Chaos Code/NSC/HUD: Difference between revisions
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'''4 - Timer - '''Default timer is 99 seconds. | '''4 - Timer - '''Default timer is 99 seconds. | ||
'''5 - Chaos Gauge - ''' Changes to bright blue | '''5 - Chaos Gauge - ''' Changes to bright blue which lets you use EX moves and Ultimate Chaos. Turns yellow which indicates you have 3 stocks of Chaos Gauge, giving you access to your Exceed and Destruction Chaos. A green bar appears that gradually depletes over time when you activate your Exceed Chaos. A jagged meter indicates run type, a straight meter indicates step type. | ||
'''6 - Extra Moves - ''' Shows the inputs for the players currently selected extra moves. | '''6 - Extra Moves - ''' Shows the inputs for the players currently selected extra moves. |
Revision as of 08:54, 24 December 2012
Chaos Code Heads-Up Display
1 - Life Bar - Only green and yellow when you are at max life. Dark red portion indicates damage taken in the current combo.
2 - Dizzy Gauge - When it fills all the way up with pink the opponent gets dizzy. Dizzy will not build for a period after a dizzy just happened.
3 - Round Counter - Default is first to two wins.
4 - Timer - Default timer is 99 seconds.
5 - Chaos Gauge - Changes to bright blue which lets you use EX moves and Ultimate Chaos. Turns yellow which indicates you have 3 stocks of Chaos Gauge, giving you access to your Exceed and Destruction Chaos. A green bar appears that gradually depletes over time when you activate your Exceed Chaos. A jagged meter indicates run type, a straight meter indicates step type.
6 - Extra Moves - Shows the inputs for the players currently selected extra moves.