Kirby Battle Blitz/Noll: Difference between revisions
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|description= A counter that lets you combo after it. One of the most powerful combo starters due to how much damage it does. | |description= A counter that lets you combo after it. One of the most powerful combo starters due to how much damage it does. Just don't whiff it, or you will most likely eat tons of damage. | ||
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Revision as of 15:51, 22 August 2021
Noll | |
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Owned by: | DestructionSeries |
Playstyle: | Rushdown/Setplay |
HP: | 1000 |
Meter Size: | 3000 |
Extra Movement Options: | Teleport (2C with j5c out) |
Notes: | This page is still a work in progress! |
Backstory
PLACEHOLDER
Gameplay
Noll is a setplay/rushdown oriented character that relies on his range to gain momentum in a match.
Strengths | Weaknesses |
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Command List
Normal Moves
5A
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5B
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6A
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4A
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j.A
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j.B
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Followups
move > 4B
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move > 6B
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Universal Mechanics
Overhead
2B |
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Low Attack
2A |
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Throw
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Counter
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Specials
5C
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j.C
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j.CC
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2C
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Supers
236A
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214A
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j.236B
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214B
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236C
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Combos
Loops
- 5BB > 4B (395 damage, 30 hits,) link to demonstration
- 6A > 6B (325 damage, 14 hits) link to demonstration
Both of these loops are good for the reason that they do decent damage with fairly easy execution OR need to build up meter. Also useful in the situation that you are Glitched by Glitch's 236C and cannot use your C moves.
Meterless
1 Meter
2 Meter
3 Meter