Martial Champion/Hoi: Difference between revisions
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{{AttackData-MC | {{AttackData-MC | ||
|damage= | |damage= | ||
|guard= | |guard=Mid | ||
|startup= | |startup=15 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |hitAdv=+68 | ||
|total= | |total=100 | ||
|blockAdv= | |blockAdv=-74 | ||
|weapon= | |weapon=No | ||
|description= | |description=Always knocks down and disarms the opponent on hit. Will destroy any projectiles in the way. Is also seemingly invincible during part of the startup? | ||
}} | }} | ||
}} | }} | ||
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|damage= | |damage= | ||
|guard= | |guard= | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |hitAdv=+111 to +142 | ||
|total= | |total=37 | ||
|blockAdv=- | |blockAdv=-8 to +8 | ||
|weapon= | |weapon=No | ||
|description= | |description=Always knocks down opponents on hit, but doesn't disarm. Doesn't effect nor be affected by the number of hits you've landed. Destroys itself along with other projectiles in the way. Deals chip damage. | ||
}} | }} | ||
}} | }} |
Revision as of 04:26, 11 June 2024
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Introduction
A 102 year old Chinese hermit, and former master of both Jin and Salamander. He lives quietly atop a mountain, but comes down once in a while to obtain his favorite drink: shōchū. He enters the tournament to be able to buy as much as he wants with the prize money.
Gameplay
Hoi is a very tricky fighter, being quite skilled at aerial combat, with several ways to change his jump arc and crossup opponents. Having access to a wall jump makes him especially hard to pin down.
Strengths | Weaknesses |
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Normal Moves
Far Attacks
5H
5H
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5M
5M
|
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5L
5L
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2H
2H
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2M
2M
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2L
2L
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Near Attacks
n5H
n.5H
|
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n5M
n.5M
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n5L
n.5L
|
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n2H
n.2H
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n2M
n.2M
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n2L
n.2L
|
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Jumping
j5H
j.H
|
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j5M
j.M
|
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j5L
j.L
|
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Throw
Throw
Throw
6M |
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Special Moves
Savannah Tornado
Sho En Kyaku
623H |
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Panther Claw
Makuken
[4]6M |
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