Chaos Code/NSC/Celia: Difference between revisions
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| width="" |''' <font size = "3">Angelic Wing - 2141236+K</font> ''' | | width="" |''' <font size = "3">Angelic Wing - 2141236+K</font> ''' | ||
Celia's best reversal. In previous versions it had full active invulnerable frames, but was removed to make baiting it a bit easier. Even without invulnerable frames, this move still has to be punished in a specific manner. It's Chaos Shift point is only during the ascend. Can also wallslam and is her ideal | Celia's best reversal. In previous versions it had full active invulnerable frames, but was removed to make baiting it a bit easier. Even without invulnerable frames, this move still has to be punished in a specific manner. It's Chaos Shift point is only during the ascend. Can also wallslam and is her ideal exceed air combo starter. | ||
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Revision as of 17:46, 1 November 2013
Introduction
At first glance, Celia looks like an ordinary high school student who is into Gothic Lolita fashion. In truth she is the first of the professor's androids created to protect the Chaos Code from intruders, but he decided it was best for her to have a normal life. One day, the professor suddenly vanished without a trace. Confused by his sudden disappearance, she sets out to look for him.
Run vs Step
Run
Celia has a special type of run which lets her hover for a brief period. Choosing run gives Celia easy overhead and good high-low mixup opportunities. It also helps her combo her throw successfully in the corner.
Step
Celia's step isn't like the conventional step where normals can be step canceled. Step cancels normals are sacrificed for simple movement options. Similar to run, she can high jump out of her step by just pressing up, and her step can be canceled with any button or direction.
Combos
Move List
Normal Moves
5A - Mid. Cancelable.
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2A - Mid. Cancelable.
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cl.B - Low. Cancelable.
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5B - Mid. Cancelable.
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2B - Low. Cancelable.
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cl.C - Mid. Cancelable.
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5C - Mid. Cancelable.
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2C - Mid. Cancelable.
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cl.D - Mid. Cancelable.
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5D - Mid. Not cancelable.
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2D - Low. Not cancelable.
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j.A - High. Cancelable.
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j.B - High. Cancelable.
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j.C - High. Cancelable. |
j.D - High. Cancelable.
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Command Normals
Vaulting-stakes - cl.C>6C
Celia shoots her target with the second hit and launches them in the air. Can be high jump canceled.
Special Moves
Celia has a special ammo gauge which must be monitored at all times. There are 6 stocks in total. The ammo gauge only refills after all stocks have been consumed. Special moves that consume stocks of the ammo gauge can not be used during it's cooldown period. The cooldown time is approximately 10 seconds. The EX versions of ammo consuming special moves does not consume ammo.
Mischievous Missile - 236+K (Air OK)
B and D versions have no real differences besides slight momentum shifts on startup. Both versions consume one stock of ammo. EX version is two missiles. |
Aerial Invitation - 623+P (Air OK)
Standard anti-air, but not reliable as one in most situations. Can be used as a decent air combo ender. A version hits once. C version hits 3 times. |
Blade Stroll - 214+Px3
A rekka with good range. Ideal ground combo ender. C version has better distance, but slower startup. The last hit on both versions is a hard knockdown with OTG properties. Counter Hit:
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Charming Splash - j.214+K
Celia's go-to air combo ender. Hard knockdown with OTG properties. D version has slower startup, but a better hitbox than the B version. |
Prankish Bomb - 214+K
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Extra Specials
Welcome Boost - 623+K
Celia sprouts a pair of butterfly shaped energy wings from her back and rushes forward. B version hits once and leaves the opponent standing. D version hits 3 times for a techable knockdown |
Prankish Whip - 236+P>6P or 4P
A whip with good range. The 6P followup hits 3 times and is a hard knockdown. 4P followup pulls the opponent closer to Celia, and is one of the best choices for a simple and effective air combo starter. |
Ultimate Chaos
Vanishing Gift - 236236+P
Celia holds a bomb in her hand and lunges toward her opponent. Hits once and does a fair amount of stun damage. |
Bashing Rain Extreme - 236236+K (Air OK)
A barrage of missiles is unleashed from Celia's dress. Good for exceed air combo enders and fullscreen Chaos Shifts. |
Extra Ultimate Chaos
Dangerous Company - 214214+K (B+D to launch options)
Celia summons 6 mini-celia options from her dress, each with a different facial expression. Can be very useful during pressure strings and is even a good corner combo extender. The mini-celias can only move forward. Active for 10 seconds. |
Angelic Wing - 2141236+K
Celia's best reversal. In previous versions it had full active invulnerable frames, but was removed to make baiting it a bit easier. Even without invulnerable frames, this move still has to be punished in a specific manner. It's Chaos Shift point is only during the ascend. Can also wallslam and is her ideal exceed air combo starter. |
Destruction Chaos
super - input |
Colors
Notes:
- PS3 Version: You can hold R1 button while selecting a character to get an alternative color.
- Arcade Version: You can hold START button while selecting a character to get an alternative color.
- A Button: Normal version
- B Button: Lieselotte Achenbach (Arcana Heart)
- D Button: Flonne (Disgaea 2)