Azure Night Sky/System

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System

Movement

Walking

Every characters have the ability to walk forward and backward. Walk speeds vary among all characters (Geovana being the fastest while Gaunt is the slowest).

Jumping

Every characters can jump, holding down before jumping allows you to perform a higher jump.

Dashing

Double tapping A(Forward) or D(Backward) resulting in dashing in the respective direction. Performing an aerial dash will travels more distance than it would on the ground.

Defense

Blocking

Characters can block attacks in these ways:

- Blocking Mid attacks: Hold Block (While Standing)

- Blocking High attacks: Same as above

- Blocking Low attacks: Hold Block (While pressing S/Down)

(Blocking High or Low will automatically block any Mid attacks)

Throw Tech

When a grab occurs, there is a few frames window which a Throw Tech can happen. The person caught in the grab can press P(Special) and exit the throw resulting in both characters being pushed back.

Block Cancel

While in blockstun, press J(Alpha Action/Taunt) to exit the blocking state and push back the attacker. However, Block Cancel consume 100 MT so don't overuse this as it WILL drain your MT.

Clash Boxes

Some moves have the [CLASH] property, which mean they can destroy projectiles on touch.

Offense

Throwing

All characters have a universal grab. Grabs ignore blocking, and can be exited out by Throw Teching (Read Throw Tech above).

Mechanics

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General
FAQ
Controls
HUD
System
Characters
Oath
Gaunt
Geovana
Order Oath
Mai