AzuFight: Taisen Shiyo/Tomo

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Tomo

Introduction

Tomo is an excited young lady. She is an active and enthusiastic person that never considers, nor cares about, the consequences her actions. This usually irritates those around her, especially Yomi, her classmate since elementary school. She is easily moved into trivial competitiveness that seldom reaches her self-imposed goals, to the indifference of her classmates, and usually receives awful test scores (in which she has a perverse pride). She is the unofficial "leader" of the "Knuckleheads", along with Osaka and Kagura — even though Kagura's scores are even worse than hers.

Normal
EX

Overview

Playstyle
AFTS TomoSprite.png Tomo is a zoner with tricky unblockable set-ups.
Pick if you like Avoid if you dislike
  • Zoning: Tomo has several projectiles that can be a little tricky to get around.
  • Meterless unblockables: She can set up high/low unblockables (or hard to blockables) with 5C~6C.
  • Good mix: Even outside of her unblockables, 214B can be stylish canceled for very tricky high/low mix.
  • Extremely powerful super: Tomo has access to her 236236C, which is a beam super that builds back a bar on hit or block.
  • Healing: Tomo heals herself during certain moves.
  • Step dash: Instead of a run she has a step dash that low crushes.
  • Step dash: Her step dash makes her movement a bit more committal than other characters.

Character Traits

Unique Attributes

Tomo has a step dash
Instead of running, she does a quick dash forward.
This is immune to low hitting moves.

Healing
Tomo can heal herself during certain moves.

Outburst

Meat bun.
Tomo eats a meat bun, healing 25% of her health each bite.
She can stop eating by dashing.
Her forward and backdash become significantly faster.
Healing from 6B is greatly increased.

Move Descriptions

Normals

Standing Normals

5A
5A
AFTS Tomo 5A.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
4 - - - Mid - - - -
  • A quick chop.
  • Basic jab.
5B
5B
AFTS Tomo 5B.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
6 - - - Mid - - - -
  • Far reaching kick.
  • Reaches further than 5A, pretty good poke.
5C
5C
AFTS Tomo 5C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
8 - - - Mid - - - -
  • Tomo smacks the opponent with her lunchbox.
  • You're mostly using this because of the 6C follow-up.

Crouching Normals

2A
2A
AFTS Tomo 2A.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
5 - - - Mid - - - -
  • A quick crouching punch.
  • Less range than 5A, generally just worse.
2B
2B
AFTS Tomo 2B.png
AFTS Tomo 2B 2.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
7 - - - Mid - - - -
  • An uppercut.
  • Has 2 hits, second hit falls out unless point-blank.
  • Second hit combos into 6A and 214B while the first does not.
  • If you cross-up backturn the opponent real close, you can loop 2B > 6A into itself a couple times.
2C
2C
AFTS Tomo 2C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
9 - - - Low - - - -
  • Sweep.
  • Tomo's farthest reaching normal.

Jumping Normals

j.A
j.A
AFTS Tomo jA.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
4 - - - High - - - -
  • A quick knee strike.
  • Very fast jump-in.
j.B
j.B
AFTS Tomo jB.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
7 - - - High - - - -
  • Tomo strikes a cool pose (I can't tell if this is actually supposed to be a kick or not).
  • Cross-up button.
j.C
j.C
AFTS Tomo jC.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
8 - - - High - - - -
  • A downward kick.
  • Mostly combo filler, decent cross-up button.

Command Normals

Dodge
Cola ~
6B
AFTS Tomo 6B.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
7 - - - Low - - - -
  • The can.
  • Heals Tomo for 12 hp when the can starts rolling.
  • Very slow projectile that she can just have on screen for a long time.
  • Doesn't go away when Tomo is hit.
Back Chop
Bag Throw
6C during 5C on hit or block.
AFTS Tomo 5C 2.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
8 - - - High - - - -
  • Tomo throws her lunchbox in front of her.
  • Hits overhead, letting her set up some unblockables.

Universal Mechanics

Throw
Throw
6/4C (Next To Opponent)
AFTS Tomo Throw.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
11 - - - Throw - - - -
  • Tomo chops the opponent, hurting her hand in the process.
  • Stuns the opponent, actually resetting their stun bar.
  • Tomo can grab the opponent again but it's a 1 frame link. Doing this will permanently stun Yomi (canon).
Skylab
Skylab
j.236D~AABBC~(A/B/C)
AFTS Tomo j236S.png
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
A Ender 47 - - - High - - - -
  • Tomo puts on that scary ass cat outfit and starts beating up the opponent, ending with a downward kick that ground bounces them.
  • the 3rd hit tends to whiff if you're point blank and in the corner.
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
B Ender 47 - - - High - - - -
  • Tomo puts on that scary ass cat outfit and starts beating up the opponent, ending with a grab that launches the opponent upward.
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
C Ender 56 - - - High - - - -
  • Tomo puts on that scary ass cat outfit and starts beating up the opponent, ending with a dance that puts the opponent right in front of her.
Slash Beat
Slash Beat
5D~ABAAB~(C/D)
AFTS Tomo 5S.png
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
C Ender 47 - - - Mid - - - -
  • Basic slash beat that ends with Tomo striking a pose, launching the opponent up.
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
D Ender 52 - - - Mid - - - -
  • Basic slash beat that ends with Tomo uppercutting the opponent, allowing her to continue with Skylab.
Crash Attack
Crash Attack
236D
AFTS Tomo 236S.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
11 - - - Guard Break - - - -
  • Tomo does a little jump.
  • Pretty slow but she can combo into it after 22C.
Guard Push
Guard Push
6D while blocking
AFTS Tomo 5B.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
6 - - - Unblockable - - - -
  • Uses Tomo's 5B.

Specials

Grounded Specials

Manhattan Drop
Paper Airplane
236A
AFTS Tomo 236A.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
1 (per plane) - - - Mid - - - -
  • Tomo throws some paper airplanes.
  • Quantity and path of the planes are random.
Leg Trip Enzuigiri
Here Goes! !
22C
AFTS Tomo jA.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
  • 9 (ball)
  • 18 (point blank)
- - - Mid - - - -
  • Tomo serves a volleyball.
  • The initial toss up launches.
  • The full move can be comboed after.
Koppo-Ryu Palm
Uryaah
j.236B
AFTS Tomo j214B.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
  • 9 (ball)
  • 19 (point blank)
- - - Kick: High
Ball: Mid
- - - -
  • Tomo kicks a ball downward.
  • Pauses aerial momentum.
  • Retains previous horizontal momentum after attack has finished
  • One of the few moves that can be TK'd (Tiger Knee'd)
Go To Yomi
Fujiko kick
214B
AFTS Tomo 214B.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
14 - - - Mid - - - -
  • A lunging kick.
  • Basically all of Tomo's pressure, Stylish canceling this move makes her airborne.

Supers

Koyomi Special
Beeeam! !
236236C
AFTS Tomo 236236C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
58 - - - Mid - - - -
  • Beam super.
  • Really high damage.
  • Last hit wallsplats.
  • Builds a bar if all the hits are blocked or landed.
Koyomi Carnival
Serious! Bag Throw
641236C
AFTS Tomo 5C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
variable - - - Mid - - - -
  • Multi-hitting bag throw.
  • Whiffs at point blank range.
  • Good for pressure if you Stylish cancel it.
Special Chop
Special Chop
632146C
AFTS EXTomo 6A.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
61 - - - Guard Break - - - -
  • The Chop.
  • Breaks guard.
  • Invincible for a bit after the super flash.


Outburst!

Glasses Drive
Murder Button
6463214C (while in Outburst)
AFTS Tomo 6463214C.png
YES! KILL! !
YES! KILL! !
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
MURDER - - - Unblockable - - - -
  • BUTTON.
  • Extremely slow.
  • If Tomo is able to press the button there's a random chance that the opponent or Tomo or both players will die instantly.
  • For some reason, the rising pillar has a hitbox that will knock an opponent off their feet.

Strategy

Overview (EX)

Playstyle
AFTS TomoSprite.png EX Tomo is a pretty simple rushdown character.
Pick if you like Avoid if you dislike
  • Meterless unblockables: She can set up high/low unblockables (or hard to blockables) with 5C~6C.
  • Good mix: Even outside of her unblockables, she has a command grab she can use for strike/throw mix and a standing overhead (that isn't bag throw).
  • Step dash: Instead of a run she has a step dash that low crushes.
  • Step dash: Her step dash makes her movement a bit more committal than other characters.

Character Traits (EX)

Unique Attributes

Tomo has a step dash
Instead of running, she does a quick dash forward.
This is immune to low hitting moves.

Outburst

Tomo gets general improvements in her Outburst
Her dashes become faster
She gains a defense and damage buff.

Move Descriptions

Normals

Standing Normals

5A
5A
AFTS Tomo 5A.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
4 - - - Mid - - - -
  • A quick chop.
  • Basic jab.
5B
5B
AFTS Tomo 5B.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
6 - - - Mid - - - -
  • Far reaching kick.
  • Reaches further than 5A, pretty good poke.
  • Does not combo from 5A/2A
5C
5C
AFTS Tomo 5C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
8 - - - Mid - - - -
  • Tomo smacks the opponent with her lunchbox.
  • You're mostly using this because of the 6C follow-up.

Crouching Normals

2A
2A
AFTS Tomo 2A.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
5 - - - Mid - - - -
  • A quick crouching punch.
  • Less range than 5A, generally just worse.
2B
2B
AFTS Tomo 2B.png
AFTS Tomo 2B 2.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
7 - - - Mid - - - -
  • An uppercut.
  • Has 2 hits but they generally aren't super consistent.
2C
2C
AFTS Tomo 2C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
9 - - - Low - - - -
  • Sweep.
  • Tomo's farthest reaching normal.

Jumping Normals

j.A
j.A
AFTS Tomo jA.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
4 - - - High - - - -
  • A quick knee strike.
  • Very fast jump-in.
j.B
j.B
AFTS Tomo jB.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
7 - - - High - - - -
  • Tomo strikes a cool pose (I can't tell if this is actually supposed to be a kick or not).
  • Cross-up button.
j.C
j.C
AFTS Tomo jC.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
8 - - - High - - - -
  • A downward kick.
  • Mostly combo filler, decent cross-up button.

Command Normals

Dodge
Chop!
6A
AFTS EXTomo 6A.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
9 - - - High - - - -
  • Overhead chop.
  • Staggers, allowing her to combo after landing this.
Back Chop
Choiyeeaah!
6A~6C
AFTS EXTomo 6A6C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
4 - - - Mid - - - -
  • Sideswitching chop.
  • Has an absurd amount of hitstun.
Bag Throw
Bag Throw
6C during 5C on hit or block.
AFTS Tomo 5C 2.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
5 - - - High - - - -
  • Tomo throws her lunchbox in front of her.
  • Hits overhead, letting her set up some unblockables.

Universal Mechanics

Throw
Throw
6/4C (Next To Opponent)
AFTS Tomo Throw.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
11 - - - Throw - - - -
  • Tomo chops the opponent, hurting her hand in the process.
  • Stuns the opponent, actually resetting their stun bar.
  • Tomo can grab the opponent again but it's a 1 frame link. Doing this will permanently stun Yomi (canon).
Skylab
Skylab
j.236D~AABBC~(A/B/C)
AFTS Tomo j236S.png
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
A Ender 47 - - - High - - - -
  • Tomo puts on that scary ass cat outfit and starts beating up the opponent, ending with a downward kick that ground bounces them.
  • the 3rd hit tends to whiff if you're point blank and in the corner.
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
B Ender 47 - - - High - - - -
  • Tomo puts on that scary ass cat outfit and starts beating up the opponent, ending with a grab that launches the opponent upward.
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
C Ender 56 - - - High - - - -
  • Tomo puts on that scary ass cat outfit and starts beating up the opponent, ending with a dance that puts the opponent right in front of her.
Slash Beat
Slash Beat
5D~ABAAB~(C/D)
AFTS Tomo 5S.png
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
C Ender 47 - - - Mid - - - -
  • Basic slash beat that ends with Tomo striking a pose, launching the opponent up.
Version Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
D Ender 52 - - - Mid - - - -
  • Basic slash beat that ends with Tomo uppercutting the opponent, allowing her to continue with Skylab.
Crash Attack
Crash Attack
236D
AFTS Tomo 236S.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
11 - - - Unblockable - - - -
  • Tomo does a little jump.
  • Pretty slow but she can combo into it after 22C.
Guard Push
Guard Push
6D while blocking
AFTS Tomo 5B.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
6 - - - Unblockable - - - -
  • Uses Tomo's 5B.

Specials

Grounded Specials

Flame Trigger
Bring It ~ On
22C
AFTS EXTomo 22C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
14 - - - N/A - - - -
  • Counter.
  • Not very rewarding.
Flare Shoot
Leg Trip Enzuigiri
236B (Air OK)
AFTS EXTomo 236B.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
11 - - - Throw - - - -
  • Command grab
  • Has next to no recovery on whiff. Can be used to cancel the recovery of certain normals.
  • Halts all aerial momentum.
  • One of the few special moves that can be TK'd (Tiger Knee'd)
Hellfire
Bakyuun
236C
AFTS EXTomo 236C.png
BLAME!
BLAME!
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
13 - - - Mid - - - -
  • Tomo has a gun.
  • 3 hit attack with each successive hit covering more distance.
  • Last two hits have fairly good range so it's a decent poke, pressure or "stay away" tool.
  • Might also be useful for clashing certain attacks/projectiles.
Go To Yomi
Fujiko kick
214B
AFTS Tomo 214B.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
14 - - - Mid - - - -
  • A lunging kick.
  • Essential for EX Tomo's pressure, Stylish canceling this move makes her airborne.
Ura Ate
Fujiko Typhoon
623C
AFTS EXTomo 623C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
11 - - - Mid - - - -
  • Reversal
  • Also good for cross-up mix if you Stylish cancel it.

Supers

Yawara
Big Spinning Attack
214214C
AFTS Tomo 5C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
44 - - - Mid - - - -
  • Basic rush super, her most consistent level 1 ender.
Koyomi Carnival
Serious! Bag Throw
641236C
AFTS Tomo 5C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
variable - - - Mid - - - -
  • Multi-hitting bag throw.
  • Whiffs at point blank range.
  • Good for pressure if you Stylish cancel it.
Fujiko Hurricane
Fujiko Hurricane
236236C
AFTS EXTomo 623C.png
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
80 - - - Mid - - - -
  • DP super.
  • Highest damage out of her level 1 supers.
  • Whiffs on crouching or stunned opponents.


Outburst!

Glasses Drive
Murder Button
6463214C (while in Outburst)
AFTS Tomo 6463214C.png
YES! KILL! !
YES! KILL! !
Damage Startup Active Recovery Guard Cancel Adv Hit Adv Block Invul
MURDER - - - Unblockable - - - -
  • BUTTON.
  • Extremely slow.
  • If Tomo is able to press the button there's a random chance that the opponent or Tomo or both players will die instantly.
  • For some reason, the rising pillar has a hitbox that will knock an opponent off their feet.

Strategy (EX)

Combos

Normal

EX

Colors

AzuFight Navigation

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