AzuFight: Taisen Shiyo/Chiyo-chichi

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Chiyopapa

Introduction

Chiyo-chichi (commonly referred to as Chiyopapa by the community) is a strange, yellow- to orange-colored, cat-like creature who appears to Sakaki and Osaka in their dreams. He claims to be the father of Chiyo. In Sakaki's dream, he shows slight knowledge of himself not being a real cat, as he tells Sakaki to "find a real cat". However, when Sakaki mentions this to him in the anime, he grows angered and appears to remember nothing of this conversation. He also appears to have a dislike for tomatoes, as they are red, but he ensures Chiyo eats them, to keep up her health.

Overview

Playstyle
AFTS ChiyochichiSprite.png Chiyopapa is an unorthodox rushdown character that can throw tomatoes to level up his Iai Giri.
Pick if you like Avoid if you dislike
  • Flight - Chiyopapa has a slow flight mode he can go into by just jumping, this lets him stay in parts of the screen no other character can reach.
  • High/low mix - Since he can fly instantly, he can access his overhead normals extremely low to the ground.
  • Great Supers - 3 out of his 4 supers are pretty good, one of which (214214C) is bugged in a way that you make yourself stand in the air.
  • High stun damage - Chiyopapa's multi-hitting normals and level 2 mist finer do a lot of stun, allowing him to touch of stun combos.
  • Broken Outburst - Getting an Outburst with Chiyopapa essentially just ends the round.
  • Weird - Chiyopapa takes some time to get used to, completely lacking a traditional jump and having a generally unconventional game plan.
  • Big - Chiyopapa is uniquely wide, making combos on him easier.

Character Traits

Unique Attributes

Chiyopapa can fly.
Instead of jumping, Chiyopapa starts flying.
He can still block during flight.

Outburst

ZA WARUDO.
He stops time.
Literally do whatever you want during this. What's the opponent gonna do? Fight back??
Chiyopapa's Outburst duration is much shorter than other characters.

Move Descriptions

Normals

Standing Normals

5A
5A
AFTS Chiyopapa 5A.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
4 - - - Mid - - - -
  • Pretty fast.
  • Cancels into itself a lot better than a lot of other 5As in the game.
5/2B
5B
AFTS Chiyopapa 5B.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
5 - - - Mid - - - -
  • Roundhouse kick.
  • Reaches a little farther than 5A, mostly just filler though.
5/2C
5C
AFTS Chiyopapa 5C.png
Might honestly just be the best normal in the game.
Might honestly just be the best normal in the game.
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
11 - - - Mid - - - -
  • Weird twisty punch
  • Does an oddly high amount of stun for a normal.
  • Can be linked into itself.

Crouching Normals

2A
2A
AFTS Chiyopapa 2A.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
4 - - - Low - - - -
  • Really stubby uppercut.
  • Extremely fast anti-air normal.
2B
2B
AFTS Chiyopapa 2B.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
7 - - - Low - - - -
  • Really basic low kick.
  • Reaches pretty far and hits pretty fast, very good poke.
2C
2C
AFTS Chiyopapa 2C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
9 - - - Mid - - - -
  • Weird punch from the ground.
  • Starts juggles.

Jumping Normals

j.A
j.A
AFTS Chiyopapa 5A.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
4 - - - High - - - -
  • 5A but in the air.
  • Main pressure tool, go from 2B to j.A over and over again they'll get hit eventually.
j.B
j.B
AFTS Chiyopapa jB.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
6 - - - High - - - -
  • Air kick.
  • A little niche, mostly just combo filler.
j.C
j.C
AFTS Chiyopapa jC.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
9 - - - High - - - -
  • Big chest bump.
  • Really large. Good air-to-air.

Command Normals

Guatemala
Nyorurun
6A
AFTS Chiyopapa 6A.png
AFTS Chiyopapa 6A2.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
25 - - - Mid - - - -
  • Really far reaching poke.
  • Multi-hit so if the opponent tries to press on it they will usually clash.


Universal Mechanics

Throw
Throw
6/4C (Next To Opponent)
AFTS Chiyopapa Throw.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
11 - - - Throw - - - -
  • The orb.
  • Has no endlag but the most you get out of it is 623C or 214214C.
Skylab
Skylab
j.236D~AABBC~(A/B/C)
AFTS Chiyopapa j236S.png
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
A Ender 51 - - - High - - - -
  • Chiyopapa smacks the opponent a bunch and then goes into his normal grab.
  • His skylab is unique in that if you don't go into an ender the opponent is just stunned for a ridiculous amount of time.
  • You can only pick up after the grab if you're very low to the ground.
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
B Ender 54 - - - High - - - -
  • Chiyopapa smacks the opponent a bunch and then slams them downward.
  • You can only pick up after the slam if you're very low to the ground.
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
C Ender 54 - - - High - - - -
  • Chiyopapa smacks the opponent a bunch and then kicks them to the wall.
Slash Beat
Slash Beat
5D~ABAAB~(C/D)
AFTS Chiyopapa 5S.png
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
C Ender 47 - - - Mid - - - -
  • Basic ground Slash Beat. Punches the opponent into the ground, bouncing them up for a combo.
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
D Ender 52 - - - - - - - -
  • Basic sky Slash Beat. Launches the opponent into the air and can continue with Skylab.
Crash Attack
Crash Attack
236D
AFTS Chiyopapa 236S.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
22 - - - Guard Break - - - -
  • Very fast and tracks, pretty strong Crash Attack.
Guard Push
Guard Push
6D while blocking
AFTS Chiyopapa jC.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
5 - - - Unblockable - - - -
  • Uses his j.C animation.

Specials

Grounded Specials

New Crop
Iai Giri
236A (Air OK)
AFTS Chiyopapa 236A.png
Unrelated but did you know that Chiyopapa in the anime shares a voice actor with Johnny from Guilty Gear?
Unrelated but did you know that Chiyopapa in the anime shares a voice actor with Johnny from Guilty Gear?
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
Level 1 12 - - - Mid - - - -
  • Mist finer.
  • Can be held but unfortunately can not be canceled. No stancels...
  • Turns into level 2 Iai Giri when you land 2 tomatoes.
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
Level 2 64 - - - Mid - - - -
  • Does a ludicrous amount of damage and stun.
Burst Crop
Iai Giri (Low)
236B
AFTS Chiyopapa 236B.png
Just thought that was interesting.
Just thought that was interesting.
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
11 - - - Low - - - -
  • Low mist finer
  • Turns into 236A if you've landed 2 tomatoes, getting rid of its low hitting property.
Old Crop
Eat Your Tomatoes
236C
AFTS Chiyopapa 236C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
5 - - - Mid - - - -
  • Little tomato projectile.
  • Tends to whiff point blank.
  • Functions kind of like Johnny's coin, allowing him to level up his Iai Giri.
  • At the closest range you can use this to link into 5B or 2B.
Arabica
Spin Spin
623C
AFTS Chiyopapa 623C.png
AFTS Chiyopapa 623C2.png
AFTS Chiyopapa 623C3.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
32 - - - Mid - - - -
  • Reversal.
  • Very long recovery, stylish cancel this move into j.A if you have the meter for it.

Supers

Level 1

Prime Washed
Whether You Love It or Hate It Is Not the Issue. Eat Your Tomatoes.
236236C
AFTS Chiyopapa 236236C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
40 - - - Mid - - - -
  • Chiyopapa throws a bunch of tomatoes.
  • Landing this instantly gives him level 2 Iai Giri.
  • Has next to no hitstun, only use this at long range.
High Mountain
Spin Spin Boyoing!
2363214C (Air OK)
AFTS Chiyopapa 623C.png
AFTS Chiyopapa 623C2.png
AFTS Chiyopapa jC.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
82 - - - Mid - - - -
  • You can drift around during the spin.
  • Works as a reversal super due to how easy it is to force and win clashes with it.
  • Best super to mash in timestop.
Blue Mountain
Papa Geyser
21416C
AFTS Chiyopapa 21416C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
66 - - - Mid - - - -
  • Pretty large geyser super, covers a large area above him as well as in front.
  • Can be also inputted by just doing 2141236C.
I Fly At Mach 10
I Fly At Mach 10 (That's Amazing! Amazing!)
214214C (Air OK)
AFTS Chiyopapa 214214C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
52 - - - Mid - - - -
  • Air rush super, but that's not what you're using this for.
  • You can Stylish Cancel during the rising part to put yourself in a grounded state in the air.
  • This lets you stay in the air for as long as you'd like, making most characters completely unable to hit you.

Outburst

17 No Tsume
I Am Not a Bird. I Am a Cat!
AA6BC
AFTS Chiyopapa 5S.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
82 - - - Unblockable - - - -
  • Bunch of random full screen hits.
  • Low damage, awkward to input, don't bother unless you really wanna style on someone.

Strategy

Combos

Colors

AzuFight Navigation

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