Verdict Guilty/Minso: Difference between revisions

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| '''Ammo Capacity''' || 3
| '''Ammo Capacity''' || 3
|-
|-
| '''Reload Time''' || 53 frames
| '''Reload Time''' || -
|-
|-
| '''Throw''' || Handcuffs
| '''Throw''' || Handcuffs
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== Introduction ==
== Introduction ==
Minso is a Cop character with good range and BC-safe okizeme, although she relies on landing a knockdown in order to truly shine.
Minso is a Cop character with great normals, mix-ups and BC-safe okizeme, although she relies on landing a knockdown in order to truly shine.


{{ProConTable
{{ProConTable
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{{MoveData
{{MoveData
|imageSize= 150px
|imageSize= 250px
|image=VG-MinsoAAB.png
|image=VG-MinsoAAB.png
|name=AAB
|name=AAB
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=== Special Attacks ===
=== Special Attacks ===
{{MoveData
{{MoveData
|imageSize= 150px
|imageSize= 250px
|image=VG-MinsoTaserHigh.png
|image=VG-MinsoTaserHigh.png
|name=Taser High
|name=Taser High
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{{MoveData
{{MoveData
|imageSize= 150px
|imageSize= 250px
|image=VG-MinsoTaserLow.png
|image=VG-MinsoTaserLow.png
|name=Taser Low
|name=Taser Low

Revision as of 14:42, 2 February 2023

Minso Minso.png
VG-MinsoVS.png
Ammo Capacity 3
Reload Time -
Throw Handcuffs
Playstyle Rushdown
Setplay

Introduction

Minso is a Cop character with great normals, mix-ups and BC-safe okizeme, although she relies on landing a knockdown in order to truly shine.


Strengths Weaknesses
  • Placeholder
  • Placeholder


Move List

Normal Attacks

5A
VG-Minso5A.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
60 Mid 2 - - - +1 -
5B
VG-Minso5B.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
60 Mid 3 - - - -1 -
5C
VG-Minso5C.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
80 Mid 2 - - - -1 -
5D
VG-Minso5D.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
80 Mid 3 - - - -3 -


AA
VG-MinsoAA.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
80 Mid 1 - - - +14 -
AAB
VG-MinsoAAB.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
160 Mid - - - Launch - -


c.A/C
VG-MinsoClosePunch.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
60 Mid 2 - - - +8 -
c.B/D
VG-MinsoCloseKick.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
80 High 2 - - - +2 -


2A
VG-Minso2A.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
80 Low 2 - - - +1 -
2C
VG-Minso2C.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
80 Low 2 - - - +1 -
2B/D
VG-Minso2Kick.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
80 Low 3 - - - -2 -


j.A/C
VG-MinsojPunch.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
80 High 1 - - - ~ -
j.B/D
VG-MinsojKick.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
80 High 3 - - - ~ -


Special Attacks

Taser High
66C
VG-MinsoTaserHigh.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
240 Unblockable 9 - - Launch - 1
Taser Low
66A
VG-MinsoTaserLow.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
240 Unblockable 17 - - Launch - 1
Charlie
]A[
VG-MinsoCharlie.png
"What the dog do-" He's doing unblockables
"What the dog do-" He's doing unblockables
Damage Guard Startup Active Recovery On Hit On Block Ammo
100 Low 10 - Total 12 Launch - -
Panty Shot
j.]D[
VG-MinsoPantyShot.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
220 High 6 - - Launch ~ -


Universal Moves

Grab
VG-MinsoGrab.png
Damage Guard Startup Active Recovery On Hit On Block Ammo
140 - 2 - - Launch - -

Standard Cop throw. Applies handcuffs on contact

  • Does 120 damage against an already cuffed opponent


Strategy

Combos

General
FAQ
Controls
HUD
System
Changelog
Characters
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Gyeong
Hyuk
Jae
Minso
Reese
Si'u
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