Under Night In-Birth/UNIST/Carmine: Difference between revisions
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{{Outdated | |||
|Old Version=UNIST | |||
|New Version=UNICLR | |||
}} | |||
<div style="float:right; overflow:hidden; width:200px; height:500px; border:1px solid; margin-left:8px"><span style="margin-left:-30px">[[File:Profile-carmine.png|x500px]]</span></div> | <div style="float:right; overflow:hidden; width:200px; height:500px; border:1px solid; margin-left:8px"><span style="margin-left:-30px">[[File:Profile-carmine.png|x500px]]</span></div> | ||
Line 36: | Line 41: | ||
}} | }} | ||
{{Navigation- | {{Navigation-UNIST}} | ||
==Character Stats== | ==Character Stats== | ||
Line 101: | Line 106: | ||
|subtitle= | |subtitle= | ||
|input =5A | |input =5A | ||
|image = | |image =UNI_Carmine_5A.png | ||
|caption = | |caption = | ||
|linkname=5A | |linkname=5A | ||
Line 135: | Line 140: | ||
|subtitle= | |subtitle= | ||
|input =5B | |input =5B | ||
|image = | |image =UNI_Carmine_5B.png | ||
|caption =5B | |caption =5B | ||
|image2 = | |image2 =UNI_Carmine_5BB.png | ||
|caption2=(5B)~B | |caption2=(5B)~B | ||
|linkname=5B | |linkname=5B | ||
Line 199: | Line 204: | ||
|subtitle= | |subtitle= | ||
|input =5C | |input =5C | ||
|image = | |image =UNI_Carmine_5C.png | ||
|caption = | |caption = | ||
|linkname=5C | |linkname=5C | ||
Line 234: | Line 239: | ||
|subtitle= | |subtitle= | ||
|input =2A | |input =2A | ||
|image = | |image =UNI_Carmine_2A.png | ||
|caption = | |caption = | ||
|linkname=2A | |linkname=2A | ||
Line 266: | Line 271: | ||
|subtitle= | |subtitle= | ||
|input =2B | |input =2B | ||
|image = | |image =UNI_Carmine_2B.png | ||
|caption = | |caption = | ||
|linkname=2B | |linkname=2B | ||
Line 302: | Line 307: | ||
|subtitle= | |subtitle= | ||
|input =2C | |input =2C | ||
|image = | |image =UNI_Carmine_2C.png | ||
|caption = | |caption = | ||
|linkname=2C | |linkname=2C | ||
Line 339: | Line 344: | ||
|subtitle= | |subtitle= | ||
|input =j.A | |input =j.A | ||
|image = | |image =UNI_Carmine_j.A.png | ||
|caption = | |caption = | ||
|linkname=j.A | |linkname=j.A | ||
Line 374: | Line 379: | ||
|subtitle= | |subtitle= | ||
|input =j.B | |input =j.B | ||
|image = | |image =UNI_Carmine_j.B.png | ||
|caption = | |caption = | ||
|linkname=j.B | |linkname=j.B | ||
Line 410: | Line 415: | ||
|subtitle= | |subtitle= | ||
|input =j.C | |input =j.C | ||
|image = | |image =UNI_Carmine_j.C.png | ||
|caption =Normal | |caption =Normal | ||
|image2 = | |image2 =UNI_Carmine_j.C_IC.png | ||
|caption2=Charged | |caption2=Charged | ||
|linkname=j.C | |linkname=j.C | ||
Line 472: | Line 477: | ||
|subtitle= | |subtitle= | ||
|input =6B | |input =6B | ||
|image = | |image =UNI_Carmine_6B.png | ||
|caption =6B | |caption =6B | ||
|image2 = | |image2 =UNI_Carmine_66B.png | ||
|caption2=(6B)~B | |caption2=(6B)~B | ||
|linkname=6B | |linkname=6B | ||
Line 486: | Line 491: | ||
|cancel = | |cancel = | ||
|property = | |property = | ||
|cost =300 {{Property-UNI|VIT}} | |cost =300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Projectile}} | |attribute ={{Property-UNI|Projectile}} | ||
<!------------> | <!------------> | ||
Line 539: | Line 544: | ||
|subtitle= | |subtitle= | ||
|input =j.6B | |input =j.6B | ||
|image = | |linkname=j.6B | ||
|image =UNI_Carmine_j.6B.png | |||
|caption =j.6B | |caption =j.6B | ||
|image2 = | |image2 =UNI_Carmine_j.6BB.png | ||
|caption2=(j.6B)~B | |caption2=(j.6B)~B | ||
|data = | |data = | ||
{{AttackData-UNI | {{AttackData-UNI | ||
Line 554: | Line 558: | ||
|cancel = | |cancel = | ||
|property = | |property = | ||
|cost = | |cost =300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Projectile}} | |attribute ={{Property-UNI|Projectile}} | ||
<!------------> | <!------------> | ||
Line 599: | Line 603: | ||
|subtitle= | |subtitle= | ||
|input =3B | |input =3B | ||
|image = | |image =UNI_Carmine_3B.png | ||
|caption = | |caption = | ||
|linkname=3B | |linkname=3B | ||
Line 635: | Line 639: | ||
|subtitle= | |subtitle= | ||
|input =6C | |input =6C | ||
|image = | |image =UNI_Carmine_6C.png | ||
|caption =Normal | |caption =Normal | ||
|image2 = | |image2 =UNI_Carmine_6C_IC.png | ||
|caption2=Charged | |caption2=Charged | ||
|linkname=6C | |linkname=6C | ||
Line 699: | Line 703: | ||
|subtitle= | |subtitle= | ||
|input =3C | |input =3C | ||
|image = | |image =UNI_Carmine_3C.png | ||
|caption =Normal | |caption =Normal | ||
|image2 = | |image2 =UNI_Carmine_3C_IC.png | ||
|caption2=Charged | |caption2=Charged | ||
|linkname=3C | |linkname=3C | ||
Line 764: | Line 768: | ||
|subtitle= | |subtitle= | ||
|input =66B | |input =66B | ||
|image = | |image =UNI_Carmine_3B.png | ||
|caption = | |caption = | ||
|linkname=66B | |linkname=66B | ||
Line 797: | Line 801: | ||
|subtitle= | |subtitle= | ||
|input = | |input = | ||
|image = | |image =UNI_Carmine_6C.png | ||
|caption = | |caption = | ||
|linkname=66C | |linkname=66C | ||
Line 822: | Line 826: | ||
==Universal Mechanics== | ==Universal Mechanics== | ||
===Force Function=== | ===Force Function=== | ||
{{MoveData | {{MoveData | ||
|name =Twist! | |name =Twist! | ||
|subtitle= | |subtitle= | ||
|input =B+C | |input =B+C | ||
|image = | |image =UNI_Carmine_BC.png | ||
|caption = | |caption = | ||
|linkname=Force_Function | |linkname=Force_Function | ||
Line 859: | Line 863: | ||
|cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | |cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | ||
|property = | |property = | ||
|cost =0.5 {{Property-UNI|GRD}} | |cost =150 {{Property-UNI|VIT}}, 0.5 {{Property-UNI|GRD}} | ||
|attribute ={{Property-UNI|Foot}} | |attribute ={{Property-UNI|Foot}} | ||
<!------------> | <!------------> | ||
Line 884: | Line 888: | ||
|subtitle= | |subtitle= | ||
|input =B+C | |input =B+C | ||
|image = | |image =UNI_Carmine_j.BC.png | ||
|caption = | |caption = | ||
|linkname=Aerial_Force_Function | |linkname=Aerial_Force_Function | ||
Line 896: | Line 900: | ||
|cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | |cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | ||
|property = | |property = | ||
|cost =1 {{Property-UNI|GRD}} | |cost =300 {{Property-UNI|VIT}}, 1 {{Property-UNI|GRD}} | ||
|attribute ={{Property-UNI|Foot}} | |attribute ={{Property-UNI|Foot}} | ||
<!------------> | <!------------> | ||
Line 915: | Line 919: | ||
|cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | |cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | ||
|property = | |property = | ||
|cost =0.5 {{Property-UNI|GRD}} | |cost =150 {{Property-UNI|VIT}}, 0.5 {{Property-UNI|GRD}} | ||
|attribute ={{Property-UNI|Foot}} | |attribute ={{Property-UNI|Foot}} | ||
<!------------> | <!------------> | ||
Line 922: | Line 926: | ||
|recovery =19 | |recovery =19 | ||
|landing = | |landing = | ||
|overall = | |overall =33 | ||
|frameAdv =+1 | |frameAdv =+1 | ||
|invul = | |invul = | ||
Line 937: | Line 941: | ||
|subtitle= | |subtitle= | ||
|input =A+D | |input =A+D | ||
|image = | |image =UNI_Carmine_AD.png | ||
|caption = | |caption = | ||
|linkname=Throw | |linkname=Throw | ||
Line 957: | Line 961: | ||
|landing = | |landing = | ||
|overall =26 | |overall =26 | ||
|frameAdv =+ | |frameAdv =+61 (hit) | ||
|invul = | |invul = | ||
|description=Carmine grabs the opponent by the throat and then slams them to the ground. | |description=Carmine grabs the opponent by the throat and then slams them to the ground. | ||
* | *Recovers 400 {{Property-UNI|VIT}}. | ||
*Carmine's throw game is quite strong due to his okizeme options and is one of the few ways he can regain health so don't neglect to use it. | *Carmine's throw game is quite strong due to his okizeme options and is one of the few ways he can regain health so don't neglect to use it. | ||
*The knockdown lasts a long time and allows you to set a 214[X] and maneuver around slightly. | *The knockdown lasts a long time and allows you to set a 214[X] and maneuver around slightly. | ||
Line 969: | Line 973: | ||
=====<font style="visibility:hidden; float:right">Guard Thrust</font>===== | =====<font style="visibility:hidden; float:right">Guard Thrust</font>===== | ||
{{AttackData-UNI/Guard Thrust | {{AttackData-UNI/Guard Thrust | ||
|image = | |image =UNI_Carmine_6C.png | ||
|description= | |description= | ||
}} | }} | ||
Line 975: | Line 979: | ||
=====<font style="visibility:hidden; float:right">Veil Off</font>===== | =====<font style="visibility:hidden; float:right">Veil Off</font>===== | ||
{{AttackData-UNI/Veil Off | {{AttackData-UNI/Veil Off | ||
|image = | |image =UNI_Carmine_ABC.png | ||
|description =*Carmine doesn't have an easy way to escape pressure, so this will be one of his best reversals. | |description =*Carmine doesn't have an easy way to escape pressure, so this will be one of his best reversals. | ||
|cvodescription= | |cvodescription= | ||
Line 986: | Line 990: | ||
|subtitle=「まわれェ!」 | |subtitle=「まわれェ!」 | ||
|input =236X | |input =236X | ||
|image = | |image =UNI_Carmine_236X.png | ||
|caption = | |caption = | ||
|linkname=Spin! | |linkname=Spin! | ||
Line 998: | Line 1,002: | ||
|cancel ={{Property-UNI|CS}} | |cancel ={{Property-UNI|CS}} | ||
|property = | |property = | ||
|cost =300 {{Property-UNI|VIT}} | |cost =300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Projectile}} | |attribute ={{Property-UNI|Projectile}} | ||
<!------------> | <!------------> | ||
Line 1,032: | Line 1,036: | ||
|cancel ={{Property-UNI|CS}}, | |cancel ={{Property-UNI|CS}}, | ||
|property = | |property = | ||
|cost =300 {{Property-UNI|VIT}} | |cost =300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Projectile}} | |attribute ={{Property-UNI|Projectile}} | ||
<!------------> | <!------------> | ||
Line 1,057: | Line 1,061: | ||
|cancel ={{Property-UNI|CS}} | |cancel ={{Property-UNI|CS}} | ||
|property = | |property = | ||
|cost =100 {{Property-UNI|exs}}, 300 {{Property-UNI|VIT}} | |cost =100 {{Property-UNI|exs}}, 300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Projectile}} | |attribute ={{Property-UNI|Projectile}} | ||
<!------------> | <!------------> | ||
Line 1,081: | Line 1,085: | ||
|subtitle=「まわれェ!」 | |subtitle=「まわれェ!」 | ||
|input =j.236X | |input =j.236X | ||
|image = | |image =UNI_Carmine_j.236X.png | ||
|caption = | |caption = | ||
|linkname=Spin!(air) | |linkname=Spin!(air) | ||
Line 1,093: | Line 1,097: | ||
|cancel = | |cancel = | ||
|property = | |property = | ||
|cost =300 {{Property-UNI|VIT}} | |cost =300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Projectile}} | |attribute ={{Property-UNI|Projectile}} | ||
<!------------> | <!------------> | ||
Line 1,118: | Line 1,122: | ||
|cancel = | |cancel = | ||
|property = | |property = | ||
|cost =300 {{Property-UNI|VIT}} | |cost =300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Projectile}} | |attribute ={{Property-UNI|Projectile}} | ||
<!------------> | <!------------> | ||
Line 1,141: | Line 1,145: | ||
|cancel = | |cancel = | ||
|property = | |property = | ||
|cost =100 {{Property-UNI|exs}}, 300 {{Property-UNI|VIT}} | |cost =100 {{Property-UNI|exs}}, 300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Projectile}} | |attribute ={{Property-UNI|Projectile}} | ||
<!------------> | <!------------> | ||
Line 1,163: | Line 1,167: | ||
|subtitle=「まわれェ!」 | |subtitle=「まわれェ!」 | ||
|input = | |input = | ||
|image = | |image =UNI_Carmine_236X_Dissolve.png | ||
|caption = | |caption = | ||
|linkname=Spin_Dissolve | |linkname=Spin_Dissolve | ||
Line 1,194: | Line 1,198: | ||
|subtitle=「すり潰せ!」 | |subtitle=「すり潰せ!」 | ||
|input = | |input = | ||
|image= | |image =UNI_Carmine_623X.png | ||
|caption=A/B Version | |caption =A/B Version | ||
|image2= | |image2 =UNI_Carmine_623C.png | ||
|caption2=EX Version | |caption2=EX Version | ||
|linkname=623X | |linkname=623X | ||
Line 1,264: | Line 1,268: | ||
|cancel ={{Property-UNI|CS}} | |cancel ={{Property-UNI|CS}} | ||
|property = | |property = | ||
|cost = | |cost =100 {{Property-UNI|exs}} | ||
|attribute ={{Property-UNI|Strike}} | |attribute ={{Property-UNI|Strike}} | ||
<!------------> | <!------------> | ||
Line 1,288: | Line 1,292: | ||
|subtitle=「すり潰せ!」 | |subtitle=「すり潰せ!」 | ||
|input =623X | |input =623X | ||
|image = | |image =UNI_Carmine_623X_Dissolve.png | ||
|caption = | |caption = | ||
|linkname=Pulverize! (Dissolve) | |linkname=Pulverize! (Dissolve) | ||
Line 1,354: | Line 1,358: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"></font>===== | =====<font style="visibility:hidden; float:right">214X</font>===== | ||
{{MoveData | {{MoveData | ||
|name = | |name =Thrust! | ||
|subtitle= | |subtitle=「ブチ抜け!」 | ||
|input = | |input =214X | ||
|image = | |image =UNI_Carmine_214X.png | ||
|caption =A/B Version | |caption =A/B Version | ||
|image2 = | |image2 =UNI_Carmine_214C.png | ||
|caption2=EX Version | |caption2=EX Version | ||
|linkname= | |linkname=214X | ||
|data = | |data = | ||
{{AttackData-UNI | {{AttackData-UNI | ||
Line 1,373: | Line 1,377: | ||
|cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | |cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | ||
|property = | |property = | ||
|cost = | |cost =300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Strike}} | |attribute ={{Property-UNI|Strike}} | ||
<!------------> | <!------------> | ||
Line 1,396: | Line 1,400: | ||
|cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | |cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | ||
|property = | |property = | ||
|cost = | |cost =300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Strike}} | |attribute ={{Property-UNI|Strike}} | ||
<!------------> | <!------------> | ||
Line 1,440: | Line 1,444: | ||
|name =Thrust! (charged) | |name =Thrust! (charged) | ||
|subtitle=「ブチ抜け!」 | |subtitle=「ブチ抜け!」 | ||
|input = | |input =214[X] | ||
|image = | |image =UNI_Carmine_214X_IC_1.png | ||
|caption =Hold... | |caption =Hold... | ||
|image2 = | |image2 =UNI_Carmine_214X_IC_2.png | ||
|caption2=And Release. | |caption2=And Release. | ||
|linkname= | |linkname=Thrust! (charged) | ||
|data = | |data = | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|version =[A] | |version =[A] | ||
|subtitle = | |subtitle =set | ||
|damage =788 | |damage =788 | ||
|mindamage = | |mindamage = | ||
Line 1,455: | Line 1,459: | ||
|cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | |cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | ||
|property = | |property = | ||
|cost =300 {{Property-UNI|VIT}} | |cost =300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Strike}} | |attribute ={{Property-UNI|Strike}} | ||
<!------------> | <!------------> | ||
Line 1,479: | Line 1,483: | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|version =[B] | |version =[B] | ||
|subtitle = | |subtitle =set | ||
|damage =788 | |damage =788 | ||
|mindamage = | |mindamage = | ||
Line 1,485: | Line 1,489: | ||
|cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | |cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | ||
|property = | |property = | ||
|cost =300 {{Property-UNI|VIT}} | |cost =300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute = | |attribute = | ||
<!------------> | <!------------> | ||
Line 1,505: | Line 1,509: | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|version =]X[ | |version =]X[ | ||
|subtitle = | |subtitle =release | ||
|damage =893 | |damage =893 | ||
|mindamage = | |mindamage = | ||
Line 1,531: | Line 1,535: | ||
|subtitle=「突き上げろ!」 | |subtitle=「突き上げろ!」 | ||
|input =22X | |input =22X | ||
|image = | |image =UNI_Carmine_22X.png | ||
|caption = | |caption = | ||
|linkname=22X | |linkname=22X | ||
Line 1,537: | Line 1,541: | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|version =A | |version =A | ||
|subtitle = | |subtitle = | ||
|damage = | |damage =893 | ||
|mindamage = | |mindamage = | ||
|guard ={{Property-UNI|Low}} | |guard ={{Property-UNI|Low}} | ||
|cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | |cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | ||
|property = | |property = | ||
|cost = | |cost =300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Projectile}} | |attribute ={{Property-UNI|Projectile}} | ||
<!------------> | <!------------> | ||
Line 1,559: | Line 1,563: | ||
|version =B | |version =B | ||
|subtitle = | |subtitle = | ||
|damage = | |damage =893 | ||
|mindamage = | |mindamage = | ||
|guard ={{Property-UNI|Low}} | |guard ={{Property-UNI|Low}} | ||
|cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | |cancel ={{Property-UNI|EX}}, {{Property-UNI|CS}} | ||
|property = | |property = | ||
|cost = | |cost =300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Projectile}} | |attribute ={{Property-UNI|Projectile}} | ||
<!------------> | <!------------> | ||
Line 1,584: | Line 1,588: | ||
|cancel = | |cancel = | ||
|property = | |property = | ||
|cost =100 {{Property-UNI|exs}} | |cost =100 {{Property-UNI|exs}}, 300 {{Property-UNI|VIT}} ({{Property-UNI|Vorpal}}: 150 {{Property-UNI|VIT}}) | ||
|attribute ={{Property-UNI|Projectile}} | |attribute ={{Property-UNI|Projectile}} | ||
<!------------> | <!------------> | ||
Line 1,605: | Line 1,609: | ||
|subtitle=「突き上げろ!」 | |subtitle=「突き上げろ!」 | ||
|input =22X | |input =22X | ||
|image = | |image =UNI_Carmine_22X_Dissolve.png | ||
|caption = | |caption = | ||
|linkname=Launch_Dissolve | |linkname=Launch_Dissolve | ||
Line 1,618: | Line 1,622: | ||
|property = | |property = | ||
|cost = | |cost = | ||
|attribute ={{Property-UNI| | |attribute ={{Property-UNI|Strike}} | ||
<!------------> | <!------------> | ||
|startup =18 | |startup =18 | ||
Line 1,636: | Line 1,640: | ||
|subtitle=「そいつをよこしやがれ!」 | |subtitle=「そいつをよこしやがれ!」 | ||
|input =63124C | |input =63124C | ||
|image = | |image =UNI_Carmine_63124C.png | ||
|caption = | |caption = | ||
|linkname=63124C | |linkname=63124C | ||
Line 1,660: | Line 1,664: | ||
|description=Command grab with some invul. | |description=Command grab with some invul. | ||
*Carmine's only reversal aside from universal mechanics. | *Carmine's only reversal aside from universal mechanics. | ||
* | *Recovers 1200 {{Property-UNI|VIT}}. | ||
*Has a larger range than a normal throw. | |||
*Okizeme is worse than a throw though and the move will ALWAYS switch sides. | *Okizeme is worse than a throw though and the move will ALWAYS switch sides. | ||
*Can be used in combos but the proration makes it a waste of meter. | *Can be used in combos but the proration makes it a waste of meter. | ||
Line 1,668: | Line 1,673: | ||
==Supers== | ==Supers== | ||
===Infinite Worth=== | ===Infinite Worth=== | ||
{{MoveData | {{MoveData | ||
|name =Hahahaha! Be Devoured! | |name =Hahahaha! Be Devoured! | ||
|subtitle=「ヒャハハハハハ!喰らい尽くせ!」 | |subtitle=「ヒャハハハハハ!喰らい尽くせ!」 | ||
|input =41236D | |input =41236D | ||
|image = | |image =UNI_Carmine_41236D.png | ||
|caption = | |caption = | ||
|linkname= | |linkname=Infinite Worth | ||
|data = | |data = | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|version = | |version = | ||
|subtitle = | |subtitle = | ||
|damage = | |damage =3159 | ||
|mindamage = | |mindamage = | ||
|guard ={{Property-UNI|Mid}}, {{Property-UNI|Air}} | |guard ={{Property-UNI|Low}} (ground spikes only), {{Property-UNI|Mid}}, {{Property-UNI|Air}}, {{Property-UNI|Air Shield}} | ||
|cancel = | |cancel = | ||
|property = | |property = | ||
|cost ={{Property-UNI|exs}} | |cost =200 {{Property-UNI|exs}} | ||
|attribute ={{Property-UNI|Strike}} / {{Property-UNI|Projectile}} | |attribute ={{Property-UNI|Strike}} / {{Property-UNI|Projectile}} | ||
<!------------> | <!------------> | ||
Line 1,710: | Line 1,714: | ||
|name =You Shit! This is the END! | |name =You Shit! This is the END! | ||
|subtitle =クソが!これで仕舞だァ! | |subtitle =クソが!これで仕舞だァ! | ||
|image = | |image =UNI_Carmine_ABCD.png | ||
|damage =3756 | |damage =3756 | ||
|mindamage =1314 | |mindamage =1314 | ||
Line 1,756: | Line 1,760: | ||
{{ColorGallery/Color|29| text= 029 Western Feast}} | {{ColorGallery/Color|29| text= 029 Western Feast}} | ||
{{ColorGallery/Color|30| text= 030 Dead and Black}} | {{ColorGallery/Color|30| text= 030 Dead and Black}} | ||
{{ColorGallery/Color|31| text= 031 Equatorial Wave}} | |||
{{ColorGallery/Color|32| text= 032 Inferno Blaze}} | |||
{{ColorGallery/Color|33| text= 033 Annular Eclipse}} | |||
{{ColorGallery/Color|34| text= 034 Seeds of Heaven}} | |||
{{ColorGallery/Color|35| text= 035 Clamorous Colors}} | |||
}} | }} | ||
Latest revision as of 10:08, 14 March 2020
Outdated Version
|
“ |
He hungers. His body, drenched in blood thirsts for more, but nothing can satiate his desire |
” |
Story
In exchange for his own life force, this warrior has mastered a forbidden and dangerous technique. Making a show of his power, his only objective is to seek fights. He attacks other In-Births because they rub him the wrong way. Another Night... But tonight, the man he defeated belonged to Amnesia. With his final breath, he utters the name, Hilda -- the strongest In-Birth of them all. Carmine is ecstatic with the news, and makes his way to where she is.
“ |
Heh heh heh... Yeah, I love that look. |
” |
Gameplay
Carmine is a mixed bag of space control with his long range normals and zoning specials, to a hyper aggressive set play character with a plethora of mix up options. He is a high risk/reward character because every aspect of his game play, including his combos, require him to spend his health. You will be treating his life as currency in order to play a neutral game to create openings for his offensive pressure. He is a character that can never be counted out at any point in the match as he becomes increasingly dangerous the lower his life is. The draw backs to Carmine is that he needs to spend a lot of his life to do anything and he lacks a solid reversal option but this balances out his sometimes over whelming options.
Carmine's ability to extend offensive pressure is unique in that it doesn't follow the typical method of anime fighters through dash attacks, as his non-dash specific attacks instantly stops his forward momentum. This means he has to rely more on the range of his normals, frame traps, and certain special moves to create a continuous offense. However, doing this creates gaps in his pressure strings that allow his opponents to counter poke or reversal out, creating a level of risk that needs to be understood when executing these tactics.
During the neutral game you'll want to space control with his long range pokes via 5B, 2C, 5C, and j.C in combination with his zoning tools of 6B, j.6B, 236X, j.236X and 623X. Placing dissolves on the stage is important to establish screen control presence to force your opponent to either play more defensively or take risks to get in on Carmine. This will allow you to capitalize on their risks, create offensive pressure, or gain optimal combo damage once you land a hit. Typically, 6B, 236X, j.236X, and 214X are the ideal methods to place dissolves on the screen. Be careful to not over utilize these attacks since the life loss can add up quickly. Essentially, the goal of Carmine's neutral game is to land any type of hit because he is able to convert stray hits into a full combo that ends in a knockdown to create a mix up/okizeme game after wards.
Carmine's okizeme game involves placing a meaty 236X on top of the opponent then go in with a high/low/throw game and then convert any hit into a combo that ends in a knockdown so the process can be repeated. The other option is to threaten the opponent with a 214[A/B] and have them second guess when they can push a button in fear of getting hit by the follow up attack when you release A or B. This again allows you go for a high/low/throw game that ends in the same way as the 236X route. In this manner, Carmine becomes a heavy set play type of character.
Strengths | Weaknesses |
---|---|
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Character Stats
Health |
---|
10800 |
Forward Walk Speed | Backward Walk Speed | Jump Startup | Jump Duration |
---|---|---|---|
1200 | -900 | 5 | 43 |
Dash Startup | Initial Dash Speed | Dash Acceleration | Max Dash Speed |
---|---|---|---|
9 | 4000 | 0 | 4000 |
Backdash Startup | Backdash Duration | Backdash Distance | Backdash Invul |
---|---|---|---|
4 | 27 | -41614 | 1~8 Full 9~10 Throw |
Unique Trait
- Certain moves cost health, but in return those attacks leave a Dissolve puddle.
- Dissolves are activated in various ways to attack the opponent.
- Throw and command throws regain health.
Vorpal Trait
- Dissolve self damage reduced
- Force Function startup decreased
Frame Data Help | |
---|---|
Header | Tooltip |
Damage | Damage done by this attack. (x) denotes combined damage [x] denotes minimum damage |
Guard | The way this move must be blocked. High = Can block standing Low = Can block crouching Mid = Can block standing or crouching Air = Can block in the air Air Shield = Can block in the air while shielding Unblockable = Cannot be blocked |
Cancel | Actions this move can be canceled into on hit or block, unless specially noted. N = Normal Cancelable SE = Self Cancelable SP = Special Cancelable EX = EX/IW Cancelable CS = Chain Shift UNQ = Unique (See description) TH = Throw Cancelable J = Jump Cancelable (Hit cancelable only by default) (X) = Hit cancelable only -X- = Can additionally be cancelled during whiff |
Property | Special properties this move has. Click on the property to navigate to an explanation. |
Cost | The resources this move costs to use. GRD = GRD Blocks EXS = EXS Meter Vorpal = Vorpal GRD Break = Causes GRD Break |
Attribute | Attributes of the attack. Mostly used in situations involving invul. There are two sets of attributes: Strike/Throw and Head/Foot/Dive/Projectile Every move has a Strike/Throw attribute, but doesn't always have Head/Foot/Dive/Projectile attribute. --- Strike = Strike (Anything that isn't a Throw is a Strike) Throw = Throw --- Head = Head (Most jump normals) Foot = Foot Dive = Some air specials Projectile = Projectile |
Startup | Frame when the first hitbox is present. + denotes the frames before and after super flash. |
Active | The amount of frames that this move will have a hitbox. (x) denotes frame gaps where there are no hitboxes is present. Due to varied blockstuns, (x) frames are difficult to use to determine punish windows. Generally the larger the numbers, the more time you have to punish. |
Recovery | Frames that this move has after the active frames if not canceled. |
Overall | Frames that this move takes from start to finish before the character returns to neutral. |
Advantage | The difference in frames where you can act before your opponent when this move is blocked (assuming the move isn't canceled and the first active frame is blocked). If the opponent uses a move with startup equal or less than this move's advantage, it will result in opponent hitting that move. ±x~±x denotes a possible range of advantage. The left value is when the active frames hit sooner (generally worse) and the right value is for when the active frames hit later (generally better). |
Invul | The frames where this move cannot be hit by an attribute. Full = Fully invincible Strike = Strike invincible Throw = Throw invincible Head = Head invincible Foot = Foot invincible Dive = Dive invincible Projectile = Projectile invincible |
Normal Moves
Standing Normals
5A
5B
5C
Crouching Normals
2A
2B
2C
Air Normals
j.A
j.B
j.C
Command Normals
6B
j.6B
3B
6C
3C
Dash Moves
66B
66C
Universal Mechanics
Force Function
Twist!
B+C |
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Aerial Force Function
Twist!(air)
B+C |
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Throw
Throw
A+D |
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Guard Thrust
Veil Off
Special Moves
236X
j.236X
Spin! (Dissolve)
Spin! (Dissolve)
「まわれェ!」 |
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623X
Pulverize!
「すり潰せ!」 |
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Pulverize! (Dissolve)
214X
214[X]
22X
Launch! (Dissolve)
63124C
Supers
Infinite Worth
Infinite Worth EXS
Videos
Colors
Default Unlocks
Customization Unlocks (2000 IP Each)
External Links
- Carmine Primer by Sometimes Fendo