Survival Arts/HUD

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Center

1) Win Count


Each time you win a round, an trophy will appear here. Matches are decided by winning two rounds.

2) Life Gauge


This gauge displays your remaining life. It starts on 18 pips. When this gauge is depleted, the round ends. Whichever player whose gauge has not depleted wins the round.

3) Skull Timer


Each round has a set time limit (99 by default). If the timer reaches zero, then the character with the most life is the winner of the round. A neat little detail is that the skull will look to the player who was hit last.

4) Match count


This shows how many Vs. matches you've played.

5) Weapons


There will be weapons lying around (or hidden) in the stages. They'll glow green when you can pick them up.

5) Destructable environment


Some stages may have one or multiple background props you can destroy to discover hidden weapons.


General
Controls
HUD
System
FAQ
Characters
Viper
Gunner
Hanna
Hiryu
Tasha
Mongo
Kane
Santana
Dantel