Rainbowcore Hypernova/Red

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Intro

Add flavor text here.

  • Unique Mechanic:

(add or delete entries as necessary.)

RCHN Red Name.PNG

RCHN Red Idle.png
Pros Cons
  • Pro A: N/A
  • Pro B: N/A
  • Pro C: N/A
  • Con A: N/A
  • Con B: N/A
  • Con C: N/A

Normals

5A
RCHN Red 5A.png
Damage Guard First Active Active Recovery On Hit On Block
20 Mid 2 - - Launch -11
  • Cancels into other normals and jumps

A fast short range poke. Its high hitstun lets you combo into most of Red's kit.


5B
RCHN Red 5B.png
Damage Guard First Active Active Recovery On Hit On Block
20 Mid 6 - - Launch -7

A good mid range attack that can also be used for anti airs. Launches lightly upward on hit.


2A
RCHN Red 2A.png
Damage Guard First Active Active Recovery On Hit On Block
20 Low 4 - - Launch -5

Short range, fast low attack.


2B
RCHN Red 2B.png
Damage Guard First Active Active Recovery On Hit On Block
20 Low 10 - - Launch -9

Longer range low attack that launches high on hit.


j.A
RCHN Red jA.png
Damage Guard First Active Active Recovery On Hit On Block
40 High 2 - - Slam Varies

j.A.


j.B
RCHN Red jB.png
Damage Guard First Active Active Recovery On Hit On Block
20 Mid 10 - - Launch Varies

j.B.

Command Normals

6A
RCHN Red 6A.png
Damage Guard First Active Active Recovery On Hit On Block
20 Mid 6 - - Launch -9

6A.


6B
RCHN Red 6B.png
Damage Guard First Active Active Recovery On Hit On Block
20 Mid 10 - - Knock Away -7

6B.


j.2A
RCHN Red j2A.png
Damage Guard First Active Active Recovery On Hit On Block
20 Mid 6 - - Launch Varies

j.2A.


j.2B
RCHN Red j2B.png
Damage Guard First Active Active Recovery On Hit On Block
20 Mid 10 - - Slam Varies

j.2B.

Special Moves

236A/B
RCHN Red 236X.png
A Damage Guard First Active Active Recovery On Hit On Block
20 (60,60) Mid 10 - - N/A -11
A
1 Bar
Damage Guard First Active Active Recovery On Hit On Block
40 (60,60,60) Mid 10 - - N/A -4

Bombs.


623A/B
RCHN Red 623X.png
A Damage Guard First Active Active Recovery On Hit On Block
20,20 Mid 6 - - Knock Away -11
B
1 Bar
Damage Guard First Active Active Recovery On Hit On Block
40,60 Mid 6 - - Knock Away -9

Uppercut.


214A/B
RCHN Red 214X.png
A Damage Guard First Active Active Recovery On Hit On Block
20,20 Mid 10 - - Launch -7
B
1 Bar
Damage Guard First Active Active Recovery On Hit On Block
40,40 Mid 10 - - Launch -6

Spin.

Super

632146B
RCHN Red 632146B.png
Damage Guard First Active Active Recovery On Hit On Block
240 Mid 14 - - Launch -12

Super.


General
Controls
HUD
System
FAQ
Characters
Red
Orange
Yellow
Green
Blue
Indigo
Violet