Mega Knockdown/Mahogany Marv: Difference between revisions
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|description=Jump forward up to two spaces and attempt to throw an opponent. Can only connect if players started their jumps fairly close to one another (distance or ~3 squares or less). If it does connect, '''beats any air attack.''' Flashy hard read option to call out jumping. Can KD jumping opponents | |description=Jump forward up to two spaces and attempt to throw an opponent. Can only connect if players started their jumps fairly close to one another (distance or ~3 squares or less). If it does connect, '''beats any air attack.''' Flashy hard read option to call out jumping. Can KD jumping opponents. | ||
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Revision as of 03:10, 3 February 2024
Mahogany Marv | ||||||
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Introduction
Mahogany Marv is a dedicated zoner who uses Jayne's long limbs to keep the opponent at bay.
Gameplan
Marv generally wants to keep his distance and poke with Blazing Ent, or Vapor Strike if he expects an air approach. Backflip or Gravity spike can give you some breathing room at the cost of screen position. A well timed 6A can also create some space in a pinch, either on hit or on trade.
"Does anyone know how to get rid of a vengeful forest spirit? Asking for a friend." | |
Lore: | It was just another hike for Marv, until he found himself haunted by Jayne, the spirit of Greenville Forest. Jayne has one inscrutable demand: take her to the final round of the Mega Knockdown tournament. She's also not crazy about the wood paneling in his house. |
Pros and Cons
Strengths | Weaknesses |
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Normal Moves
A
[4A/6A] |
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B
[4B/5B] |
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C
[4C/5C/6C] |
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j.B
[8B] |
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Universal Mechanics
Throw
[Any+T] |
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Block
[Any+G] |
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Special Moves
Vapor Strike
[5A] |
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Blazing Ent
[6B] |
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Gravity Spike
[8A] |
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Tornado Blitz
[8C] |
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Unique Traits
- Coming Soon
Strategy
- Coming Soon
Matchups
Paul[No Data] |
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Billy[No Data] |
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Lewis[No Data] |
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Marv[No Data] |
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Noel[No Data] |
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Nick[No Data] |
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Colors