Fighters Destiny/Tomahawk: Difference between revisions
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''A passionate professional wrestler who plans to establish a new organization. Participated in this tournament just for wealth and fame.'' | ''A passionate professional wrestler who plans to establish a new organization. Participated in this tournament just for wealth and fame.'' | ||
Tomahawk is the game’s resident grappler, and shockingly well-rounded considering his archetype. His pokes are long, his Mids are useful, and he boasts multiple dangerous grabs, along with the means to enforce them. Many of Tomahawk’s best attacks hit High, but Throws will discourage anyone from dodging too often--because if they do, his Throw Away Giant Swing is a devastating answer to Hirari. Tomahawk can repeatedly break down anyone's defense with the most powerful frontal Lock in the game and plus-on-escape Throws. | Tomahawk is the game’s resident grappler, and shockingly well-rounded considering his archetype. His pokes are long, his Mids are useful, and he boasts multiple dangerous grabs, along with the means to enforce them. Many of Tomahawk’s best attacks hit High, but Throws will discourage anyone from dodging too often--because if they do, his Throw Away Giant Swing is a devastating answer to Hirari. Tomahawk can repeatedly break down anyone's defense with the most powerful frontal Lock in the game and plus-on-escape Throws (which can be utilized as a timer scam when the chips are down). With proper execution, it takes only a few mistakes to score a fast win. | ||
All this is checked by his limited neutral and defense. With few useful Lows, extremely situational Counters | All this is checked by his limited neutral and defense. With few useful Lows to discourage midrange blocking, extremely situational Counters and no parry, characters with good pokes, pressure, and Counters of their own can make it difficult for Tomahawk to gain the initiative without paying for it first. | ||
== Attacks == | == Attacks == |
Latest revision as of 21:26, 29 May 2022
Tomahawk | |
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Full Name | Jason Harris |
Birthplace | U.S.A. |
Occupation | Professional Wrestler |
Playstyle | Powerful |
Health Points | 120 |
HP Recovery | Average |
Introduction
A passionate professional wrestler who plans to establish a new organization. Participated in this tournament just for wealth and fame.
Tomahawk is the game’s resident grappler, and shockingly well-rounded considering his archetype. His pokes are long, his Mids are useful, and he boasts multiple dangerous grabs, along with the means to enforce them. Many of Tomahawk’s best attacks hit High, but Throws will discourage anyone from dodging too often--because if they do, his Throw Away Giant Swing is a devastating answer to Hirari. Tomahawk can repeatedly break down anyone's defense with the most powerful frontal Lock in the game and plus-on-escape Throws (which can be utilized as a timer scam when the chips are down). With proper execution, it takes only a few mistakes to score a fast win.
All this is checked by his limited neutral and defense. With few useful Lows to discourage midrange blocking, extremely situational Counters and no parry, characters with good pokes, pressure, and Counters of their own can make it difficult for Tomahawk to gain the initiative without paying for it first.