Bionicle: Kanohi Klash/Onua: Difference between revisions

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{{StrengthsAndWeaknesses
{{StrengthsAndWeaknesses
| intro =[[file:BKK-Portrait-Onua.png|32px]] '''Onua''' is a power character who can overwhelm up close but, with good Mask meter management, he also plays a solid defensive/turtling game.
| intro =[[file:BKK-Portrait-Onua.png|32px]] '''Onua''' is a power character who plays a solid defensive/turtling game.
|pros=
|pros=
*'''Okizeme''': Onua has no shortage of meaty attacks and safejump setups.
*'''Okizeme''': Onua has no shortage of meaty attacks and safejump setups.
|cons =
|cons =
*'''Slow''': His overall mobility is just a bit worse than Tahu or Gali's.
*'''Slow''': His overall mobility is quite a bit worse than Tahu or Gali and he has a hard time closing gaps.
| tablewidth = 80
| tablewidth = 80
}}
}}

Revision as of 17:23, 7 May 2024

Background

Onua is the Toa Mata of Earth. He spends much of his time digging tunnels. But he's not in this game yet so stop looking!

Introduction

  • Mask: Kanohi Pakari - Mask of Strength: Activates a super-armored stance with multiple followup attacks.

Similar to: Iori (KoF98), Shadow Dio (HFTF), Leo (GGST), Toki (HnK)

Playstyle
BKK-Portrait-Onua.png Onua is a power character who plays a solid defensive/turtling game.
Pros Cons
  • Okizeme: Onua has no shortage of meaty attacks and safejump setups.
  • Slow: His overall mobility is quite a bit worse than Tahu or Gali and he has a hard time closing gaps.

Move List

Normal Moves

Standing Normals

5LP
5MP
5HP
5LK
5MK
5HK

Crouching Normals

2LP
2MP
2HP
2LK
2MK
2HK

Jumping Normals

Command Normals

Universal Mechanics

Special Moves

Super Moves

Combos

Colors

General
FAQ
Controls
Netplay
Characters
Tahu
Gali
Onua
Mechanics