima
kou_623c

623C
623C

MBTL Kouma 623C.png
MBTL Kouma 623C Hitbox.png
Damage Guard Cancel Property Cost Attribute
640*7 (2098) LH MD L, HK 1 Magic Circuit -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+1 6 (2) 4 10 42A + 18L (60 Total) 76 -23 1-16 All
623X~X
Kouma Kishima
kou_623xx

623X~X
623X~X

MBTL Kouma Kishima 623X Add.png
MBTL Kouma Kishima 623X Add Hitbox.png
Damage Guard Cancel Property Cost Attribute
850 LHA EX, MD GB, L - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 2 10A ~ 16A + 12L (22 ~ 28 Total) 35 ~ 41 -7 ~ -13 -
214A
Kouma Kishima
kou_214a

214A
214A

MBTL Kouma Kishima 214A.png
MBTL Kouma Kishima 214A Hitbox.png
Damage Guard Cancel Property Cost Attribute
1400/1540 U - HK - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5/6 1/1 25 31 +65 1-6 Throw
214B
Kouma Kishima
kou_214b

214B
214B

File:-
MBTL Kouma Kishima 214B Hitbox.png
Damage Guard Cancel Property Cost Attribute
1400/1540 U - HK - -
Startup Active Recovery Overall Frame Advantage Invulnerability
21/22 1/1 23 45 +65 1-22 Throw, 9-23 Armor
214C
Kouma Kishima
kou_214c

214C
214C

MBTL Kouma Kishima 214C.png
MBTL Kouma Kishima 214C Hitbox.png
Damage Guard Cancel Property Cost Attribute
2300/2530 U MD HK, GB 1 Magic Circuit -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+1/2 1/1 32 38 +55 1-6 All
214X~4X
Kouma Kishima
kou_214x4x

214X~4X
214X~4X

MBTL Kouma Kishima 214A-4.png
MBTL Kouma Kishima 214A-4 Hitbox.png
Damage Guard Cancel Property Cost Attribute
1600/1760 - - WB, SK - -
Startup Active Recovery Overall Frame Advantage Invulnerability
14 4 22 49 +4 ~ Tech Option -
214X~236C/214C
Kouma Kishima
kou_214x236c

214X~236C/214C
214X~236C/214C

MBTL Kouma Kishima 214A EX.png
MBTL Kouma Kishima 214A EX Hitbox.png
Damage Guard Cancel Property Cost Attribute
2000/2200 MD - HK - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10+24 3 34 70 +66 -
22A
Kouma Kishima
kou_22a

22A
22A

MBTL Kouma Kishima 22A.png
MBTL Kouma Kishima 22A Hitbox.png
Damage Guard Cancel Property Cost Attribute
1200 LH EX, MD L, SK - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 4 24 37 +1 8-17 Armor
22B
Kouma Kishima
kou_22b

22B
22B

MBTL Kouma Kishima 22B.png
MBTL Kouma Kishima 22B Hitbox.png
Damage Guard Cancel Property Cost Attribute
1200 LH EX, MD L, SK - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 4 28 41 -3 8-37 Armor
22C
Kouma Kishima
kou_22c

22C
22C

MBTL Kouma Kishima 22C.png
MBTL Kouma Kishima 22C Hitbox.png
Damage Guard Cancel Property Cost Attribute
920*3 (2308) LHA AD, MD L, HK 1 Magic Circuit -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+19 8 23 53 +0 1-12 All, 13-276 Armor
j236A
Kouma Kishima
kou_j236a

j236A
j236A

MBTL Kouma J236A.png
MBTL Kouma J236A Hitbox.png
Damage Guard Cancel Property Cost Attribute
690*2 (1283) LHA EX, MD L - -
Startup Active Recovery Overall Frame Advantage Invulnerability
6 5 18A (TK) + 12L 40 (TK) -16 (TK) -
j236B
Kouma Kishima
kou_j236b

j236B
j236B

MBTL Kouma J236A.png
MBTL Kouma J236A Hitbox.png
Damage Guard Cancel Property Cost Attribute
710*2 (1313) LHA EX, MD L - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 5 23A(TK) + 12L 47(TK) -21(TK) -
j236C
Kouma Kishima
kou_j236c

j236C
j236C

MBTL Kouma J236C.png
MBTL Kouma J236C Hitbox.png
Damage Guard Cancel Property Cost Attribute
640*7 (2132) LHA MD L, HK 1 Magic Circuit -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+3 2 (2) 3 (1) 10 21A(TK) + 12L 46(TK) +4(TK) -
j236X~X
Kouma Kishima
kou_j236xx

j236X~X
j236X~X

MBTL Kouma Kishima J236A Add.png
MBTL Kouma Kishima J236A Add Hitbox.png
Damage Guard Cancel Property Cost Attribute
1500 LHA EX, MD L, SK - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 2 14A ~ N + 12L 39 ~ N -11 ~ -N -

Moon Skills

6BC
Kouma Kishima
kou_6bc

6BC
6BC

MBTL Kouma Kishima 6BC.png
MBTL Kouma Kishima 6BC Hitbox.png
Damage Guard Cancel Property Cost Attribute
750*2 (1357) LH, H EX, MD L, GB (second hit) 3 Moon Icons -
Startup Active Recovery Overall Frame Advantage Invulnerability
15 5 (14) 5 5A + 12L (17 Total) 55 -3 1-11 MD Clash
3BC
Kouma Kishima
kou_3bc

3BC
3BC

MBTL Kouma Kishima 3BC.png
MBTL Kouma Kishima 3BC Hitbox.png
Damage Guard Cancel Property Cost Attribute
640*2 (1196) LHA J, EX, MD L 3 Moon Icons -
Startup Active Recovery Overall Frame Advantage Invulnerability
7 6 4 3 - - - 1-5 MD Clash
4BC
Kouma Kishima
kou_4bc

4BC
4BC

MBTL Kouma Kishima 4BC.png
MBTL Kouma Kishima 4BC Hitbox.png
Damage Guard Cancel Property Cost Attribute
1400/1540 U - WB, HK 3 Moon Icons -
Startup Active Recovery Overall Frame Advantage Invulnerability
21/33 12/1 21 56 +65 1-11 MD Clash, 18-36 Throw
2BC
Kouma Kishima
kou_2bc

2BC
2BC

MBTL Kouma Kishima 22BC.png
MBTL Kouma Kishima 22BC Hitbox.png
Damage Guard Cancel Property Cost Attribute
700, 600 (1228) LH, HA EX, MD L (both hits), GB (second hit) 3 Moon Icons -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 4 (24) 6 1A + 12L 57 -2 1-11 MD Clash, 9-38 Armor
j6BC
Kouma Kishima
kou_j6bc

j6BC
j6BC

MBTL Kouma Kishima j6BC.png
MBTL Kouma Kishima j6BC Hitbox.png
Damage Guard Cancel Property Cost Attribute
1300 LHA EX, MD L, GB 3 Moon Icons -
Startup Active Recovery Overall Frame Advantage Invulnerability
16 9 17L - -2 ~ -7 -

Super Moves

236BC

Kouma Kishima
kou_236bc

236BC
236BC

MBTL Kouma Kishima 236BC.png
MBTL Kouma Kishima 236BC Hitbox.png
Damage Guard Cancel Property Cost Attribute
3500/3850 U - HK 3 Magic Circuit -
Startup Active Recovery Overall Frame Advantage Invulnerability
5+0 15 30 50 +65 1-20 All, 21-27 Throw

ABCD or D in Blood Heat(Last Arc)

Kouma Kishima
kou_abcd

ABCD
ABCD

MBTL Kouma Kishima ABCD.png
MBTL Kouma ABCD Hitbox.PNG
Damage Guard Cancel Property Cost Attribute
4800 - - HK 4 Magic Circuit -
Startup Active Recovery Overall Frame Advantage Invulnerability
22 4 26 52 -14 0-25 All