Inuyasha: A Feudal Fairy Tale/Kagome Higurashi: Difference between revisions
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|description= | |description=Kagome does a horizontal slap in the air. While not wanting to be unnecessarily harsh, this move is never worth to use over j.S because it is significantly shorter range, not disjointed, and does significantly less damage. The only thing this has upping j.S is that its faster on the recovery, though it hardly matters. | ||
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|description= | |description=Kagome swings her bow downwards. Great air-to-air that is active for a shockingly long time as well as a good high damage jump-in, but the recovery isn't so great (you win this time, j.W). | ||
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Revision as of 03:04, 14 October 2021
Introduction
I am Kagome! I'm not anyone else!
Kagome resembles a traditional shoto the closest of any character in A Feudal Fairy Tale in both moveset and playstyle, having decent ranged pokes and tools for whiff-punishing, a fireball and an incredibly quick 'get-off-of-me' option. However, while not a bad character by any means, Kagome can struggle to push her advantages due to most of her tools being only just 'okay', and generally has to play reactively, but can put in some work with enough effort.
Strengths | Weaknesses |
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Move List
Startup DOES NOT include the first active frame.
Moveset
Ground Normals
5W
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2W
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5W-W-W
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2W-W-W
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5S
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2S
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5S-S-S
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2S-S-S
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Jump Normals
j.W
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j.S
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Dash Attacks
Forward Dash Attack
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Backward Dash Attack
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Special Moves
5SP
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4SP
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6SP
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22SP
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