Platform Fighter Engine/Default Stats
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Character Attributes Comparison Table
Weight
Character | Character Init | Weight | Gravity | Hitstun Gravity |
---|---|---|---|---|
Blocky | character_init0 | 1.0 | 0.5 | 0.5 |
Polygon | character_init1 | 0.9 | 0.4 | 0.45 |
Radian | character_init4 | 1.1 | 0.81 | 0.55 |
Scalar | character_init3 | 0.8 | 0.7 | 0.6 |
Vertex | character_init2 | 1.1 | 0.65 | 0.55 |
Fall Speed
Character | Character Init | max Fall Speed | fast Fall Speed | land Time |
---|---|---|---|---|
Blocky | character_init0 | 10.0 | 14.0 | 4.0 |
Polygon | character_init1 | 8.0 | 13.0 | 3.0 |
Radian | character_init4 | 15.0 | 19.0 | 4.0 |
Scalar | character_init3 | 10.0 | 17.0 | 5.0 |
Vertex | character_init2 | 11.0 | 16.0 | 4.0 |
Jump
Character | Character Init | jump Squat | jump Speed | jump Horizontal Accel | short Hop Speed |
---|---|---|---|---|---|
Blocky | character_init0 | 3.0 | 11.5 | 3.0 | 6.5 |
Polygon | character_init1 | 3.0 | 1.0 | 3.0 | 6.5 |
Radian | character_init4 | 3.0 | 18.0 | 6.0 | 8.5 |
Scalar | character_init3 | 4.0 | 14.0 | 5.0 | 9.0 |
Vertex | character_init2 | 3.0 | 13.5 | 10.0 | 8.5 |
Double Jump
Character | Character Init | double Jump Speed | double Jump Horizontal Accel | max Double Jumps | land Time |
---|---|---|---|---|---|
Blocky | character_init0 | 10.5 | 2.0 | 1 | 4.0 |
Polygon | character_init1 | 10.0 | 6.0 | 1 | 3.0 |
Radian | character_init4 | 15.0 | 6.0 | 1 | 4.0 |
Scalar | character_init3 | 13.0 | 4.0 | 1 | 5.0 |
Vertex | character_init2 | 11.5 | 10.0 | 1 | 4.0 |
Air Speed
Character | Character Init | air Accel | max Air Speed | max Air Speed Dash |
---|---|---|---|---|
Blocky | character_init0 | 0.35 | 5.25 | 6.75 |
Polygon | character_init1 | 0.35 | 6.0 | 6.5 |
Radian | character_init4 | 0.55 | 5.15 | 7.5 |
Scalar | character_init3 | 0.25 | 5.75 | 6.5 |
Vertex | character_init2 | 0.35 | 5.75 | 7.5 |
Friction
Character | Character Init | air Friction | ground Friction | crouch Friction | slide Friction | hard Landing Friction |
---|---|---|---|---|---|---|
Blocky | character_init0 | 0.04 | 0.75 | 1.0 | 0.35 | 0.6 |
Polygon | character_init1 | 0.04 | 0.5 | 1.0 | 0.35 | 0.6 |
Radian | character_init4 | 0.05 | 0.85 | 1.0 | 0.35 | 0.5 |
Scalar | character_init3 | 0.03 | 1.0 | 1.5 | 0.4 | 0.7 |
Vertex | character_init2 | 0.05 | 0.85 | 1.0 | 0.35 | 0.5 |
Walk
Character | Character Init | jostle Strength | walk Speed | walk Accel | walk Turn Time |
---|---|---|---|---|---|
Blocky | character_init0 | jostle_strength_default | 3.25 | 0.5 | 6.0 |
Polygon | character_init1 | jostle_strength_default | 3.0 | 0.5 | 6.0 |
Radian | character_init4 | jostle_strength_default | 4.5 | 0.65 | 5.0 |
Scalar | character_init3 | 1.4 | 2.5 | 0.5 | 6.0 |
Vertex | character_init2 | jostle_strength_default | 3.5 | 0.5 | 6.0 |
Initial Dash
Character | Character Init | dash Speed | dash Time | dash Accel |
---|---|---|---|---|
Blocky | character_init0 | 8.0 | 9.0 | 8.0 |
Polygon | character_init1 | 7.5 | 9.0 | 4.0 |
Radian | character_init4 | 9.0 | 12.0 | 7.0 |
Scalar | character_init3 | 9.0 | 9.0 | 3.0 |
Vertex | character_init2 | 9.0 | 9.0 | 9.0 |
Run
Character | Character Init | run Stop Time | run Speed | run Accel | run Turn Time | run Turn Accel |
---|---|---|---|---|---|---|
Blocky | character_init0 | 1.0 | 7.0 | 0.8 | 5.0 | 1.0 |
Polygon | character_init1 | 8.0 | 7.0 | 0.8 | 5.0 | 1.0 |
Radian | character_init4 | 8.0 | 7.5 | 1.5 | 3.0 | 2.5 |
Scalar | character_init3 | 10.0 | 8.0 | 0.8 | 5.0 | 1.0 |
Vertex | character_init2 | 8.0 | 8.0 | 0.8 | 5.0 | 1.0 |
Wall Jump
Character | Character Init | can Wall Jump | wall Jump Type | wall Jump Startup | wall Jump Time | wall Jump H Sp | wall Jump V Sp | max Wall Jumps | wall Cling |
---|---|---|---|---|---|---|---|---|---|
Blocky | character_init0 | Yes | jump_press | 2.0 | 8.0 | 7.0 | -8.0 | 1 | No |
Polygon | character_init1 | Yes | jump_press | 2.0 | 8.0 | 8.0 | -6.0 | 1 | No |
Radian | character_init4 | Yes | jump_press | 2.0 | 10.0 | 4.0 | -13.0 | 1 | Yes |
Scalar | character_init3 | Yes | jump_press | 4.0 | 10.0 | 7.0 | -14.0 | 1 | No |
Vertex | character_init2 | Yes | jump_press | 2.0 | 10.0 | 6.0 | -13.0 | 1 | Yes |
Floaty Jump
Character | Character Init | jump Float | float Time | float Max Speed | float Accel | float Dip | float Dip Time |
---|---|---|---|---|---|---|---|
Blocky | character_init0 | No | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
Polygon | character_init1 | Yes | 19.0 | -12.0 | -1.7 | 3.0 | 2.0 |
Radian | character_init4 | No | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
Scalar | character_init3 | No | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
Vertex | character_init2 | No | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
All Attributes
Character | Character Init | Weight | Gravity | Hitstun Gravity | max Fall Speed | fast Fall Speed | jump Squat | jump Speed | jump Horizontal Accel | short Hop Speed | double Jump Speed | double Jump Horizontal Accel | max Double Jumps | land Time | air Accel | max Air Speed | max Air Speed Dash | air Friction | ground Friction | crouch Friction | slide Friction | hard Landing Friction | jostle Strength | walk Speed | walk Accel | walk Turn Time | dash Speed | dash Time | dash Accel | run Stop Time | run Speed | run Accel | run Turn Time | run Turn Accel | can Wall Jump | wall Jump Type | wall Jump Startup | wall Jump Time | wall Jump H Sp | wall Jump V Sp | max Wall Jumps | wall Cling | jump Float | float Time | float Max Speed | float Accel | float Dip | float Dip Time |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Blocky | character_init0 | 1.0 | 0.5 | 0.5 | 10.0 | 14.0 | 3.0 | 11.5 | 3.0 | 6.5 | 10.5 | 2.0 | 1 | 4.0 | 0.35 | 5.25 | 6.75 | 0.04 | 0.75 | 1.0 | 0.35 | 0.6 | jostle_strength_default | 3.25 | 0.5 | 6.0 | 8.0 | 9.0 | 8.0 | 1.0 | 7.0 | 0.8 | 5.0 | 1.0 | Yes | jump_press | 2.0 | 8.0 | 7.0 | -8.0 | 1 | No | No | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
Polygon | character_init1 | 0.9 | 0.4 | 0.45 | 8.0 | 13.0 | 3.0 | 1.0 | 3.0 | 6.5 | 10.0 | 6.0 | 1 | 3.0 | 0.35 | 6.0 | 6.5 | 0.04 | 0.5 | 1.0 | 0.35 | 0.6 | jostle_strength_default | 3.0 | 0.5 | 6.0 | 7.5 | 9.0 | 4.0 | 8.0 | 7.0 | 0.8 | 5.0 | 1.0 | Yes | jump_press | 2.0 | 8.0 | 8.0 | -6.0 | 1 | No | Yes | 19.0 | -12.0 | -1.7 | 3.0 | 2.0 |
Radian | character_init4 | 1.1 | 0.81 | 0.55 | 15.0 | 19.0 | 3.0 | 18.0 | 6.0 | 8.5 | 15.0 | 6.0 | 1 | 4.0 | 0.55 | 5.15 | 7.5 | 0.05 | 0.85 | 1.0 | 0.35 | 0.5 | jostle_strength_default | 4.5 | 0.65 | 5.0 | 9.0 | 12.0 | 7.0 | 8.0 | 7.5 | 1.5 | 3.0 | 2.5 | Yes | jump_press | 2.0 | 10.0 | 4.0 | -13.0 | 1 | Yes | No | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
Scalar | character_init3 | 0.8 | 0.7 | 0.6 | 10.0 | 17.0 | 4.0 | 14.0 | 5.0 | 9.0 | 13.0 | 4.0 | 1 | 5.0 | 0.25 | 5.75 | 6.5 | 0.03 | 1.0 | 1.5 | 0.4 | 0.7 | 1.4 | 2.5 | 0.5 | 6.0 | 9.0 | 9.0 | 3.0 | 10.0 | 8.0 | 0.8 | 5.0 | 1.0 | Yes | jump_press | 4.0 | 10.0 | 7.0 | -14.0 | 1 | No | No | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
Vertex | character_init2 | 1.1 | 0.65 | 0.55 | 11.0 | 16.0 | 3.0 | 13.5 | 10.0 | 8.5 | 11.5 | 10.0 | 1 | 4.0 | 0.35 | 5.75 | 7.5 | 0.05 | 0.85 | 1.0 | 0.35 | 0.5 | jostle_strength_default | 3.5 | 0.5 | 6.0 | 9.0 | 9.0 | 9.0 | 8.0 | 8.0 | 0.8 | 5.0 | 1.0 | Yes | jump_press | 2.0 | 10.0 | 6.0 | -13.0 | 1 | Yes | No | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |