Martial Champion/Mahambah: Difference between revisions

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  |damage=10
  |guard=Mid
  |guard=Mid
  |startup=9
  |startup=3
  |active=2
  |active=2+9
  |recovery=5
  |recovery=19
  |hitAdv=-4
  |hitAdv=-13
  |total=99
  |total=33
  |blockAdv=-5
  |blockAdv=-28
  |weapon=Yes
  |weapon=Yes
  |description=
  |description=
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  |guard=Mid
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  |description=
  |description=
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  {{AttackData-MC
  {{AttackData-MC
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  {{AttackData-MC
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Revision as of 21:48, 16 January 2024

Mahamba
  • Weapon: Spear
  • Forward Walk Speed: 1.0 (Standard)
  • Backward Walk Speed: 1.0 (Standard)

Introduction

A spear-wielding tribesman from Kenya. The spear has been passed down from generation to generation.

Gameplay

Boasting long reach with his spear, effective specials that move him around, and some quick close-up attacks, Mahamba is a threat anywhere on the screen.


Strengths Weaknesses
  • Strengths: Spear has good reach, especially effective with 5H & 5M.
  • [2]8M lets Mahamba travel across the stage, apply pressure to grounded foes, and anti-air airborne foes all at once.
  • 623H is unblockable up close, and travels a bit horizontally, making for a decent anti-air, too.
  • 5L is very fast, a great move to toss out when close.
  • Weaknesses: Becomes much less effective without a weapon, sticking out his vulnerable hand way out to attack.
  • The worst throw in the game. It deals worse damage than Zen's, and cannot knock down unless it's the 4th hit, but it still resets the # of hits to 0, making it especially hard for you to get your weapon back.

Normal Moves

Far Attacks

5H
5H
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
10 Mid 3 2+9 19 33 -13 -28 Yes
5M
5M
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Mid 5 8 20 33 -12 -27 Yes
5L
5L
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Low 2 8 10 20 -2 -16 No

Good

2H
2H
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Mid 3 2+9 20 34 -14 -29 Yes
2M
2M
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Mid 5 8 21 34 -13 -27 Yes
2L
2L
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- Low 14 10 1 25 +4 -10 No

Near Attacks

n5H
n.5H
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
10 Mid 9 2 5 99 -4 -5 Yes
n5M
n.5M
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- - - - - - - - -
n5L
n.5L
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- - - - - - - - -
n2H
n.2H
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- - - - - - - - -
n2M
n.2M
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- - - - - - - - -
n2L
n.2L
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- - - - - - - - -

Jumping

j5H
j.H
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
10 Mid 9 2 5 99 -4 -5 Yes
j5M
j.M
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- - - - - - - - -
j5L
j.L
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Weapon
- - - - - - - - -

Throw

Special Moves

Strategy

General
FAQ
Controls
HUD
Mechanics
System
Characters
Mahambah
Avu
Chaos
Bobby
Jin
Goldor
Racheal
Zen
Hoi
Titi
Salamander