Introduction
The hotshot for hire, Raymer uses quick attacks and trick shots to hunt down opponents and secure the kill with style. The hotshot for hire, Raymer uses quick attacks and trick shots to hunt down opponents and secure the kill with style. Raymer’s quick movement options, and his specials greatly increase his range.
Signature Mechanic: Trickshot
By hitting opponents with normal attacks, Raymer gets Ammunition. He can spend Ammunition to fire empowered projectiles. Many of his projectiles interact with each other and can be bounced off the environment.
About
Raymer is a cold and calculating bounty hunter who puts on a show of witty charm to get what he wants from others. It’s said that a traumatic history led Raymer to the mercenary life, but he keeps his true past—and true emotions—a closely guarded secret. Greed is a powerful motivator, which drives him to obsessively research his jobs and execute them with planned efficiency. When things go sideways, Raymer has no problem thinking on his feet; if lying doesn’t work, he can always shoot his way out of a tight situation.
Character Spotlight
Overview
Raymer Attributes
Walk Speed
Dash Start Speed
Dash Acceleration
Dash Speed
0.09
0.04
2.4
0.16
Jump Speed
Short Hop Speed
Double Jump Speed
Double Jump Count
0.24
0.15
0.23
1
Weight
Gravity
Fall Speed
Fast Fall Speed
105
0.66
0.19
0.25
Ground To Air Speed
Air Speed
Air Accel
Air Friction
0.25
0.11
0.36
0.09
Rush Jump Speed
Neutral Dash Jump Speed
Short Dash Jump Speed
Short Standing Dash Jump Speed
0.216
0.5
0.8
0.6
Float
Character Mechanic
no
Trickshot
For a more in depth overview of the character, guides and a matchup spread, go to Raymer: Competitive Overview
Moveset
Grounded Strikes
Jab 1 5A
Jab 1
Jab 1
Type
Hits
Version
'Jab 1'
1
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
4
3
15
22
0
0
-5/ -10
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
2
65
30
-
5
4/4
-
No
Toggle Hitboxes
Toggle Hitboxes
Jab 2 5AA
Jab 2
Jab 2
Type
Hits
Version
'Jab 2'
1
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
5
3
19
27
0
0
-2/ -11
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
3
35
30
-
8
4/4
-
No
Toggle Hitboxes
Toggle Hitboxes
Jab 3 5AAA
Jab 3
Jab 3
Type
Hits
Version
'Jab 3'
1
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
6
4
36
46
0
0
-7/ -33
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
5
45
50
-
3
5/5
-
No
Toggle Hitboxes
Toggle Hitboxes
Up Strike 8A
Up Strike
Up Strike
Charged Version
Charged Version
Type
Hits
Version
'Up Strike'
1
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
11
4
23
38
0
0
4/ -9
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
13
78
65
-
14
13/13
-
Yes
Toggle Hitboxes
Toggle Hitboxes
Side Strike 4A / 6A
Side Strike
Side Strike
Charged Version
Charged Version
Type
Hits
Version
'Side Strike 1'
3
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
8
3
43
54
0
0
-2/ -35
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
8
71
25
-
8
14/9
-
Yes
Type
Hits
Version
'Side Strike 2'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
16
4
34
54
0
0
-1/ -25
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
10
42
45
-
9
10/10
-
-
Type
Hits
Version
'Side Strike 2 Sour Spot'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
4
4
35
43
0
0
10/ -15
-
-
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
10
42
45
-
20
10/10
-
Yes
Toggle Hitboxes
Toggle Hitboxes
Down Strike 2A
Down Strike
Down Strike
Charged Version
Charged Version
Type
Hits
Version
'Down Strike Sweet Spot'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
8
2
35
45
0
0
-3/ -28
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
12
80
60
-
7
12/12
-
Yes
Type
Hits
Version
'Down Strike Sour Spot'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
10
9
27
46
0
0
-3/ -20
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
8
80
60
-
7
7/7
-
Yes
Toggle Hitboxes
Toggle Hitboxes
Aerials
Up Special
Up Special
6A.
Type
Hits
Version
'Up Special'
4
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
16
14
19
49
20
20
-7/ -6
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
10
45
40
-
13
13/13
-
-
Type
Hits
Version
'Up Special Shot 1'
4
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
16
-
44
60
20
20
-
-
No
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
2
45
100
-
10
9/0
-
No
Type
Hits
Version
'Up Special Shot 2'
4
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
4
-
44
60
20
20
0/ 0
-
No
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
2
50
60
-
10
9/0
-
No
Toggle Hitboxes
Toggle Hitboxes
Side Special (Roll)
Side Special (Roll)
6A.
Type
Hits
Version
'Side Special Roll'
5
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
-
-
27
27
-
-
-
-
-
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
-
-
-
-
-
-
-
Yes
Toggle Hitboxes
Toggle Hitboxes
Side Special (Kick)
Side Special (Kick)
6A.
Type
Hits
Version
'Side Special Kick'
5
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
7
6
28
41
0
0
-1/ -19
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
8
15
65
-
9
18/9
-
No
Side Special Kick (tap attack to input).
Toggle Hitboxes
Toggle Hitboxes
Side Special (Orb)
Side Special (Orb)
6A.
Type
Hits
Version
'Side Special Orb'
5
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
34
-
15
49
-
-
-
-
No
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
12
75
65
-
14
22/0
-
No
Side Special Orb (tap special to input).
Toggle Hitboxes
Toggle Hitboxes
Side Special (Blast)
Side Special (Blast)
6A.
Type
Hits
Version
'Side Special Blast'
5
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
38
5
17
42
0
0
14/ 7
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
25
30
45
-
24
21/21
-
Yes
Side Special Blast (hold special to input).
Toggle Hitboxes
Toggle Hitboxes
Down Special
Down Special
6A.
Type
Hits
Version
'Down Special'
4
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
19
-
18
37
-
-
-
-
No
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
8
80
40
-
12
10/0
-
Yes
Down Special (tap special to freeze grenade).
Toggle Hitboxes
Toggle Hitboxes
Aerials
Neutral Air
Neutral Air
6A.
Type
Hits
Version
'Neutral Air 1'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
10
5
35
50
7
8
-3/ -31
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
11
55
60
-
4
14/14
-
Yes
Type
Hits
Version
'Neutral Air 2'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
19
6
25
50
7
8
1/ -17
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
11
112
60
-
8
14/14
-
Yes
Toggle Hitboxes
Toggle Hitboxes
Up Air
Up Air
6A.
Type
Hits
Version
'Up Air Sweet Spot'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
7
7
27
41
7
8
2/ -18
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
11
80
30
-
9
11/11
-
Yes
Type
Hits
Version
'Up Air Sour Spot'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
7
2
33
42
7
8
1/ -25
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
6
80
40
-
8
8/8
-
Yes
Toggle Hitboxes
Toggle Hitboxes
Forward Air
Forward Air
6A.
Type
Hits
Version
'Forward Air 1'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
9
4
30
43
7
13
-2/ -25
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
5
65
40
-
5
9/9
-
Yes
Type
Hits
Version
'Forward Air (2)'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
16
7
21
44
7
13
3/ -11
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
9
5
30
-
10
10/10
-
Yes
Toggle Hitboxes
Toggle Hitboxes
Back Air
Back Air
6A.
Type
Hits
Version
'Back Air'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
7
3
27
37
7
13
3/ -17
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
13
37
25
-
10
16/16
-
Yes
Type
Hits
Version
'Back Air (2)'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
10
7
20
37
7
13
3/ -10
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
10
45
20
-
10
7/10
-
Yes
Toggle Hitboxes
Toggle Hitboxes
Down Air
Down Air
6A.
Type
Hits
Version
'Down Air'
3
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
10
5
21
36
7
12
1/ -13
-
-
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
12
-70
50
-
8
12/12
-
Yes
Type
Hits
Version
'Down Air Sweet Spot Aerial'
3
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
10
5
21
36
7
12
1/ -13
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
12
-70
35
-
8
12
-
Yes
Type
Hits
Version
'Down Air Sour'
3
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
15
9
13
37
7
12
-5/ -11
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
6
38
12
-
2
8/8
-
Yes
Toggle Hitboxes
Toggle Hitboxes
Throws/Misc
Raymer Grab
Raymer Grab
6A.
Type
Hits
Version
'Raymer Grab'
1
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
5
8
25
34
0
0
-2/ -17
-
-
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
0
0
0
-
8
-
-
-
Toggle Hitboxes
Toggle Hitboxes
Raymer Forward Throw
Raymer Forward Throw
6A.
Type
Hits
Version
'Raymer Forward Throw'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
5
25
18
65
-
-
-
14
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
8
45
75
-
-
17/18
-
No
Toggle Hitboxes
Toggle Hitboxes
Raymer Up Throw
Raymer Up Throw
6A.
Type
Hits
Version
'Raymer Up Throw'
2
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
10
16
26
57
-
-
-
9
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
8
80
65
-
-
8/9
-
No
Toggle Hitboxes
Toggle Hitboxes
Raymer Back Throw
Raymer Back Throw
6A.
Type
Hits
Version
'Raymer Back Throw'
1
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
14
16
23
48
-
-
-
9
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
8
80
60
-
-
0/1
-
No
Toggle Hitboxes
Toggle Hitboxes
Raymer Down Throw
Raymer Down Throw
6A.
Type
Hits
Version
'Raymer Down Throw'
1
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
33
16
24
63
-
-
-
9
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
8
65
70
-
-
7/8
-
No
Toggle Hitboxes
Toggle Hitboxes
Ledge Attack
Ledge Attack
6A.
Type
Hits
Version
'Ledge Attack'
1
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
15
7
24
46
0
0
0/ -14
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
8
15
95
-
10
9/9
-
No
Toggle Hitboxes
Toggle Hitboxes
Get Up Attack
Get Up Attack
6A.
Type
Hits
Version
'Get Up Attack'
1
0.1.1.x
Start Up
Active
End Lag
Total
Land lag
Whiff Lag
Frame Adv
iFrames
Grants Spark
15
5
25
45
0
0
1/ -14
-
Yes
Damage
Angle
Knockback
Knockback Growth
Shield Stun
Hitlag
Paralyzer
Chargeable
6
45
80
-
11
15/15
-
No
Toggle Hitboxes
Toggle Hitboxes
Alternate Costumes
Gallery
Trivia
funny fact about character