Mobile Suit Gundam: Ex Revue/Dolmel: Difference between revisions
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======<span style="visibility:hidden;font-size:0">Overview</span>====== | |||
{{FP Overview | {{FP Overview | ||
|overview= Dolmel was a mobile suit designed specifically for Gundam EX Revue as a boss character, and has since only appeared in 2009's Mobile Suit Gundam Katana with a slightly different design. Piloted by the Zeon ace pilot Ramuiko Stein, the Dolmel was created to be a mobile suit that could outclass even the Gelgoog, but couldn't be make an impact in time as the One Year War ended after only a few were created. In EX Revue dolmel controls the neutral game with long reaching buttons, powerful midscreen pressure and a solid tick throw game. | |overview= Dolmel was a mobile suit designed specifically for Gundam EX Revue as a boss character, and has since only appeared in 2009's Mobile Suit Gundam Katana with a slightly different design. Piloted by the Zeon ace pilot Ramuiko Stein, the Dolmel was created to be a mobile suit that could outclass even the Gelgoog, but couldn't be make an impact in time as the One Year War ended after only a few were created. In EX Revue dolmel controls the neutral game with long reaching buttons, powerful midscreen pressure and a solid tick throw game. | ||
|pros= | |pros= | ||
*'''Strong | *'''Strong Footsies''': Dolmel excels when she is able to keep you midscreen. Giving her more options then in the corner. | ||
*'''Great Tick Throws''': Dolmel can create near-impossible to escape tick throw pressure if | *'''Great Tick Throws''': Dolmel can create near-impossible to escape tick throw pressure if she's allowed to jump in. | ||
|cons= | |cons= | ||
*'''No Reversal''': Since Dolmel lacks a reversal of any kind, it can be difficult to escape pressure and Dolmel has to hold a lot of okizeme that other characters don’t. | *'''No Reversal''': Since Dolmel lacks a reversal of any kind, it can be difficult to escape pressure and Dolmel has to hold a lot of okizeme that other characters don’t. | ||
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|border=no|tablewidth=102 | |border=no|tablewidth=102 | ||
|flex_data=[[File:Dolmel Portrait.png]] | |flex_header=Dolmel: Ramuiko Stein | ||
|flex_data=[[File:GXER Pilot Ramuico Steinand.png]] | |||
[[File:Dolmel Portrait.png]] | |||
<table style="width: 100%; border-collapse: collapse;"> | <table style="width: 100%; border-collapse: collapse;"> | ||
<tr><td style="text-align: right;">'''Jumps''':</td><td style="width:48%; text-align: left;"> One </td></tr> | <tr style="background: #f9f9f9;"><td style="text-align: right;">'''Jumps''':</td><td style="width:48%; text-align: left;"> One </td></tr> | ||
<tr><td style="text-align: right;">'''Air Throw''':</td><td style="width:48%; text-align: left;"> No</td></tr> | <tr><td style="text-align: right;">'''Air Throw''':</td><td style="width:48%; text-align: left;"> No</td></tr> | ||
<tr><td style="text-align: right;">'''Pummel Grab''':</td><td style="width:48%; text-align: left;">No </td></tr> | <tr style="background: #f9f9f9;"><td style="text-align: right;">'''Pummel Grab''':</td><td style="width:48%; text-align: left;">No </td></tr> | ||
<tr><td style="text-align: right;">'''Defense''':</td><td style="width:48%; text-align: left;"> +1 </td></tr> | <tr><td style="text-align: right;">'''Defense''':</td><td style="width:48%; text-align: left;"> +1 </td></tr> | ||
</table> | </table> | ||
}} | }} | ||
==Normals== | ==Normals== | ||
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|frameAdv= | |frameAdv= | ||
|special cancel=Yes | |special cancel=Yes | ||
|guard= | |guard=Mid | ||
|description=Low lying version of 5a. | |description=Low lying version of 5a. | ||
}} | }} | ||
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|frameAdv= | |frameAdv= | ||
|special cancel=Yes | |special cancel=Yes | ||
|guard= | |guard=Mid | ||
|description=Low lying version of 5b. | |description=Low lying version of 5b. | ||
}} | }} | ||
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}} | }} | ||
}} | }} | ||
==Combos== | ==Combos/Setups== | ||
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center; width:100%; font-weight:bold; padding 10px " | {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center; width:100%; font-weight:bold; padding 10px " | ||
|- | |- | ||
! Combo !! Position !! Damage !! Works on: !! Notes | ! Type !! Combo !! Position !! Damage !! Works on: !! Notes | ||
|- | |- | ||
|style="padding:10px" | j.C > 5C xx 41236A > 646C || | |style="padding:10px" | Combo || j.C > 5C xx 41236A > 646C || Mid-Screen Only || ? || All || A very cool looking stun combo | ||
|- | |- | ||
|} | |} | ||
==Colors== | ==Colors== | ||
[[image:GEXR_dolmel_colors.PNG|frame| | [[image:GEXR_dolmel_colors.PNG|frame|center|Dolmel colors]] | ||
{{Navbox| title= Mobile Suit Gundam Ex Revue |link=Mobile Suit Gundam: Ex Revue | {{Navbox| title= Mobile Suit Gundam Ex Revue |link=Mobile Suit Gundam: Ex Revue |
Latest revision as of 07:05, 29 December 2021
Overview
Dolmel was a mobile suit designed specifically for Gundam EX Revue as a boss character, and has since only appeared in 2009's Mobile Suit Gundam Katana with a slightly different design. Piloted by the Zeon ace pilot Ramuiko Stein, the Dolmel was created to be a mobile suit that could outclass even the Gelgoog, but couldn't be make an impact in time as the One Year War ended after only a few were created. In EX Revue dolmel controls the neutral game with long reaching buttons, powerful midscreen pressure and a solid tick throw game.
Playstyle
Pros | Cons |
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Normals
5A
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5B
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5C
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2A
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2B
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2C
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Jumping Normals
j.A
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j.B
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j.2B
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j.C
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Specials
41236x
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Heat Pile
646x |
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2369x
|
---|
Combos/Setups
Type | Combo | Position | Damage | Works on: | Notes |
---|---|---|---|---|---|
Combo | j.C > 5C xx 41236A > 646C | Mid-Screen Only | ? | All | A very cool looking stun combo |