Martial Champion/Chaos: Difference between revisions
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{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* | *Can move the fastest out of the entire cast, helping her approach easily. | ||
* | *j.L is great for mix-ups, either crossing up or landing quickly. | ||
*236M is a slow projectile, allowing her to walk behind it for extra pressure. It's startup also avoids low attacks. | |||
|cons= | |cons= | ||
* | *Mediocre range overall, and her only weapon attacks are 5H and 2H. | ||
* | *[2]8M has a relatively useless second attack after the first one hits or gets blocked, making it unsafe most of the time, unless the first attack is the 4th hit. | ||
}} | }} | ||
}} | }} |
Revision as of 18:30, 12 February 2024
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Introduction
Lorem Ipsum.
Gameplay
Lorem Ipsum
Strengths | Weaknesses |
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Normal Moves
Far Attacks
5H
5H
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5M
5M
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5L
5L
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2H
2H
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2M
2M
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2L
2L
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Near Attacks
n5H
n.5H
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n5M
n.5M
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n5L
n.5L
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n2H
n.2H
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n2M
n.2M
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n2L
n.2L
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Jumping
j5H
j.H
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j5M
j.M
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j5L
j.L
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Throw
Throw
Throw
6M |
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Special Moves
Savannah Tornado
Nile Star
236M |
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Panther Claw
Double Cross
[2]8M |
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