Skullgirls/Launch Options: Difference between revisions

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==How to use==
==Setting Launch Options==
* Right click on Skullgirls in the Steam library → 'Properties' → 'Set Launch Options...'.
* Each option is preceded by a '-'. Multiple options are separated by a space.
* Example: "-nomenuwrap -fw -socdlikehitbox"


Right click on Skullgirls in the Steam library → Properties → Set Launch Options. Then, copy/paste each option (starting with a -) that you want.
==Accessibility==
These options were added to assist blind players.
===-nomenuwrap===
* Disables menu wrapping, so pressing up on the top menu item will not wrap to the bottom, and vice versa.<ref name="accessibility_01">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2872689832679942648 |title=Skullgirls Patch Notes (9-2, goodness it's September already?!) |date=2013-09-02 |access-date=2020-10-11}}</ref>
* Disables wrapping on the team size choice, character select grid, assist type choice, and custom assist confirmation menus.<ref name="accessibility_02">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2872689832679937620 |title=Skullgirls Patch Notes 1/27 |date=2014-01-27 |access-date=2020-10-11}}</ref>
===-useclipboard===
* Automatically copies the text in the game to the clipboard.<ref name="accessibility_02">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2872689832679937620 |title=Skullgirls Patch Notes 1/27 |date=2014-01-27 |access-date=2020-10-11}}</ref>
* Adds a sound to the [[Skullgirls/Combo_Mechanics#Recovery_Spark|recovery spark]].<ref name="accessibility_03">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2872689832679937198 |title=Skullgirls Patch Notes 2-1 |date=2014-02-02 |access-date=2020-10-11}}</ref>
===-useclipboardsound===
* Same as -useclipboard but adds a sound every time the copied text changes.<ref name="accessibility_02"></ref>


==-enablereplays==
==Controller==
* With this enabled, each match you play will save a replay which can be viewed under 'Extras' → 'Replay Theater' in the main menu.
===-defaultkeys===
* Resets the keybindings to default on startup. Keybindings can still be configured in-game, but will reset every time until this option is removed.<ref name="skullheart_steam_launch_options"> {{cite web |url=http://skullgirls.com/forums/index.php?threads/steam-launch-options.2155/ |title=Steam Launch Options |date=2020-06-01 |access-date=2020-10-11}}</ref>
* Same effect as going to 'Help & Options' → 'Controls' → 'Restore Defaults', then 'Accept'.
===-socdlikehitbox===
* Changes the input parser to interpret simultaneous Up + Down inputs as an Up input instead of the usual neutral input.<ref name="socdlikehitbox"> {{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2203895706946350297 |title=A few more smallish updates... |date=20217-06-04 |access-date=2020-10-11}}</ref>
* See [[Skullgirls/Esoteric#SOCD_.28Simultaneous_Opposite_Cardinal_Directions.29|SOCD]].
===-vjoyfix===
* Forces the game to poll a controller's POV hat if the driver says it's supported.<ref name="vjoyfix">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2872689832679938543 |title=The Typing of the Skullgirls patch notes 12-23 |date=2013-12-23 |access-date=2020-10-11}}</ref>
* Warning: This removes functionality of PS3 controllers and other similar DirectInput controllers.
 
==Debug==
These options are used by the developers to test and troubleshoot the game, but players can also use them to investigate game behavior.
===-debugkeys===
* Available in Training Mode or Replay Theatre.<ref name="debugkeys">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2872689832679928577 |title=So long, and thanks for all the square-roots-of-a-fish... |date=2017-06-02 |access-date=2020-10-11}}</ref>
* Press the '-' key once to slow down the game to 25% speed. Press it a second time to pause the game. Each press after that will '''advance the game by a single frame'''.
** You can still control your character in the paused state by keeping inputs held when tapping the '-' key.
* Press the '=' key to undo slow down or pausing caused by the '-' key.
* Press the '0' key to pause the game/resume the game at full speed.
===-enablereplays===
* While enabled, each match you play will save a replay which can be viewed under 'Extras' → 'Replay Theater' in the main menu.<ref name="enablereplays">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2872689832679930739 |title=Robo-Fortune lives! (Whether she wants to or not.) |date=2015-07-07 |access-date=2020-10-11}}</ref>
* Replay menu controls:
* Replay menu controls:
** Left/right moves selection by 1
** Left/Right moves selection by 1
** Up/down moves selection by 25
** Up/Down moves selection by 25
** LP/LK/MP starts a replay
** LP/LK/MP starts a replay
** MK/select exits.
** MK/Select exits.
* Playback controls
* Playback controls:<ref name="enablereplays"></ref><ref name="playback_controls">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2872689832679929288 |title=7/22 patch! |date=2016-07-22 |access-date=2020-10-11}}</ref><ref name="playback_controls_02">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2218533026428089464 |title=A Biggish Small Update! |date=2020-06-02 |access-date=2020-10-11}}</ref>
** LP toggles hitboxes
** LP toggles hitboxes
** MP toggles attack data
** MP toggles "simple" attack data
** LK toggles input display (P1 is bottom/left, P2 is top/right)
** LK toggles input display (P1 is bottom/left, P2 is top/right)
** MK toggles slow motion
** MK toggles 25% slow motion
** HP rewinds by 1 in game second
** HP rewinds by 1 in game second
** Left+HP rewinds by 5 in game seconds
** Left+HP rewinds by 5 in game seconds
** HK fast forwards playback, hold left/right to go faster/slower
** HK fast forwards playback, hold left/right to go slower/faster
** Start pauses just like in game.
** Start pauses just like in game.
* [http://skullheart.com/index.php?threads/automatic-replay-viewer.9527/ Automatic Replay Viewer] is a very useful program written by Mao for automatically viewing replays in succession, allowing you to easily leave recording software on to record entire sets.
* [http://skullheart.com/index.php?threads/automatic-replay-viewer.9527/ Automatic Replay Viewer] is a very useful program written by Mao for automatically viewing replays in succession, allowing you to easily leave recording software on to record entire sets.
* Replay save location
* Replay save location:
** Each replay has two files: a .ini file and a .rnd file
** Each replay has two files: a .ini file and a .rnd file
** Windows:[My Documents directory]\Skullgirls\Replays
** Windows:[My Documents directory]\Skullgirls\Replays
** Mac: ~/Library/Application Support/Skullgirls/Replays  
** Mac: ~/Library/Application Support/Skullgirls/Replays  
* Replays must be named with consecutive numbering in order to be listed in the Replay Theatre.
** e.g. If the replay directory already contains round_0001 through round_0005, and round_0103 is copied into the directory, it must be renamed to round_0006. Otherwise it will not be visible in-game.
* If the game launches with over 9,998 replays, it will delete the newest ones.
* If the game launches with over 9,998 replays, it will delete the newest ones.
====-ggposhowinfo====
* In the past, it would display GGPO debug text on-screen during an online match.<ref name="ggposhowinfo">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2189255823670033668 |title=GGPO test branch updated again! We're closing in... |date=2020-04-26 |access-date=2020-10-11}}</ref><ref name="build_16606"></ref>
* If [[#-enablereplays|-enablereplays]] is enabled, the debug text is saved in the replay file.
** Pressing Start during an online match adds the message "[Frame #]GGPO - Local player pressed START!  Something bad happened?" into the GGPO log in the .rnd file.
===-log===
* Creates a file that logs the game's actions and processing. This file allows a developer to identify bugs in the game.<ref name="skullheart_steam_launch_options"></ref>
** Warning: This will slow down game performance.
** Warning: Every time you start the game, more text will be appended to the log and the file size will grow.
* skullgirls.log save location:<ref name="log">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2496632202905949492 |title=Quick Match crash fix, take two. :^P |date=2020-06-26 |access-date=2020-10-11}}</ref>
** Windows:[My Documents directory]\Skullgirls\Save Data
** Mac: ~/Library/Application Support/Skullgirls/Save Data


==-debugkeys==
==Online==
* Press the '-' key to slow down the game. Pressing it again will pause the game, and each press after that will advance the game by one frame. The '=' key speeds the game up, and the '0' key pauses/resumes the game to full speed.
These options affect the online versus experience.
==-socdlikehitbox==
===-ascendhigher===
* Changes the input parser to interprets simultaneous up+down inputs as up
* Adds 'Extra Frame Delay' to the main menu and pause menu under 'Help & Options' → 'Settings'. This allows you to adjust the amount of additional input delay.<ref name="ascendhigher_01">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2872689832679928269 |title=A small patch for the true Skullgirls connoisseur... |date=2018-10-01 |access-date=2020-10-11}}</ref>
* Offline, this can be used to emulate the input delay experienced on other platforms.
** PS4: 1
* Online, GGPO Frame Delay (rollback input delay) is subtracted from the Extra Frame Delay (local input delay) and the difference is used as the ''actual'' Extra Frame Delay. <ref name="ascendhigher_02">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/3439006723613483452 |title=Oh how I love thee, small fixes, let me count the ways... |date=2020-05-15 |access-date=2020-10-11}}</ref>. In other words, the GGPO Frame Delay setting will reserve the desired number of frames as rollback input delay and the remaining frames will be used as local input delay. If GGPO Frame Delay matches or exceeds the Extra Frame Delay, all of it will become rollback input delay.
===-disablewifidot===
* Disables the red dot in the upper-left corner of the screen that appears during online matches when playing on wi-fi.<ref name="disablewifidot">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2173494492069194443 |title=It's a sneaky feature! (A sneakture...) |date=2020-05-09 |access-date=2020-10-11}}</ref>
===-enablerollbackcamera===
* Enables linear interpolation on camera movement to smooth out abrupt jumps caused by rollbacks.<ref name="build_16411"></ref>
===-noonlineconfirm===
* Disables the additional confirmation prompt when picking a team online. As soon as you pick your team, you are locked in for the match.<ref name="noonlineconfirm">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2872689832679938332 |title=Skullgirls Patch Notes 12-30 |date=2013-12-30 |access-date=2020-10-11}}</ref>
===-showonlinebars===
* Displays the connection quality during online matches.<ref name="showonlinebars ">{{cite web |url=https://steamcommunity.com/games/208610/announcements/detail/1981869545349996531 |title=8-21 Skullgirls Beta patch notes |date=2013-08-21 |access-date=2020-10-11}}</ref>


==-disablelighting==
==Performance==
* Disables dynamic lighting, which can increase performance on old hardware.
===-disableextrasupershadows===
==-disablerainbowdouble==
* Disables the characters' trailing shadow sprites that appear during a Blockbuster attack.<ref name="build_16411">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2190382356638809138 |title=Probably the last GGPO test branch update! [16411] |date=2020-05-01 |access-date=2020-10-11}}</ref>
* Disables the hue shifting on Double palette #19, the rainbow one
* See [[#-extrasupershadows|-extrasupershadows]].
==-ignorefocus==
===-disablelighting===
* Allows the game to be played while the window is not in focus
* Disables dynamic lighting.<ref name="build_15667">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2872689832679928780 |title=Ladies and Gentlemen - it's SHOWTIME! |date=2017-04-02 |access-date=2020-10-11}}</ref>
==-ctrlshiftdrag==
===-disablerainbowdouble===
* The control and shift key must be held in order to drag the window around when the game is not in fullscreen.
* Disables the hue shifting effect on Double's [[Skullgirls/Double#Colors|Color Palette 19]].<ref name="disablerainbowdouble">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2173494492064379509 |title=It is the final GGPOtest branch candidate! [16539] |date=2020-05-07 |access-date=2020-10-11}}</ref>


==-defaultkeys==
==Video==
==-extrasupershadows==
These options are similar to the settings found under 'Help & Options' → 'Video Settings'.
* Enables extra super shadows like on the PS4 version
===-forcevsync===
==-ggposhowinfo==
* Enables VSync.<ref name="forcevsync">{{cite web |url=https://steamcommunity.com/games/208610/announcements/detail/1984117630947875894 |title=7-20 Beta patch notes |date=2013-06-20 |access-date=2020-10-11}}</ref>
==-nomenuwrap==
** VSync is usually disabled in windowed mode and non-60Hz screen modes, but this option overrides that.
* Disables menu wrapping, so pressing up on the top menu item will not wrap to the bottom, and vice versa.
* Does not affect online play.
==-noonlineconfirm==
* See [[#-novsync|-novsync]].
* Disables the additional confirmation prompt when picking a team online. As soon as you pick your team, you are locked in for the match.
===-fs===
==-showonlinebars==
* Sets the game to fullscreen. <ref name="skullheart_steam_launch_options"></ref>
==-useclipboard==
* Alt + Tab will force the game to minimize.
==-useclipboardsound==
===-fw===
==-ascendhigher==
* Sets the game to fullscreen windowed. The game will act like a normal window, but take up the entire screen (no title bar).<ref name="skullheart_steam_launch_options"></ref>
* Enables an extra setting in the options menu which can adjust the amount of additional input delay
* Reducing window resolution in-game will not resize the window.
* "the short version is: if you want the game on PC to feel like PS4, always keep your GGPO delay at 1 and while playing offline or in training mode, set Extra Frame Delay to 1. Ideally you should remember to set Extra Frame Delay back to 0 before playing online. but if you don't, your rollbacks will be 1f worse than normal (as if you had 33 more ping than normal)" - Mr Peck
* Alt + Tab will not force the game to minimize.
===-noframeskip===
* Disables auto-frameskip.<ref name="noframeskip_novsync">{{cite web |url=https://steamcommunity.com/games/208610/announcements/detail/1984117630947875894 |title=7-17 Beta Patch Notes |date=2013-07-17 |access-date=2020-10-11}}</ref>
* With auto-frameskip enabled:
** If the refresh rate is > 60Hz, frameskip is delayed.
** If the refresh rate is < 60Hz, frames are skipped.
* Does not affect online play.
===-novsync===
* Disables VSync.<ref name="noframeskip_novsync"></ref>
* Improves the performance of [[#-noframeskip|-noframeskip]].
* Does not affect online play.
* See [[#-forcevsync|-forcevsync]].


==-fs==
===-res [w]x[h]===
==-fw==
* Sets the window resolution where [w]=width and [h]=height.<ref name="skullheart_steam_launch_options"></ref>
==-res [w]x[h]==
* Sets the resolution where w=width and h=height
==-sc [x].[y]==
==-c [filename]==
==-log (beta only)==
==-vjoyfix==


==Windowed Mode==
These options change how the game behaves on the desktop.
===-ctrlshiftdrag===
* The Control and Shift keys must be held in order to drag the window around with the mouse.<ref name="ctrlshiftdrag">{{cite web |url=https://steamcommunity.com/games/208610/announcements/detail/204120527803081957 |title=Skullgirls Betawulf Patch Notes - 1/27 |date=2015-01-27 |access-date=2020-10-11}}</ref>
===-oldunfocusbehavior===
* The game will stop playing when the window is not in focus.<ref name="build_16606">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/3439006723607408328 |title=Today's a big day! |date=2020-05-14 |access-date=2020-10-11}}</ref>
* Changing window focus during an offline match will automatically open the pause menu.
* See [[#-ignorefocus|-ignorefocus]].


{{SG}}
==Default==
These launch options used to be opt-in features but have now become the default behavior. A new option may exist which will allow you to disable these features.
===-extrasupershadows===
* Enables PS4-style super shadow trails.<ref name="extrasupershadows">{{cite web |url=https://store.steampowered.com/newshub/app/245170/view/2872689832679930633 |title=Skullgirls Patch Notes - 8/22 |date=2015-08-22 |access-date=2020-10-11}}</ref>
* See [[#-disableextrasupershadows|-disableextrasupershadows]].
===-ignorefocus===
* Allows the game to be played while the window is not in focus.<ref name="skullheart_steam_launch_options"></ref>
* See [[#-oldunfocusbehavior|-oldunfocusbehavior]].


[[Category:Skullgirls]]
==References==

Revision as of 18:38, 12 October 2020

Setting Launch Options

  • Right click on Skullgirls in the Steam library → 'Properties' → 'Set Launch Options...'.
  • Each option is preceded by a '-'. Multiple options are separated by a space.
  • Example: "-nomenuwrap -fw -socdlikehitbox"

Accessibility

These options were added to assist blind players.

-nomenuwrap

  • Disables menu wrapping, so pressing up on the top menu item will not wrap to the bottom, and vice versa.[1]
  • Disables wrapping on the team size choice, character select grid, assist type choice, and custom assist confirmation menus.[2]

-useclipboard

  • Automatically copies the text in the game to the clipboard.[2]
  • Adds a sound to the recovery spark.[3]

-useclipboardsound

  • Same as -useclipboard but adds a sound every time the copied text changes.[2]

Controller

-defaultkeys

  • Resets the keybindings to default on startup. Keybindings can still be configured in-game, but will reset every time until this option is removed.[4]
  • Same effect as going to 'Help & Options' → 'Controls' → 'Restore Defaults', then 'Accept'.

-socdlikehitbox

  • Changes the input parser to interpret simultaneous Up + Down inputs as an Up input instead of the usual neutral input.[5]
  • See SOCD.

-vjoyfix

  • Forces the game to poll a controller's POV hat if the driver says it's supported.[6]
  • Warning: This removes functionality of PS3 controllers and other similar DirectInput controllers.

Debug

These options are used by the developers to test and troubleshoot the game, but players can also use them to investigate game behavior.

-debugkeys

  • Available in Training Mode or Replay Theatre.[7]
  • Press the '-' key once to slow down the game to 25% speed. Press it a second time to pause the game. Each press after that will advance the game by a single frame.
    • You can still control your character in the paused state by keeping inputs held when tapping the '-' key.
  • Press the '=' key to undo slow down or pausing caused by the '-' key.
  • Press the '0' key to pause the game/resume the game at full speed.

-enablereplays

  • While enabled, each match you play will save a replay which can be viewed under 'Extras' → 'Replay Theater' in the main menu.[8]
  • Replay menu controls:
    • Left/Right moves selection by 1
    • Up/Down moves selection by 25
    • LP/LK/MP starts a replay
    • MK/Select exits.
  • Playback controls:[8][9][10]
    • LP toggles hitboxes
    • MP toggles "simple" attack data
    • LK toggles input display (P1 is bottom/left, P2 is top/right)
    • MK toggles 25% slow motion
    • HP rewinds by 1 in game second
    • Left+HP rewinds by 5 in game seconds
    • HK fast forwards playback, hold left/right to go slower/faster
    • Start pauses just like in game.
  • Automatic Replay Viewer is a very useful program written by Mao for automatically viewing replays in succession, allowing you to easily leave recording software on to record entire sets.
  • Replay save location:
    • Each replay has two files: a .ini file and a .rnd file
    • Windows:[My Documents directory]\Skullgirls\Replays
    • Mac: ~/Library/Application Support/Skullgirls/Replays
  • Replays must be named with consecutive numbering in order to be listed in the Replay Theatre.
    • e.g. If the replay directory already contains round_0001 through round_0005, and round_0103 is copied into the directory, it must be renamed to round_0006. Otherwise it will not be visible in-game.
  • If the game launches with over 9,998 replays, it will delete the newest ones.

-ggposhowinfo

  • In the past, it would display GGPO debug text on-screen during an online match.[11][12]
  • If -enablereplays is enabled, the debug text is saved in the replay file.
    • Pressing Start during an online match adds the message "[Frame #]GGPO - Local player pressed START! Something bad happened?" into the GGPO log in the .rnd file.

-log

  • Creates a file that logs the game's actions and processing. This file allows a developer to identify bugs in the game.[4]
    • Warning: This will slow down game performance.
    • Warning: Every time you start the game, more text will be appended to the log and the file size will grow.
  • skullgirls.log save location:[13]
    • Windows:[My Documents directory]\Skullgirls\Save Data
    • Mac: ~/Library/Application Support/Skullgirls/Save Data

Online

These options affect the online versus experience.

-ascendhigher

  • Adds 'Extra Frame Delay' to the main menu and pause menu under 'Help & Options' → 'Settings'. This allows you to adjust the amount of additional input delay.[14]
  • Offline, this can be used to emulate the input delay experienced on other platforms.
    • PS4: 1
  • Online, GGPO Frame Delay (rollback input delay) is subtracted from the Extra Frame Delay (local input delay) and the difference is used as the actual Extra Frame Delay. [15]. In other words, the GGPO Frame Delay setting will reserve the desired number of frames as rollback input delay and the remaining frames will be used as local input delay. If GGPO Frame Delay matches or exceeds the Extra Frame Delay, all of it will become rollback input delay.

-disablewifidot

  • Disables the red dot in the upper-left corner of the screen that appears during online matches when playing on wi-fi.[16]

-enablerollbackcamera

  • Enables linear interpolation on camera movement to smooth out abrupt jumps caused by rollbacks.[17]

-noonlineconfirm

  • Disables the additional confirmation prompt when picking a team online. As soon as you pick your team, you are locked in for the match.[18]

-showonlinebars

  • Displays the connection quality during online matches.[19]

Performance

-disableextrasupershadows

  • Disables the characters' trailing shadow sprites that appear during a Blockbuster attack.[17]
  • See -extrasupershadows.

-disablelighting

  • Disables dynamic lighting.[20]

-disablerainbowdouble

Video

These options are similar to the settings found under 'Help & Options' → 'Video Settings'.

-forcevsync

  • Enables VSync.[22]
    • VSync is usually disabled in windowed mode and non-60Hz screen modes, but this option overrides that.
  • Does not affect online play.
  • See -novsync.

-fs

  • Sets the game to fullscreen. [4]
  • Alt + Tab will force the game to minimize.

-fw

  • Sets the game to fullscreen windowed. The game will act like a normal window, but take up the entire screen (no title bar).[4]
  • Reducing window resolution in-game will not resize the window.
  • Alt + Tab will not force the game to minimize.

-noframeskip

  • Disables auto-frameskip.[23]
  • With auto-frameskip enabled:
    • If the refresh rate is > 60Hz, frameskip is delayed.
    • If the refresh rate is < 60Hz, frames are skipped.
  • Does not affect online play.

-novsync

-res [w]x[h]

  • Sets the window resolution where [w]=width and [h]=height.[4]

Windowed Mode

These options change how the game behaves on the desktop.

-ctrlshiftdrag

  • The Control and Shift keys must be held in order to drag the window around with the mouse.[24]

-oldunfocusbehavior

  • The game will stop playing when the window is not in focus.[12]
  • Changing window focus during an offline match will automatically open the pause menu.
  • See -ignorefocus.

Default

These launch options used to be opt-in features but have now become the default behavior. A new option may exist which will allow you to disable these features.

-extrasupershadows

-ignorefocus

References

  1. "Skullgirls Patch Notes (9-2, goodness it's September already?!)". 2013-09-02. Retrieved 2020-10-11.
  2. 2.0 2.1 2.2 "Skullgirls Patch Notes 1/27". 2014-01-27. Retrieved 2020-10-11.
  3. "Skullgirls Patch Notes 2-1". 2014-02-02. Retrieved 2020-10-11.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 "Steam Launch Options". 2020-06-01. Retrieved 2020-10-11.
  5. "A few more smallish updates...". 20217-06-04. Retrieved 2020-10-11.
  6. "The Typing of the Skullgirls patch notes 12-23". 2013-12-23. Retrieved 2020-10-11.
  7. "So long, and thanks for all the square-roots-of-a-fish...". 2017-06-02. Retrieved 2020-10-11.
  8. 8.0 8.1 "Robo-Fortune lives! (Whether she wants to or not.)". 2015-07-07. Retrieved 2020-10-11.
  9. "7/22 patch!". 2016-07-22. Retrieved 2020-10-11.
  10. "A Biggish Small Update!". 2020-06-02. Retrieved 2020-10-11.
  11. "GGPO test branch updated again! We're closing in...". 2020-04-26. Retrieved 2020-10-11.
  12. 12.0 12.1 "Today's a big day!". 2020-05-14. Retrieved 2020-10-11.
  13. "Quick Match crash fix, take two. :^P". 2020-06-26. Retrieved 2020-10-11.
  14. "A small patch for the true Skullgirls connoisseur...". 2018-10-01. Retrieved 2020-10-11.
  15. "Oh how I love thee, small fixes, let me count the ways...". 2020-05-15. Retrieved 2020-10-11.
  16. "It's a sneaky feature! (A sneakture...)". 2020-05-09. Retrieved 2020-10-11.
  17. 17.0 17.1 "Probably the last GGPO test branch update! [16411"]. 2020-05-01. Retrieved 2020-10-11.
  18. "Skullgirls Patch Notes 12-30". 2013-12-30. Retrieved 2020-10-11.
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