Mobile Suit Gundam: Ex Revue/Acguy

From Mizuumi Wiki
Jump to navigation Jump to search
Acguy
Acguy Portrait.png
Jumps One
Air Throw No
Pummel Grab Yes (6/4B, 6/4C, D)

Character Info

Seeking redemption for his underwhelming performance in the Z'gok, Soldier 2 returns piloting the Acguy. Acguy is an amphibious mobile suit ideal for stealth as it's reactors left only a trace heat signature. In EX Revue, Acguy is a rushdown character with slow walk speed, but excellent pressure tools and crossups galore. The main way Acguy moves is using it's stance change special, lovingly dubbed "monkey mode" by the community, which allows it to climb across the top of the stage much faster than it can move on the ground.

Strengths & Weaknesses

Strengths Weaknesses
  • Monkey stance is an incredible tool in neutral
  • Good jumping buttons
  • High damage combos
  • Slow walk speed on the ground
  • No fireball
  • Lack of a conventional grab lessens the threat of strike/throw pressure considerably

Normals

5A
GEXR Acguy 5a.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- Mid - - - - - Yes

A quick and disjointed jab.

5B
GEXR Acguy 5B 1.PNG
GEXR Acguy 5b 2.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- Mid - - - - - Yes

Acguy steps forward with a far-reaching claw attack. Unsafe on block unless cancelled into Vulcans.

5C
GEXR Acguy 5c.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- Mid - - - - - Yes

Acguy steps forward with a slow punch that also does some chip damage.

2A
GEXR Acguy 2a.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- Low - - - - - Yes

A low jab, very solid button

2B
GEXR Acguy 2B.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- Low - - - - - Yes

A sweep with a deceptively small hitbox.

2C
GEXR Acguy 2C.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- Mid - - - - - Yes

Acguy reaches forward while crouching to attack with a very large hitbox.

Proximity Normals

cl.5B
GEXR Acguy cl5b1.PNG
GEXR Acguy cl5b2.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- Mid - - - - - No

A quick two punch attack, the first hit could be used as an anti-air but it's not active for very long so it's not the best option.

cl.5C
GEXR Acguy cl5c1.PNG
GEXR Acguy cl5c2.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- Mid - - - - - No

Acguy throws a punch then does a quick short hop forward to hit the opponent again.

Jumping Normals

j.A
GEXR Acguy ja.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- High - - - - - No

A nice jump in and a fairly solid air-to-air.

j.B
GEXR Acguy jb.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- High - - - - - No

A great jump in, but other attacks do the job as well as, if not better than j.B so it's not the most used attack in Acguy's arsenal.

j.C
GEXR Acguy jc1 FlashKick3.PNG
GEXR Acguy jc2 Flashkick4.PNG
GEXR Acguy jc3 FlashKick5.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- High - - - - - No

Acguy spins around with it's arms extended. This move can crossup with ease

j.2B
GEXR Acguy j2b.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- High - - - - - No

Acguy becomes a being of pure hitbox, active from frame 1 and hitting multiple times, this button allows for instant overheads that still hit on the way down.

Specials

Monkey Mode
2147x
GEXR Acguy MonkeyModeStartup.png
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- - - - - - - -

Acguy jumps up to cling to the cieling, fully invincible while rising. While in Monkey Mode, Acguy can move forwards and backwards with 6 and 4 much faster than it can on the ground, drop down with 2 or perform a divekick that knocks down with any button. While Acguy drops down from Monkey Mode it's able to attack. Monkey mode is the core of Acguy's neutral game.

(in Monkey Mode) Any button
GEXR Acguy MonkeyModeAttack.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- Mid - - - - - -

Acguy dives down from the cieling at an angle, knocking down if it connects.

[2]8x
GEXR Acguy FlashKick1.PNG
GEXR Acguy FlashKick2.PNG
GEXR Acguy jc1 FlashKick3.PNG
GEXR Acguy jc2 Flashkick4.PNG
GEXR Acguy jc3 FlashKick5.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- Mid - - - - - -

Acguy's reversal. Not fully invincible while rising, but rather hard to punish thanks to it's hitboxes while falling.

[4]6x
GEXR Acguy PsychoCrusher.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- Mid - - - - - -

Acguy does a psycho crusher that knocks down. The speed and length it travels are determined by the button pressed. Be careful about using a strong version near the corner as you may be punished on hit in the corner for using the wrong version.

Vulcans
Mash X
GEXR Acguy Mash.PNG
GEXR Acguy Mash2.PNG
Damage Guard Startup Active Recovery Hit Adv Block Adv Special Cancel
- Mid - - - - - -

Acguy crouches and fires it's head-mounted vulcans in front of it.

Combos

  • j.C > 2A > 2A > 2A xx [4]6B
Simple baby combo that gives okizeme.
  • j.C > 66cl.5C [2]8C (stun) > j.C > 2C xx 2[8]C (stun) > 2147x >> x
A touch of death restun combo.

Colors

Acguy colors
General
Hud
Controls
Characters
Acguy
Char's Gelgoog
Char's Zaku
Char's Z'gok
Dolmel
Dom
Gelgoog
Gouf
Guncannon
Gundam
Gyan
Zaku
Z'gok
Zeong