Azure Night Sky/Mai: Difference between revisions
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== Story == | == Story == | ||
'''Mai''' is Azure's version of Guilty Gear Strive May | |||
== Introduction == | == Introduction == | ||
'''Mai''' is a versatile beginner friendly character that can exceel at doing anything | |||
{{ProConTable | |||
|pros= | |||
*'''Space Control:''' Mai has dolphins, bubble, super and her big normals that let her fight from a range | |||
*'''Marine Life:''' Possibly best move in the game, pay 100MT to win neutral and lock them down from fullscrren, or convert from any hit. | |||
*'''Kid:''' Mai has a small body and falls fast, meaning things might whiff on her | |||
*'''Anti Airing:''' 2M, Up Dolphin, j.L, j.H and Super. Take your pick | |||
*'''Meterless Damage:''' Mai can crack 40-50 damage meterless from most hits, her combos aren't affected much by scaling due to j.L loops | |||
|cons= | |||
*'''Fragile:''' Mai is the only chatacter to have 110 HP instead of 125HP, this also coupled with the fact her only reversal is a super. | |||
*'''Limited Movelist:''' Mai doesn't have any special moves, and so has less moves than anyone, meaning there's less to learn how to deal with. | |||
*'''Damage Ceiling:''' Although Mai's damage is consistently good, she struggles to do over 100 dmg, not a character you'll be TOD'ing people with | |||
}} | |||
== Move List == | == Move List == | ||
=== Normal Attacks === | === Normal Attacks === | ||
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| hitAdv=- | | hitAdv=- | ||
| blockAdv=+0 | | blockAdv=+0 | ||
| description= | | description= *High hitbox jab that comes out slower than 5M | ||
}} | }} | ||
}} | }} | ||
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| hitAdv=- | | hitAdv=- | ||
| blockAdv=+0 | | blockAdv=+0 | ||
| description= | | description= | ||
*Mai's actual standing jab dispite being a medium | |||
*Cancels into itself to frame trap. Mash on super armor! Ridiculous move. | |||
}} | }} | ||
}} | }} | ||
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| hitAdv=- | | hitAdv=- | ||
| blockAdv=+9 | | blockAdv=+9 | ||
| description=totsugeki!!! | | description='''totsugeki!!!''' | ||
*May's iconic dolphin attack, not a charge attack in this game | |||
*Dolphin > Super > Win | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-ANS | {{AttackData-ANS | ||
| damage=4 | | damage=4 | ||
| guard= | | guard=low | ||
| startup=- | |||
| active=- | | active=- | ||
| recovery=- | | recovery=- | ||
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| hitAdv=- | | hitAdv=- | ||
| blockAdv=-6 | | blockAdv=-6 | ||
| description= | | description= *Self chaining fast low | ||
}} | }} | ||
}} | }} | ||
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| hitAdv=- | | hitAdv=- | ||
| blockAdv=-3 | | blockAdv=-3 | ||
| description= | | description= *MASSIVE anti-air Launcher that leads to high damage | ||
*Resets chain on hit, meaning you can't do multiple of these in combos | |||
}} | }} | ||
}} | }} | ||
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| hitAdv=- | | hitAdv=- | ||
| blockAdv=+1 | | blockAdv=+1 | ||
| description= | | description= *Up-Dolphin, your anti-air combo tool | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-ANS | {{AttackData-ANS | ||
| damage=7 | | damage=7 | ||
| guard= | | guard=mid | ||
| startup=- | | startup=- | ||
| active=- | | active=- | ||
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| hitAdv=- | | hitAdv=- | ||
| blockAdv=- | | blockAdv=- | ||
| description= | | description= *Chains into self forever, allowing for funny looking ladder combos that do massive unscaled damage | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-ANS | {{AttackData-ANS | ||
| damage=8 | | damage=8 | ||
| guard= | | guard=high | ||
| startup=- | | startup=- | ||
| active=- | | active=- | ||
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| hitAdv=- | | hitAdv=- | ||
| blockAdv=- | | blockAdv=- | ||
| description= | | description= *Mai's only overhead, can also be used as an instant overhead if done after jumping | ||
*Juggles on hit | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-ANS | {{AttackData-ANS | ||
| damage=12 | | damage=12 | ||
| guard= | | guard=mid | ||
| startup=- | | startup=- | ||
| active=- | | active=- | ||
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| hitAdv=- | | hitAdv=- | ||
| blockAdv=- | | blockAdv=- | ||
| description= | | description= *Mai's massive air launcher, does a lot of things and leads to easy confirms due to massive hitstun | ||
*This is punishable on block, don't let them get away with IAD j.H | |||
}} | }} | ||
}} | }} | ||
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| hitAdv=- | | hitAdv=- | ||
| blockAdv=N/A | | blockAdv=N/A | ||
| description= | | description= *Combos on corner, gives okizeme midscreen | ||
}} | }} | ||
}} | }} | ||
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| hitAdv=- | | hitAdv=- | ||
| blockAdv=N/A | | blockAdv=N/A | ||
| description= | | description= *uh | ||
}} | }} | ||
}} | }} | ||
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| hitAdv=- | | hitAdv=- | ||
| blockAdv=- | | blockAdv=- | ||
| description= | | description= *Mais steps and summons a puddle 11 studs infront of her, enemies hit are trapped in a bubble and stunned for ages | ||
*Midrange move and versatile combo tool | |||
}} | }} | ||
}} | }} | ||
Mai doesn't have a j.2S. | Mai doesn't have a j.2S. xd | ||
=== Level 1 Ultimate Attack === | === Level 1 Ultimate Attack === | ||
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{{AttackData-ANS | {{AttackData-ANS | ||
| damage=6, 4, 3x3 (19) | | damage=6, 4, 3x3 (19) | ||
| guard= | | guard=mid | ||
| startup=- | | startup=- | ||
| active=- | | active=- | ||
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| hitstun=- | | hitstun=- | ||
| hitAdv=- | | hitAdv=- | ||
| blockAdv= | | blockAdv=+51 | ||
| description= | | description=*Fullscreen lockdown super, where all your meter goes | ||
*Mai's only reversal, prone to trading but is very + on block so they can't just block it | |||
}} | }} | ||
}} | }} | ||
== Strategy == | == Strategy == | ||
Spam | |||
== Combos == | == Combos == | ||
Spam j.L | |||
== Colors == | == Colors == | ||
Revision as of 19:19, 2 February 2022
Story
Mai is Azure's version of Guilty Gear Strive May
Introduction
Mai is a versatile beginner friendly character that can exceel at doing anything
Strengths | Weaknesses |
---|---|
|
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Move List
Normal Attacks
5L
|
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5M
|
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5H
|
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2L
|
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2M
|
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2H
|
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j.L
|
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j.M
|
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j.H
|
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Special Attacks
Overhead Hug
5S |
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Overhead Hug (Air)
j.S |
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Bubbly Trap
2S |
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Mai doesn't have a j.2S. xd
Level 1 Ultimate Attack
Marine Life
5A |
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Strategy
Spam
Combos
Spam j.L