Mega Knockdown/Big Billy: Difference between revisions
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|'''HP''': | |'''HP''': | ||
| | |1700 | ||
|- | |- | ||
|'''Unique Traits:''' | |'''Unique Traits:''' | ||
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*Shorter jump distance. | *Shorter jump distance. | ||
*Resistant to side switch effects on block. | *Resistant to side switch effects on block. | ||
*Higher frame advantage on some meaty attacks. | |||
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Revision as of 19:53, 22 February 2023
Big Billy | |
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Playstyle: | Grappler |
HP: | 1700 |
Unique Traits: |
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Introduction
Big Billy is the game's grappler. While he lacks in speed, he has a devastating command throw and hard-hitting armored attacks.
Gameplan
Generally his goal is to get in close enough to threaten a Big Billy Buster. Because of his slow attack speed, he will likely need to be patient and make good use of blocking to get in.
"If I win the Mega Knockdown tournament, I will make anime real!" | |
Lore: | Billy was raised to hate grapplers, but ever since he started reading the wrestling manga Bobo no Obo, he has been training hard to become one. Maybe his dad will finally understand him if he brings home the trophy... |
Pros and Cons
Strengths | Weaknesses |
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Normal Moves
Billy A
[4A/5A/6A] |
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Billy B
[4B/5B/6B] |
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Billy C
[4C/6C] |
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j.A
[8A] |
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j.B
[8B] |
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j.C
[8C] |
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Universal Mechanics
Throw
[4T/6T/8T] |
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Block
[Any+BLK] |
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Special Moves
Shiko Slam
[5C] |
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Big Billy Buster
[5T] |
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Colors