Samurai Deeper Kyo/Controls

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Controls and Notation

Directionals

Here in these parts.... we use the good ol' numpad notation for directionals!

7   8   9    The numeric directional input assumes that the player  
  \ | /    is facing right and corresponds to the number formation
4 - 5 - 6  on a keyboard's numpad. So in application, this makes 4
  / | \    act as "back", 5 - "neutral", 6 - "forward", and so on. 
1   2   3  All further directional notation follows this template.


4 and 6 are used for general movement. 4 allows the player to high block. 44 and 66 can be used for backdashing and forward dashing respectively.

1 2 and 3 are for crouching. 1 will allow the player to low block.

7 8 and 9 are for jumping. The direction of the jump depends on the button pressed.

5 is a neutral state. It means no direction is being pressed.


Attack Buttons

L for Light ( Circle )

H for Heavy ( X )

S for Special ( Square and Triangle)

A for Assist ( Shoulders and Triggers )

(Do know that these controls are using the ADVANCED controls option. Please read the Rough Menu Translation to find out how to set it to advanced, as well as other options.)


So for example:

5L means neutral light

2H means crouching heavy

4S means back special!


6H up close performs a Throw/Grab!

A+A or Attack plus Attack performs Hiougi Attacks/Super attacks!

Other Notation

J. - Jumping

Crc. - Crouch Cancel


General
Controls
Mechanics
Netplay
Characters
Akira
Benitora
Bontenmaru
Demon Eyes Kyo
Kyoshiro
Mahiro
Mukuro
Nobunaga
Sanada
Sasuke
Tokugawa
Yuya
Assists