Mega Knockdown/Noel: Difference between revisions
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|data= | |data= | ||
{{AttackData-MKD | {{AttackData-MKD | ||
|damage= | |damage=200~250 | ||
|startup=30~40 | |startup=30~40 | ||
|range=3/3 | |range=3/3 | ||
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|push=1 | |push=1 | ||
|attributes=Late-moving | |attributes=Late-moving | ||
|chip= | |chip=75~100 | ||
|description=Moves forward 1 space after range check. Faster up close due to lack of forward movement. Fightning Feet is a core part of Noel's kit, creating a huge hitbox that leads to a knockdown. Unsafe on block if not spaced, used to control the opponent's movement at far ranges. | |description=Moves forward 1 space after range check. Faster up close due to lack of forward movement. Fightning Feet is a core part of Noel's kit, creating a huge hitbox that leads to a knockdown. Unsafe on block if not spaced, used to control the opponent's movement at far ranges. Does more damage and chip up close. | ||
}} | }} | ||
}} | }} | ||
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|attributes= | |attributes= | ||
|chip=- | |chip=- | ||
|description=Plants a Vine. Noel is completely vulnerable during this, so only use from a safe distance. Not all knockdowns guarantee a Vine setup, as far reaching attacks can still connect if the opponent calls you out. If you weren't hit, you can deploy a Vine by attacking on a future turn. Choosing to Block or Throw delays the Vine from coming out. | |description=Plants a Vine. Noel is completely vulnerable during this, so only use from a safe distance. Not all knockdowns guarantee a Vine setup, as far reaching attacks can still connect if the opponent calls you out. If you weren't hit, you can deploy a Vine by attacking on a future turn. Choosing to Block or Throw delays the Vine from coming out. If you already have a plant ready, you can use this move repeatedly to spam vines. | ||
}} | }} | ||
{{AttackData-MKD | {{AttackData-MKD | ||
|version=Vine | |version=Vine | ||
|header=no | |header=no | ||
|damage= | |damage=300 | ||
|startup=10 | |startup=10 | ||
|range=2/2 (exact) | |range=2/2 (exact) | ||
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|push= | |push= | ||
|attributes=Projectile | |attributes=Projectile | ||
|chip= | |chip=150 | ||
|description=If you attack with a Vine ready, a Vine will deploy exactly two spaces away from you (after movement), or the corner, if it's closer. Having this in your pocket gives you some options. You can combo off it for big damage, use it to cover some extra range where another move can't, or add some extra safety/chip on block. It also absorbs far-away fireballs. | |description=If you attack with a Vine ready, a Vine will deploy exactly two spaces away from you (after movement), or the corner, if it's closer. Having this in your pocket gives you some options. You can combo off it for big damage, use it to cover some extra range where another move can't, or add some extra safety/chip on block. It also absorbs far-away fireballs. | ||
}} | }} |
Revision as of 06:05, 23 May 2023
Noel | |
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Playstyle: | All-rounder, Setplay |
HP: | 15 |
Unique Traits: | Anti-airs KD jumping opponents. |
Introduction
Dr. Noel Flaskin is an all-rounder/setplay character with powerful space control and easy access to knockdowns.
Gameplan
Noel plays a very "standard" game, controlling space with 5B, 5C, and Fightning Feet. If the opponent gets antsy and jumps, all of Noel's grounded anti-airs lead to a knockdown, which can be used for pressure or Vine setup.
"My degree is in botany. Please stop coming to me for medical advice." | |
Lore: | Ever since Steve "The Cheese" Montero's shocking betrayal, Noel has been biding her time, sowing the seeds of revenge. With Steve back in town to host a fighting tournament, she knows that this is her chance to even the score. |
Pros and Cons
Strengths | Weaknesses |
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Normal Moves
A
[4A/5A/6A] |
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B
[4B/5B] |
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C
[4C/5C] |
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j.A
[8A] |
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j.B
[8B] |
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j.C
[8C] |
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Universal Mechanics
Throw
[Any+T] |
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Block
[Any+BLK] |
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Special Moves
Fightning Feet [6B] ATATATATATATA... ATATATATATATA...
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Unusual Botanical [6C] We must cultivate our garden. We must cultivate our garden. Its bitter taste is savored by two-fisted botanists. Its bitter taste is savored by two-fisted botanists.
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Colors