Mega Knockdown/Shotokan Artist Paul

From Mizuumi Wiki
< Mega Knockdown
Revision as of 15:12, 21 February 2022 by Dhamster (talk | contribs)
Jump to navigation Jump to search
Shotokan Artist Paul

Introduction

Shotokan Artist Paul fulfills the traditional fighting game role of "shoto," controlling space with a projectile and an invincible anti-air dragon punch.

Strengths Weaknesses
  • Firepaul is a strong zoning tool that can rack up chip.
  • Paulcano is a strong reversal/abare option.
  • Balanced kit with few downsides.
  • Paulcano is extremely unsafe.
  • Fastest normal attack is 20f.
  • Firepaul is somewhat slow.

Gameplan

Paul is comfortable at just about any range. You can poke with fireballs and mid- to long-range or go for a predictive anti-air instead. Up close, a well timed Paulcano can give you the upper hand, but beware: it is an extremely unsafe move. If they bait your DPs too hard, just throw them.


Normal Moves

fwd/back+A
A
Damage Startup Ground/Air Range Guard Block Advantage On Hit Push Chip Damage Attributes
1 10f - All 10 Combo A 1 - -

Paul can only jab after walking, so this move is effectively 20f.

Colors

Greenscreen
P1 Abstract
P2 Abstract


General
FAQ
Controls
Mechanics
System
HUD
Game Modes
Characters
Paul
Billy
Lewis
Marv
Noel
Nick