Martial Champion/Mahambah: Difference between revisions
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{{AttackData-MC | {{AttackData-MC | ||
|damage= | |damage= | ||
|guard= | |guard=Overhead | ||
|startup= | |startup=19 | ||
|active= | |active=? | ||
|recovery= | |recovery=? | ||
|hitAdv= | |hitAdv=+28 (air-to-air) to -12 (air-to-ground) | ||
|total= | |total=varies | ||
|blockAdv= | |blockAdv=-35 | ||
|weapon= | |weapon=No | ||
|description= | |description=Takes at least 49 frames to charge. | ||
}} | }} | ||
}} | }} |
Revision as of 22:15, 16 January 2024
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Introduction
A spear-wielding tribesman from Kenya. The spear has been passed down from generation to generation.
Gameplay
Boasting long reach with his spear, effective specials that move him around, and some quick close-up attacks, Mahamba is a threat anywhere on the screen.
Strengths | Weaknesses |
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Normal Moves
Far Attacks
5H
5H
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5M
5M
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5L
5L
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2H
2H
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2M
2M
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2L
2L
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Near Attacks
n5H
n.5H
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n5M
n.5M
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n5L
n.5L
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n2H
n.2H
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n2M
n.2M
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n2L
n.2L
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Jumping
j5H
j.H
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j5M
j.M
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j5L
j.L
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Throw
Throw
Throw
6M |
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Special Moves
Savannah Tornado
Savannah Tornado
623H |
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Panther Claw
Panther Claw
[2]8M |
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Strategy
Long spear good. Don't lose your weapon.