Mega Knockdown/Nick Beardguy: Difference between revisions
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{{AttackData-MKD | {{AttackData-MKD | ||
|version= | |version=Faith Smasher (4T) | ||
|header=no | |header=no | ||
|damage=3 | |damage=3 | ||
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|push= | |push= | ||
|chip= | |chip= | ||
|description=Stand still and throw an opponent ''behind you.''' Opens up a blocking opponent, | |description=Stand still and throw an opponent ''behind you.''' Opens up a blocking opponent, and also '''beats attacks!''' One of the best side switch options, it can help you corner an opponent to unlock huge combo damage with your Cheesy Dust Loops. | ||
|attributes= | |attributes= | ||
}} | }} |
Revision as of 22:38, 19 August 2022
Nick Beardguy | |
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Playstyle: | All-rounder, Footsies |
HP: | 15 |
Unique Traits: |
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Introduction
Nick Beardguy is a dead simple footsies character. He has no active abilities, but he has several passive buffs that boost his damage potential.
Gameplan
There's an upside to Nick's lack of specials: he has full access to every possible normal attack + movement combination. He has boosted counter-hit damage, and if he manages to corner the opponent, he can unleash the deadly Cheesy Dust Loop. What's more, he can play a frustrating pressure game or turn oki into a checkmate situation thanks to the chip damage on his normals. He does need to get in close to do any of this, since he doesn't have any zoning tools to speak of. You'll need to make good use of walk+block or do a well timed jump to get the party started.
"Ugh, my mom is kicking me out of the house if I don't win this thing." | |
Lore: | Around seven years ago, Nick won the first Mega Knockdown tournament, pocketing the coveted one hundred dollar prize. He hopes to make it a two-peat, because if he does, then he'd have two hundred dollars. Nick also starred in the developer's first Steam title, Nick Beard: The Fedora of Destiny. |
Pros and Cons
Strengths | Weaknesses |
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Normal Moves
- Damage values in [ ] refer to damage boosted by Nick's passives.
A
[4A/5A/6A] |
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B
[4B/5B/6B] |
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C
[4C/5C/6C] |
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j.A
[8A] |
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j.B
[8B] |
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j.C
[8C] |
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Universal Mechanics
Throw
[Any+T] |
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Block
[Any+BLK] |
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Colors