Drilldown: PFE DefaultMovelists

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PFE DefaultMovelists > grab: grab0 & itemAtk: item_attack0

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gameCharacter:
nameDisplayed:
grab: (Click arrow to add another value)
dashGrab:
zAir:
getUpAtk:
ledgeAtk:
itemThrow:
itemAtk: (Click arrow to add another value)

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