Bionicle: Kanohi Klash/Tahu: Difference between revisions
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== Background == | == Background == | ||
The hot-headed but selfless leader of the Toa Mata. After awakening on the shores of Ta-Wahi with no memory, Tahu begins his quest to find six great masks. | The hot-headed but selfless leader of the Toa Mata. After awakening on the shores of Ta-Wahi with no memory, Tahu begins his quest to find six great masks. | ||
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'''Similar to:''' Ryu (USF4), Genjuro (SS2) | '''Similar to:''' Ryu (USF4), Genjuro (SS2) | ||
{{ | |||
{{StrengthsAndWeaknesses | |||
| intro =[[file:BKK-Portrait-Tahu.png|32px]] '''Tahu''' is an all-rounder who thrives off of strong mix-ups and can play well at any range. | |||
|pros= | |pros= | ||
*'''Defense''': Parries and reversal DPs make Tahu a strong character on defense. | *'''Defense''': Parries and reversal DPs make Tahu a strong character on defense. | ||
*'''Range''': Tahu sports some great pokes, a very fast HP fireball, and a beam super. This makes him quite a threat at mid-to-long range. | *'''Range''': Tahu sports some great pokes, a very fast HP fireball, and a beam super. This makes him quite a threat at mid-to-long range. | ||
*'''Mix-ups''': In addition to a fairly fast overhead and some good lows, Tahu also boasts a command grab and some tricky left-right mixups with his Trailblazer rekkas. | *'''Mix-ups''': In addition to a fairly fast overhead and some good lows, Tahu also boasts a command grab and some tricky left-right mixups with his Trailblazer rekkas. | ||
|cons= | |cons = | ||
*'''No Sauce''': Tahu has a hard time doing substantial damage once he opens up his opponent. | *'''No Sauce''': Tahu has a hard time doing substantial damage once he opens up his opponent. His only juggle opener is j.2HK which doesn't launch very high and adds quite a few juggle points to boot. | ||
| tablewidth = 80 | |||
}} | }} | ||
==Move List== | |||
===Normal Moves=== | |||
====Command Normals==== | |||
===Universal Mechanics=== | |||
===Special Moves=== | |||
===Super Moves=== | |||
==Combos== | |||
==Colors== | |||
[[File:BKK-Colors-Tahu.png|thumb|Tahu's colors (with references)]] | |||
}} | {{BKK}} | ||
[[Category:Bionicle: Kanohi Klash]] | [[Category:Bionicle: Kanohi Klash]] |
Revision as of 12:50, 2 July 2023
Background
The hot-headed but selfless leader of the Toa Mata. After awakening on the shores of Ta-Wahi with no memory, Tahu begins his quest to find six great masks.
Introduction
Tahu, being the de-facto mascot for Bionicle, slots in as Kanohi Klash's "shoto". True to this nature, he is equipped with a fireball, an invincible uppercut, and a gap-closing move (a rekka, in this case).
- Mask: Kanohi Hau - Mask of Shielding: Gives access to a parry (both grounded and aerial) as well as a pushblock. The parry can be dash-cancelled.
Similar to: Ryu (USF4), Genjuro (SS2)
Playstyle
Move List
Normal Moves
Command Normals
Universal Mechanics
Special Moves
Super Moves
Combos
Colors