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<span style="font-size: 1.4em;">For Beginners</span><br />
{{DISPLAYTITLE:Links & Resources}}
<span style="font-size: 1.4em;">[[User:Pixloen/FPANModding/Getting_Started|Getting Started]] | [[User:Pixloen/FPANModding/File_Structure|File Structure]] | [[User:Pixloen/FPANModding/Installing_Mods|Installing Mods]] | [[User:Pixloen/FPANModding/Example_Mods|Example Mods]] | [[User:Pixloen/FPANModding/Links_and_Resources|Links & Resources]] | [[User:Pixloen/FPANModding#Guides_&_Tutorials|Guides & Tutorials]]</span>
{{PIXL BeginNav}}


=== Game Rips ===
=== Game Rips ===

Revision as of 00:42, 31 March 2024

For Beginners
Getting Started | File Structure | Installing Mods | Example Mods | Glossary | Links & Resources | Guides & Tutorials

Game Rips

Basic Tools

  • Hantei-chan, a HA6 editor
  • CGlib, .cg extractor by u4ick
  • CGTool, .cg compiler by u4ick
  • Notepad++. Other text editors may be fine, but Notepad++ gets the best results due to it's SHIFT-JIS encoder.
  • A hex editor. HxD is used commonly.
  • .pat editor / visualizer. None are public, but you can use HA6 + hex editor as a close enough replacement.
  • DDS decomp/compression tool. Found in the .pat cut-ins guide.

Game Specific Injectors / Extractors

MBTL

UNICLR

UNI2

Written Guides & Documentation


MBTL data icon.png For the following guide:
If you aren't tech-literate, it's recommended NOT to use Symlinks.bat as it creates Symlinks which can only be removed through command-line.
Consider using alternative methods.

Where can I get help?

(organised from most active to least active)

Navigation

For Beginners
Getting Started
File Structure
Installing Mods
Example Mods
Glossary
Links & Resources
File Formats & Software Guide
Hantei-chan
CGTOOL & CGLIB
.pat Effects
Palettes
DDS Images
Engine Documentation
Audio
Backgrounds
Classes and Methods
Cutscenes
D File Folder
Functions
Shaders
Quick Start
Getting Started
Installing Mods
Mods List
Guides
Character File Setup
Using Hantei-chan
Character Scripts
Miscellaneous
Dialogue
HUD and UI
Stages
Audio
Battle Scripts
CG & Patterns
Editng Vectors
Define
Documentation
Classes and Methods
Functions
HA6 Pattern Reference
UNI2 Modding Notes