Revision as of 14:28, 5 April 2023 by OhDatsApplesMate(talk | contribs)(Created page with "File:Koihime_Gakushin_Profile.png|thumb|'''Name''': 楽進 文謙 (Gakushin Bunken)</br>'''Real Name''': Nagi</br>'''Historical Counterpart''': Yue Jin - Wenqian</br>''''Voice Actress''': Ryōko Ono</br>Cool and emotionless, she does not let others know what she is thinking by rarely speaking and always maintaining a poker face. Gruff and seemingly unrefined, she feigns complete indifference towards girlish pursuits, but secretly practices the arts of cooking and sewin...")
Name: 楽進 文謙 (Gakushin Bunken) Real Name: Nagi Historical Counterpart: Yue Jin - Wenqian 'Voice Actress: Ryōko Ono Cool and emotionless, she does not let others know what she is thinking by rarely speaking and always maintaining a poker face. Gruff and seemingly unrefined, she feigns complete indifference towards girlish pursuits, but secretly practices the arts of cooking and sewing. With her gauntlets, the Lords of Darkness, on her fists, she prefers close-quarters combat.
Gakushin is a rushdown character who is also good at controlling neutral space. Despite her using only punches and kicks, Gakushin has a respectable range with her B buttons on par or better than the rest of cast. Her 2B is especially deceptive. Her pressure game is quite varied with mix-ups on her special moves and an overhead guard crush move on 2C. Her 3C also has very, very good range, and is excellent for pressure. Note however that her 2A is not a low, so you are relying on her specials or B/C buttons for stagger pressure.
Recommended Strategists
Normal Moves
5A
5A
Damage
Guard
Startup
Active
Recovery
Adv on Hit
Adv on Block
Counter-hit Attribute
300
Mid
5
2
10
0
-2
Knockback
Self-cancelable up to 3 times.
Cancelable into 2A.
Good poke with decent reach. Can catch jump-ins. Chains into St.B.
c.B
c.B
Damage
Guard
Startup
Active
Recovery
Adv on Hit
Adv on Block
Counter-hit Attribute
550, 550
Mid
6
2, 2
17
+5
-5
Knockback
6f start-up. Hits twice. Can chain into St.C and 236 A/B/C. Can be beaten out by St.A / 2.A.
f.B
f.B
Damage
Guard
Startup
Active
Recovery
Adv on Hit
Adv on Block
Counter-hit Attribute
1100
Mid
10
3
25
+4
-6
Knockback
Great range kick. Can beat out a lot of long-frame moves. Can chain into St.C. Beaten out by St.A / 2.A / characters with a longer St.B.
c.C
c.C
Damage
Guard
Startup
Active
Recovery
Adv on Hit
Adv on Block
Counter-hit Attribute
1200
Mid
10
5
25
+3
-8
Knockback
Cancellation possible. Can be used to counter-attack. Chains into 236 A/B/C. EX also chainable.
f.C
f.C
Damage
Guard
Startup
Active
Recovery
Adv on Hit
Adv on Block
Counter-hit Attribute
1400
Mid
12
3
35
+3
-10
Knockback
12f start-up. Slow but heavy poke. Not safe - heavily punished by fireballs or long ranged attacks.
2A
2A
Damage
Guard
Startup
Active
Recovery
Adv on Hit
Adv on Block
Counter-hit Attribute
300
Mid
5
2
9
+1
-1
Knockback
Self-cancelable up to 3 times.
Cancelable into 5A.
Chains into St.B. Due to its short range, it can be used to bait whiff punishes or put your opponent in proximity guard.
2B
2B
Damage
Guard
Startup
Active
Recovery
Adv on Hit
Adv on Block
Counter-hit Attribute
900
Low
11
2
27
+3
-7
Knockback
Best poke and range move. Can sit outside of 5A / 2A punish reach. Can chain into St.C if used up close.
2C
2C
Damage
Guard
Startup
Active
Recovery
Adv on Hit
Adv on Block
Counter-hit Attribute
1400
Standing
24
2
25
+8
-12
Knockback
Guard crushes vs crouching.
j.A
j.A
Damage
Guard
Startup
Active
Recovery
Adv on Hit
Adv on Block
Counter-hit Attribute
600
High
5
12
-
+19
+7
Knockback
5 frame start-up. Great from-air poke. Beats out many grounded normals.
j.B
j.B
Damage
Guard
Startup
Active
Recovery
Adv on Hit
Adv on Block
Counter-hit Attribute
1000
High
9
6
-
+20
+8
Knockback
9 frame start-up. Good for crossing-up. Beats out many ground normals.
j.C
j.C
Damage
Guard
Startup
Active
Recovery
Adv on Hit
Adv on Block
Counter-hit Attribute
600, 1000
High
12
(Until Landing), 4
27
+13
0
Knockback
12 frame start-up (changes on time activated in air). Close in move if far away.
Hougeki Moves
6B
6B
Damage
Guard
Startup
Active
Recovery
Adv on Hit
Adv on Block
Counter-hit Attribute
900
High
24
2
24
+1
-13
Collapse
Triggers Hougeki. Not at all safe. Very long start-up. Can be punished by a lot of moves
6C
6C
Damage
Guard
Startup
Active
Recovery
Adv on Hit
Adv on Block
Counter-hit Attribute
1200
Mid
18
2
26
+2
-12
Collapse
Hold the button to charge, can cancel the charge by pressing D.
Causes Hougeki. One of the quicker fatal counter options. Great for lowered guard.