Chaos Code/NSC/Hermes: Difference between revisions
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| width="" style="background:#E8E8E8;"|''' <font size = "3">Purifying Brilliance - 2363214+AC</font> ''' | | width="" style="background:#E8E8E8;"|''' <font size = "3">Purifying Brilliance - 2363214+AC</font> ''' | ||
*'''Hermes summons an earth spirit that slams its hand down to create a highly damaging energy wave. Super cancels successfully from 6B. | *'''Hermes summons an earth spirit that slams its hand down to create a highly damaging energy wave. Super cancels successfully from 6B. In spite of its lengthy animation, it can be comboed into quite easily and can also be comboed out of before the opponent touches the ground. Unlike most of the Destruction Chaos moves in the game, Hermes' actually gets some use due to the fact that she can't spam supers during Exceed Chaos like most of the rest of the cast. ''' | ||
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=Colors= | =Colors= |
Revision as of 08:48, 4 February 2013
Introduction
Hermes is a sorceress working for Kurenai's anti-Earth Union group, joined in battle by elemental spirits of fire, lightning and ice. She has many options for controlling the screen and generally disrupting the opponent's game with her lightning traps, ranged attacks and nasty mixups (she's got several anti air options, low hitting attacks and even a command grab) to encourage creative play.
Run vs Step
Run
Step
Combos
- 2AB, 5CD, 214+C, 236236+B/D
- 2AB, 5CD 6+B, 214+A
- 2AB, 5CD 6+B, 2141236+B/D
- 22+B, 623+B
- 5ABC, 623+BD, 236236+A/C
- 5ABC, 214+BD, 236236+A/C
- 2AB, 5BC, 236+B/D, 236236+A/C
- 5ABC, 236+B/D, 2141236+B/D
- 5ABC, 214+C, 214214+B/D
- 5ABC, 6+B, 2363214+AC
- Throw, 236+C
- Throw, 236+B/D, 236236+A/C
- Throw, IAD j.BD, 5C, 214+BD (wallbounce), 236236+A/C
- Throw, IAD j.BD, 2C, cl.D, 236+C(one hit), 2A, 5BC, 214+BD (Corner only)
- 2AB, 5CD, 6+B, 214+A, 214214+B/D (Corner only)
- 5ABC, 236+B/D, 214214+B/D (Corner only)
Move List
Normal Moves
5A - Mid. Cancelable.
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2A - Mid. Cancelable.
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cl.B - Low. Cancelable.
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5B - Mid. Cancelable.
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2B - Low. Cancelable.
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cl.C - Mid. Cancelable.
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5C - Mid. Cancelable.
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2C - Mid. Cancelable.
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cl.D - Mid. Cancelable.
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5D - Mid. Not cancelable.
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2D - Low. Not cancelable.
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j.A - High. Cancelable.
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j.B - High. Cancelable.
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j.C - High. Cancelable. |
j.D - High. Cancelable.
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Command Normals
Charming Step - 6+B
- Short hopping kick with upper body invincibility. Contrary to its appearance, it can be comboed out of toward the end by several moves. For the duration in which Hermes is off the ground, she is considered airborne and can cancel into aerial specials.
Special Moves
Humiliating Bind - 632146+A/C
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Flaming Desire - 214+B/D
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Singeing Sensation - 236+A/C
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Awakening of Gaia - 22+B/D
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Piercing Thunder - 623+C/D
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Extra Specials
Blazing Jealousy - 214+A/C
- A ver: The fire spirit flies out in front of Hermes for a bit, like a short ranged projectile. Relatively safe and easier to combo into from 6B.
- C ver: Hermes and the fire spirit charge toward the opponent together. Super cancels into certain moves, but is harder to combo into from 6B.
Bursting Desire - 236+B/D
- The lightning spirit appears and summons a large burst of electricity in front of Hermes, hitting 5 times. Visually similar to 214+D, but functionally quite different. If done too close to the opponent only one hit will connect. If you have sphere traps set, they will grow to be the same size as the lightning ball.
Ultimate Chaos
Infernal Conflagration - 236236+A/C
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Shaking Lightning Storm - 236236+B/D
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Extra Ultimate Chaos
Scorching Pleasure - 632146+B/D
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Raging Blizzard - 214214+B/D
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Destruction Chaos
Purifying Brilliance - 2363214+AC
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Colors
Notes:
- PS3 Version: You can hold R1 button while selecting a character to get an alternative color.
- Arcade Version: You can hold START button while selecting a character to get an alternative color.
- A Button: Normal version
- D Button: KOS-MOS (Xenosaga)
- R1+B Buttons: I-no (Guilty Gear)
- R1+D Buttons: Sarah Bryant (Virtua Fighter)