Touki Denshou Angel Eyes/Highway Star: Difference between revisions

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A biracial woman having an American father and Japanese mother. She's a science teacher at "St. Tekan Gakuen Middle School". Normally, she is popular with her students and is a kind teacher, but once she gets on a motorcycle, she transforms into a daredevil street racer. By synchronizing with the angel, she was able to freely manipulate the wind.
A biracial woman having an American father and Japanese mother. She's a science teacher at "St. Tekan Gakuen Middle School". Normally, she is popular with her students and is a kind teacher, but once she gets on a motorcycle, she transforms into a daredevil street racer. By synchronizing with the angel, she was able to freely manipulate the wind.
{{PersonalInfoBox-
|name meaning = MICHIKO = "street | child" HOSHI = "star"
|birthday    = May 21 (Taurus)
|age          = 27
|height      = 180cm
|weight      = 59.5kg
|measurements = B/89 W/60 H/92cm
|occupation  = Kyoushi (classroom teacher)
|likes        = Kaze (wind), motorcycles
|dislikes    = Kousoku (school rules), police cars
}}


==Gameplay==
==Gameplay==
Line 36: Line 24:
}}
}}


===Data Arsenal===
===Character Specifics===
{| border="1em" cellpadding="3" cellspacing="0"
{| border="1em" cellpadding="3" cellspacing="0"
| align="center"|'''Character'''
| align="center"|'''Defense Tier'''
| align="center"|'''Defense Tier'''
| align="center"|'''Forward Dash Duration'''
| align="center"|'''Forward/Backward Dash Duration'''
| align="center"|'''Backward Dash Duration'''
| align="center"|'''Pre-jump (High Jump) Frames'''
| align="center"|'''Pre-jump (High Jump) Frames'''
| align="center"|'''Jump (High Jump) Duration'''
| align="center"|'''Jump (High Jump) Duration'''
Line 49: Line 37:
| [[Image:AngelEyes_HighwayIcon.png|center]]
| [[Image:AngelEyes_HighwayIcon.png|center]]
| align="center"|2 (±0% damage)
| align="center"|2 (±0% damage)
| align="center"|19f
| align="center"|19f
| align="center"|19f
| align="center"|1(3)f
| align="center"|1(3)f
Line 67: Line 54:
{{MoveData
{{MoveData
|name='''Wheel Breaking'''
|name='''Wheel Breaking'''
|input=236A/C
|input=236LP/HP
|image=
|caption=
|image2=
|caption2=
|data=
|data=
  {{AttackData-AngelEyes
  {{AttackData-A120LO
  | version=A
  |version=LP
  | damage=18
  |damage=18
  | stun=
  |stun=
  | guard=Mid
  |guard=Mid
  | startup=31
  |startup=31
  | active=
  |active=
  | recovery=28
  |recovery=28
  | advHit=KND
  |advHit=KND
  | advBlock=-11
  |advBlock=-11
  | attribute=AC!, PRJ
  |attribute=AC!, PRJ
  | description = Highway Star creates a large Energy Shuriken that rolls towards the opponent.
  |description =
<br>Creates a large projectile that slowly rolls across the ground. Has a long recovery.<br>
Highway Star creates a large Energy Shuriken that rolls towards the opponent.<br>
  * This move allows an Attack Chance follow up.
Creates a large projectile that slowly rolls across the ground. Has a long recovery.<br>
  {{AttackData-AngelEyes
* This move allows an Attack Chance follow up.
  | version=C
}}
  | damage=18
  {{AttackData-A120LO
  | stun=
|header=no
  | guard=Mid
  |version=HP
  | startup=31
  |damage=18
  | active=
  |stun=
  | recovery=28
  |guard=Mid
  | advHit=KND
  |startup=31
  | advBlock=-11
  |active=
  | attribute=AC!, PRJ
  |recovery=28
  | description = The C version is faster, but like the A version, you are locked in place until it's reached about halfscreen.
  |advHit=KND
  * This move allows an Attack Chance follow up.
  |advBlock=-11
  |attribute=AC!, PRJ
  |description =
The HP version is faster, but like the LP version, you are locked in place until it's reached about halfscreen.
* This move allows an Attack Chance follow up.
   }}
   }}
}}
}}
{{MoveData
{{MoveData
|name='''Spinning Gear'''
|name='''Spinning Gear'''
|input=623A/C
|input=623LP/HP
|image=
|caption=
|image2=
|caption2=
|data=
|data=
  {{AttackData-AngelEyes
  {{AttackData-A120LO
  | version=A
  |version=LP
  | damage=12+6+7
  |damage=12+6+7
  | stun=
  |stun=
  | guard=Mid
  |guard=Mid
  | startup=4
  |startup=4
  | active=3(3)3(5)5
  |active=3(3)3(5)5
  | recovery=32
  |recovery=32
  | advHit=
  |advHit=
  | advBlock=-28
  |advBlock=-28
  | attribute=AC!, STK
  |attribute=AC!, STK
  | description=
  |description=
Highway Star rises into the air with a multi-hit DP.<br>
Highway Star rises into the air with a multi-hit DP.<br>
Despite having the appearance of your standard DP, this move is not invincible.<br>
Despite having the appearance of your standard DP, this move is not invincible.<br>
* This move allows an Attack Chance follow up.
* This move allows an Attack Chance follow up.}}
  {{AttackData-AngelEyes
  {{AttackData-A120LO
  | version=C
|header=no
  | damage=12+4+7+7+7 (37)
  |version=HP
  | stun=
  |damage=12+4+7+7+7 (37)
  | guard=Mid
  |stun=
  | startup=4
  |guard=Mid
  | active=3(1)1(1)1(1)3(5)6
  |startup=4
  | recovery=31
  |active=3(1)1(1)1(1)3(5)6
  | advHit=
  |recovery=31
  | advBlock=-30
  |advHit=
  | attribute=AC!, LCH
  |advBlock=-30
  | description=
  |attribute=AC!, LCH
The C version has more hits, but is still not invincible.<br>
  |description=
* This move launches the opponent into an unrecoverable state allowing for a follow-up air combo.
The HP version has more hits, but is still not invincible.<br>
* This move launches the opponent into an unrecoverable state allowing for a follow-up air combo.
   }}
   }}
}}
}}
{{MoveData
{{MoveData
|name='''Air Spinning Gear'''
|name='''Air Spinning Gear'''
|input=j.623A/C
|input=j.623LP/HP
|image=
|caption=
|image2=
|caption2=
|data=
|data=
  {{AttackData-AngelEyes
  {{AttackData-A120LO
  | version=A
  |version=LP
  | damage=16+8+10
  |damage=16+8+10
  | stun=
  |stun=
  | guard=Mid
  |guard=Mid
  | startup=4
  |startup=4
  | active=3(3)3(7)3
  |active=3(3)3(7)3
  | recovery=Gnd
  |recovery=Gnd
  | advHit=
  |advHit=
  | advBlock=
  |advBlock=
  | attribute=AC!, STK
  |attribute=AC!, STK
  | description=
  |description=
Multi-hit Air DP.<br>
Multi-hit Air DP.<br>
Still not invincible.<br>
Still not invincible.<br>
  * This move allows an Attack Chance follow up.
  * This move allows an Attack Chance follow up.}}
  {{AttackData-AngelEyes
  {{AttackData-A120LO
  | version=C
|header=no
  | damage=20+8+10+10+10
  |version=HP
  | stun=
  |damage=20+8+10+10+10
  | guard=Mid
  |stun=
  | startup=4
  |guard=Mid
  | active=3(1)1(1)1(1)1(7)6
  |startup=4
  | recovery=Gnd
  |active=3(1)1(1)1(1)1(7)6
  | advHit=
  |recovery=Gnd
  | advBlock=
  |advHit=
  | attribute=AC!, LCH
  |advBlock=
  | description=
  |attribute=AC!, LCH
The C version has more hits, but is still not invincible.<br>
  |description=
The HP version has more hits, but is still not invincible.<br>
  * This move launches the opponent into an unrecoverable state allowing for a follow-up air combo.
  * This move launches the opponent into an unrecoverable state allowing for a follow-up air combo.
   }}
   }}
}}
}}
{{MoveData
{{MoveData
|name='''Attack Trance Field'''
|name='''Attack Trance Field'''
|input=63214A/C
|input=63214LP/HP
|image=
|caption=
|image2=
|caption2=
|data=
|data=
  {{AttackData-AngelEyes
  {{AttackData-A120LO
  | version=A
  |version=LP
  | damage=16
  |damage=16
  | stun=
  |stun=
  | guard=Mid
  |guard=Mid
  | startup=8
  |startup=8
  | active=18
  |active=18
  | recovery=24
  |recovery=24
  | advHit=
  |advHit=
  | advBlock=-26
  |advBlock=-26
  | attribute=AC!
  |attribute=AC!
  | description=
  |description=
Highway Star creates a barrier that can land a physical hit on the opponent, but it's main purpose is to deflect projectiles.<br>
Highway Star creates a barrier that can land a physical hit on the opponent, but it's main purpose is to deflect projectiles.<br>
  * This move allows an Attack Chance follow up.
  * This move allows an Attack Chance follow up.}}
  {{AttackData-AngelEyes
  {{AttackData-A120LO
  | version=C
|header=no
  | damage=20
  |version=HP
  | stun=
  |damage=20
  | guard=Mid
  |stun=
  | startup=8
  |guard=Mid
  | active=27
  |startup=8
  | recovery=24
  |active=27
  | advHit=
  |recovery=24
  | advBlock=-34
  |advHit=
  | attribute=AC!
  |advBlock=-34
  | description=
  |attribute=AC!
The C version does slightly more damage on hit and reflect, and is more active.<br>
  |description=
The HP version does slightly more damage on hit and reflect, and is more active.<br>
  * This move allows an Attack Chance follow up.
  * This move allows an Attack Chance follow up.
   }}
   }}
Line 204: Line 217:
{{MoveData
{{MoveData
|name='''Reflect'''
|name='''Reflect'''
|input=63214A/C (Projectile Hit)
|input=63214LP/HP (Projectile Hit)
|image=
|caption=
|data=
|data=
  {{AttackData-AngelEyes
  {{AttackData-AngelEyes
Line 216: Line 231:
   }}
   }}
}}
}}
{{MoveData
{{MoveData
|name='''Dancing Gear'''
|name='''Dancing Gear'''
|input=63214B/D (When Close)
|input=63214LK/HK (When Close)
|image=
|caption=
|image2=
|caption2=
|data=
|data=
  {{AttackData-AngelEyes
  {{AttackData-A120LO
  | version=A
  |version=LK
  | damage=24
  |damage=24
  | stun=
  |stun=
  | guard=Throw
  |guard=Throw
  | startup=1
  |startup=1
  | active=1
  |active=1
  | recovery=44
  |recovery=44
  | advHit=KND
  |advHit=KND
  | advBlock=
  |advBlock=
  | attribute=
  |attribute=
  | description=
  |description=
Highway Star's Command Grab. Must be performed when right on the opponent.<br>
Highway Star's Command Grab. Must be performed when right on the opponent.<br>
Has a whiff animation, so be sure you'll actually land it when inputting this special.
Has a whiff animation, so be sure you'll actually land it when inputting this special.}}
  {{AttackData-AngelEyes
  {{AttackData-A120LO
  | version=C
|header=no
  | damage=28
  |version=HK
  | stun=
  |damage=28
  | guard=Throw
  |stun=
  | startup=1
  |guard=Throw
  | active=1
  |startup=1
  | recovery=52
  |active=1
  | advHit=KND
  |recovery=52
  | advBlock=
  |advHit=KND
  | attribute=
  |advBlock=
  | description=
  |attribute=
The C version deals slightly more damage and has a longer recovery, but is otherwise the same.
  |description=
The HP version deals slightly more damage and has a longer recovery, but is otherwise the same.
   }}
   }}
}}
}}


==Super Moves==
==Emotion==
{{MoveData
|name=Vanishing Exhaust
|input=641236LKHK
|image=
|caption=
|data=
{{AttackData-A120LO
|version=Ground
|damage=54
|stun=
|guard=Mid
|startup=38
|active=21
|recovery=80
|advHit=
|advBlock=-67
|attribute=AC!
|description=
* Guarding this crouching can sometimes yield more chip damage than guarding it standing, but not changing the overall +Guard timing. 
* Either hit can be interrupted for the ATTACK CHANCE, but doing so on the 2nd hit causes Highway Star to completely circumvent her backflipping recovery animation, putting her back on the ground up to 60F before the opponent can recover.
}}
}}
{{MoveData
|name=Vanishing Exhaust
|input=641236LKHK
|image=
|caption=
|data=
{{AttackData-A120LO
|version=Ground
|damage=12+6/n,4
|stun=
|guard=Mid
|startup=38
|active=Ground+70
|recovery=80
|advHit=
|advBlock=
|attribute=AC!
|description=
* This has two separate hitbox positions that aren't connected. The falling bike hits seemingly max out at 8 regardless on how high the opponent is hit, dealing 54 damage——same as the ground version. After landing, Highway Star does 4 donuts, but it can only hit once and doesn't combo after the aerial hits. The donut frames can be circumvented with an ATTACK CHANCE.
}}
}}


==Combos==
==Combos==
==Colors==
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
| align="center" | A || align="center" | B || align="center" | C || align="center" | D
|-
| align="center" | [[File:Highway_Star_Color1.PNG]] || align="center" | [[Highway_Star_Color2.PNG]] || align="center" | [[File:Highway_Star_Color3.PNG]] || align="center" | [[Highway_Star_Color4.PNG]]
|-
|}


{{Navbox-AngelEyes}}
{{Navbox-AngelEyes}}


[[Category:Touki Denshou Angel Eyes]]
[[Category:Touki Denshou Angel Eyes]]

Latest revision as of 14:13, 1 June 2024

Name:Michiko Hoshi
Age:27
Occupation: Teacher

Introduction

A biracial woman having an American father and Japanese mother. She's a science teacher at "St. Tekan Gakuen Middle School". Normally, she is popular with her students and is a kind teacher, but once she gets on a motorcycle, she transforms into a daredevil street racer. By synchronizing with the angel, she was able to freely manipulate the wind.

Gameplay

Highway Star is an aggressive Shoto with lethal damage output, an okizeme game, and great defensive tools. This is in addition to her fast movement, long-range normals, and being the only waifu with two Emotion. She is, almost unanimously, considered to be the strongest character in TDAE by a couple of notches higher than Raiya. Finding weaknesses in Michiko's gameplay is difficult as just about everything she has is useful to keep her offensive. But on the flip side, her defensive game is solid because 623P, 63214P, and 63214K as a Guard Cancel just repel advances. Even though a few of her attacks have heavy disadvantages when guarded, they can be ignored for the rest of her tools that knock her opponents around to get up a ToD.


Strengths Weaknesses
  • Neutral defense tier.
  • Fastest movement speed in the game.
  • 2HK a long-reaching and safe LOW that leads into HJ juggles.
  • 4/6HP a fast overheads that easily can link into 2LP.
  • 236P's crawling movement makes it a great oki tool.
  • 623HP may just be the best attack in the game with its high damage, usability in the air, a great Guard Cancel attack, and combo ender that usually ends a ToD juggle.
  • 63214K's range pretty good for tick throw attempts, or as a Guard Cancel.
  • 641236KK the only Emotion able to be performed in the air, and it completely changes how the attack works.
  • Weaker Throws: c.6HK LAUNCHES.
  • 623P isn't invincible.

Character Specifics

Character Defense Tier Forward/Backward Dash Duration Pre-jump (High Jump) Frames Jump (High Jump) Duration Landing (High Jump) Frames Jump (High Jump) Height Apex Knockdown Recovery Duration
AngelEyes HighwayIcon.png
2 (±0% damage) 19f 1(3)f 37(51)f 13(17)f 132(243) 37 frames

Normals

Universal Mechanics

Throws

Special Moves

Wheel Breaking
236LP/HP
Version Damage Stun Guard Air Guard Cancel Properties Startup Active Recovery Adv. (Hit / Block) Invincibility
LP 18 - Mid - - - 31 - 28 - -

Highway Star creates a large Energy Shuriken that rolls towards the opponent.
Creates a large projectile that slowly rolls across the ground. Has a long recovery.

  • This move allows an Attack Chance follow up.
HP 18 - Mid - - - 31 - 28 - -

The HP version is faster, but like the LP version, you are locked in place until it's reached about halfscreen.

  • This move allows an Attack Chance follow up.
Spinning Gear
623LP/HP
Version Damage Stun Guard Air Guard Cancel Properties Startup Active Recovery Adv. (Hit / Block) Invincibility
LP 12+6+7 - Mid - - - 4 3(3)3(5)5 32 - -

Highway Star rises into the air with a multi-hit DP.
Despite having the appearance of your standard DP, this move is not invincible.

  • This move allows an Attack Chance follow up.
HP 12+4+7+7+7 (37) - Mid - - - 4 3(1)1(1)1(1)3(5)6 31 - -

The HP version has more hits, but is still not invincible.

  • This move launches the opponent into an unrecoverable state allowing for a follow-up air combo.
Air Spinning Gear
j.623LP/HP
Version Damage Stun Guard Air Guard Cancel Properties Startup Active Recovery Adv. (Hit / Block) Invincibility
LP 16+8+10 - Mid - - - 4 3(3)3(7)3 Gnd - -

Multi-hit Air DP.
Still not invincible.

* This move allows an Attack Chance follow up.
HP 20+8+10+10+10 - Mid - - - 4 3(1)1(1)1(1)1(7)6 Gnd - -

The HP version has more hits, but is still not invincible.

* This move launches the opponent into an unrecoverable state allowing for a follow-up air combo.
Attack Trance Field
63214LP/HP
Version Damage Stun Guard Air Guard Cancel Properties Startup Active Recovery Adv. (Hit / Block) Invincibility
LP 16 - Mid - - - 8 18 24 - -

Highway Star creates a barrier that can land a physical hit on the opponent, but it's main purpose is to deflect projectiles.

* This move allows an Attack Chance follow up.
HP 20 - Mid - - - 8 27 24 - -

The HP version does slightly more damage on hit and reflect, and is more active.

* This move allows an Attack Chance follow up.
Reflect
63214LP/HP (Projectile Hit)
Damage Guard Startup Active Recovery On Hit On Block Invuln
10+10+10 Mid - - - - - -

Projectile Reflect after Attack Trance Field successfully parries a projectile. Both versions are the same.

Dancing Gear
63214LK/HK (When Close)
Version Damage Stun Guard Air Guard Cancel Properties Startup Active Recovery Adv. (Hit / Block) Invincibility
LK 24 - Throw - - - 1 1 44 - -

Highway Star's Command Grab. Must be performed when right on the opponent.
Has a whiff animation, so be sure you'll actually land it when inputting this special.

HK 28 - Throw - - - 1 1 52 - -

The HP version deals slightly more damage and has a longer recovery, but is otherwise the same.

Emotion

Vanishing Exhaust
641236LKHK
Version Damage Stun Guard Air Guard Cancel Properties Startup Active Recovery Adv. (Hit / Block) Invincibility
Ground 54 - Mid - - - 38 21 80 - -
  • Guarding this crouching can sometimes yield more chip damage than guarding it standing, but not changing the overall +Guard timing.
  • Either hit can be interrupted for the ATTACK CHANCE, but doing so on the 2nd hit causes Highway Star to completely circumvent her backflipping recovery animation, putting her back on the ground up to 60F before the opponent can recover.
Vanishing Exhaust
641236LKHK
Version Damage Stun Guard Air Guard Cancel Properties Startup Active Recovery Adv. (Hit / Block) Invincibility
Ground 12+6/n,4 - Mid - - - 38 Ground+70 80 - -
  • This has two separate hitbox positions that aren't connected. The falling bike hits seemingly max out at 8 regardless on how high the opponent is hit, dealing 54 damage——same as the ground version. After landing, Highway Star does 4 donuts, but it can only hit once and doesn't combo after the aerial hits. The donut frames can be circumvented with an ATTACK CHANCE.

Combos

Colors

A B C D
Highway Star Color1.PNG Highway_Star_Color2.PNG Highway Star Color3.PNG Highway_Star_Color4.PNG


General
Controls
HUD
System
Characters
Raiya Mikazuchi
Reika
Kiriko
Highway Star
Mysterious Power
Lina
Chibiko
Marie & King