User:Pixloen/FPANModding/UNI2
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What is this?
This is a page documenting all notes regarding to modding UNI2.
Engine Notes
- PUPS, or multi-palette character support is in the game. However, there may be some quirks regarding permanently switching PUPS.
- Loading characters from the data folder requires the character folder to be named chrXXX with X being the character number. Everything else (including the CharID.txt file) can be named after the characters id instead of chrXXX
D File Changes
English Language patch only works for some files. This includes:
- BGM folder
Other files must be D file edited to enable mods. Note that any files that are edited this way must ALWAYS be accessible by the game, otherwise the engine treats these files as empty, leading to crashes. This includes:
- Data
- ___English\Script
- ___English\grpdat
- System
Character Folder Reference
- 000 = Hyde
- 001 = Linne
- 002 = Waldstein
- 003 = Carmine
- 004 = Orie
- 005 = Gordeau
- 006 = Merkava
- 007 = Vatista
- 008 = Seth
- 009 = Yuzuriha
- 010 = Hilda
- 011 = Eltnum
- 012 = Nanase
- 013 = Byakuya
- 014 = Akatsuki
- 015 = Chaos
- 016 = Wagner
- 017 = Enkidu
- 018 = Londrekia
- 019 = Tsurugi
- 021 = Mika
- 022 = Kaguya
- 023 = Kuon
- 024 = Phonon