Mega Knockdown/Shotokan Artist Paul: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 353: | Line 353: | ||
}} | }} | ||
}} | }} | ||
==Unique Traits== | |||
=== Shotokan Style === | |||
Paul gets an invincible uppercut and a fireball. That's just how this works, okay? | |||
==Strategy== | ==Strategy== |
Revision as of 03:14, 3 February 2024
Shotokan Artist Paul | ||||||
|
Introduction
Shotokan Artist Paul fulfills the traditional fighting game role of "shoto," controlling space with a projectile and an invincible anti-air dragon punch.
Gameplan
Paul is comfortable at just about any range. You can poke with fireballs and mid- to long-range or go for a predictive anti-air instead. Up close, a well timed Paulcano can give you the upper hand, but beware: it is an extremely unsafe move. If they bait your DPs too hard, just throw them.
"Why don't you step into the PAUL ZONE and say that to my face, tough guy?!" | |
Lore: | Paul may not have been training as hard as the other competitors, but he has natural talent, a hot streak and a yellow belt in Shotokan karate. He may seem relaxed, but if you get in his way, be careful, or you may find yourself on the receiving end of one-way ticket... to the Paul Zone. |
Pros and Cons
Strengths | Weaknesses |
---|---|
|
|
Normal Moves
A
[4A/6A] |
---|
B
[4B/5B/6B] |
---|
C
[4C/5C] |
---|
j.A
[8A] |
---|
j.B
[8B] |
---|
j.C
[8C] |
---|
Universal Mechanics
Throw
[Any+T] |
---|
Block [Any+G] Resist your urge to Paulcano and actually block for once. Resist your urge to Paulcano and actually block for once.
|
---|
Special Moves
Paulcano [5A] Nothing beats rock Nothing beats rock
|
---|
Firepaul [6C] Welcome to the Paul Zone Welcome to the Paul Zone
|
---|
Unique Traits
Shotokan Style
Paul gets an invincible uppercut and a fireball. That's just how this works, okay?
Strategy
- Coming Soon
Matchups
![]() (Even) |
---|
Billy |
---|
Don't get thrown. |
Lewis[No Data] |
---|
Marv[No Data] |
---|
Noel[No Data] |
---|
Nick[No Data] |
---|
Colors