Martial Champion/Jin

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MC Jin Profile.png
Jin
  • Weapon: Unarmed
  • Forward Walk Speed: 1.0 (Standard)
  • Backward Walk Speed: 1.0 (Standard)

Introduction

Jin is a Japanese martial arts fighter, and the former #2 apprentice to Hoi. He joined the tournament to test his skills and prove he is the strongest.

Gameplay

Lorem Ipsum


Strengths Weaknesses
  • Has strong H and M pokes which get even more dangerous if he can get his hands on a weapon.
  • 623H is unblockable up close, it can be used almost like a throw.
  • j.H has two hits and is thus both great at anti-airing and jumping in.
  • His 5L & 2L moves have two hits, but they're very spread out and often punishable, making lows dangerous to attempt.
  • Isn't particularly outstanding in any category.

Normal Moves

Far Attacks

5H
5H
MC Jin 5H.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Mid - - - - - - -

This can possibly hit 2 times but it won't combo (this game doesn't have combos for sure) so the opponent can just escape out of it... or not.

5M
5M
MC Jin 5M.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Mid - - - - - - -
5L
5L
MC Jin 5L.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Low - - - - - - -
2H
2H
MC Jin 2H.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Mid - - - - - - -
2M
2M
MC Jin 2M.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Mid - - - - - - -

A pretty good poke. Also minus on block so please watch out if you are going to use this.

2L
2L
MC Jin 2L.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Low - - - - - - -

Near Attacks

n5H
n.5H
MC Jin n5H.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Mid - - - - - - -
n5M
n.5M
MC Jin n5M.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Mid - - - - - - -
n5L
n.5L
MC Jin n5L.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Low - - - - - - -
n2H
n.2H
MC Jin n2H.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Mid - - - - - - -
n2M
n.2M
MC Jin n2M.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Mid - - - - - - -
n2L
n.2L
MC Jin n2L.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Low - - - - - - -

Jumping

j5H
j.H
MC Jin jH.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Overhead - - - - - - -
j5M
j.M
MC Jin jM.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Overhead - - - - - - -
j5L
j.L
MC Jin jL.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Overhead 7 - - - - - -

This move is pretty useless. can't hit on a standing opponent thanks to it's hitbox and it can hit an air Opponent. don't use it.

Throw

Throw
Throw
6M
MC Jin Throw.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- - - - - - - - No

Takes 255 frames to recover after throw animation is complete. (About 4.25 seconds)

Special Moves

Savannah Tornado
Ho'o Ken
236M
MC Jin 236M.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- - - - - - - - -
Panther Claw
Ten Ga Ren Ken
623H
MC Jin 623H.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- - - - - - - - -

Strategy

Matchups

General
FAQ
Controls
HUD
Mechanics
System
Characters
Mahambah
Avu
Chaos
Bobby
Jin
Goldor
Racheal
Zen
Hoi
Titi
Salamander