Kirby Battle Blitz/Jodie: Difference between revisions
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|intro = [[file:KBB_Jodie_Icon.png|50px]] '''Jodie''' is a versatile and speedy stance character who can choose between rushing down his opponents and spacing them out in neutral. | |intro = [[file:KBB_Jodie_Icon.png|50px]] '''Jodie''' is a versatile and speedy stance character who can choose between rushing down his opponents and spacing them out in neutral. | ||
|pros= | |pros= | ||
*'''Exceptionally High Damage Output''' - Jodie can easily defeat his opponent in 2 touches if they don't | *'''Exceptionally High Damage Output''' - Jodie can easily defeat his opponent in 2 touches if they don't use StarBuster. | ||
*'''Many Strong Reversals''' - They give him a better disadvantage state than most of the cast. | *'''Many Strong Reversals''' - They give him a better disadvantage state than most of the cast. | ||
*'''Great Mobility''' - He has a very fast run speed, and he has fast additional burst movement that allows him to quickly get in when he sees a chance. In addition, his fast movement makes it difficult to camp Jodie out. | *'''Great Mobility''' - He has a very fast run speed, and he has fast additional burst movement that allows him to quickly get in when he sees a chance. In addition, his fast movement makes it difficult to camp Jodie out. |
Revision as of 02:28, 12 November 2022
Under Construction
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Backstory
Jodie is someone who doesn't have a past, was born without a name, or better yet, doesn't know his past. He just knows that he was always alone. No family. No mother. No father. No anything. When he was young he would do anything to survive. He was very raw and almost emotionless having to deal with the struggles of the world alone, but one day he met someone named Kaige. Kaige is a very lazy and laid-back guy, but he has a strong sense of justice and likes to have fun. He was the one to give Jodie his name, and because of him, he discovered the power of "The Wielder". After going through so much together, now his precious friend is missing. Outside of the Strike Force, Jodie also works for a secret organization called "The Company" along with Kaige. Now ever since Kaige went on a reconnaissance mission and lost all contact. Jodie vows to search for his friend either dead or alive till the day he dies.
Gameplay
Jodie is a versatile and very fast stance character who can freely choose between being a rushdown and being a sword fighter. He can trade fast moves and burst movement for massive hitboxes and powerful fatal counterhits and vice versa at will, allowing you to play Jodie however you desire, as long as it's up close and personal.
Stats
Life | Meter | Prejump | Walk Speed | Run Speed |
---|---|---|---|---|
1000 | 3000 | 2 | 2.8 / -2.2 | 6 |
Command List
Normal Moves
5A
5A
|
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5B
5B
|
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66B
66B
|
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j5A
j.5A
|
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j5B
j.5B
|
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Universial Mechanics
2A
2B
Overhead
2B |
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Grab
Grab
Grab (Y) |
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EX Attacks
EX Attack 1
EX Attack 2
Boost Dash
6C (Air OK) |
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EX Attack 3
Air Spin Dash
j.5C |
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Normal Moves
S.5A
|
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S.5B
|
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S.j.A
|
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S.j.B
|
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Universal Mechanics
Low Attack
Overhead
Grab
Grab
Grab (Y) |
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EX Attacks
Rush Tornado
Rush Tornado
S.5C |
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Falling Whirlwind
Falling Whirlwind
S.j.5C |
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EX Attack 3
Tornado Strike
S.j.2C |
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Star Strikes
Star Strike 1
Speed Blitz
236A |
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Star Strike 2
Quick Slash
214A |
---|
Star Strike 4
Swordplay Finale
236B |
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Star Strike 3
Quick Time Event
214B |
---|
Swish Em'
214B.A |
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Slash Em'
214B.B |
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Grab Em'
214B.C |
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Star Strike 5
Cancel Table
A | B | C | Star Strike | Unique | |
---|---|---|---|---|---|
5a | 5aa, 2a | 5b | 5c, 6c | - | - |
5aa | - | 5bb | 5c, 6c | 236A, 214A | - |
2a | 5aa | 5bb | 5c | 236C[-] | - |
5b | -2a, 5aa | 5bb | 5c, 6c | - | - |
5bb and 66b | - | 5bbb | 5c, 6c | 214A, 214B | - |
5bbb | - | - | 5c, 6c | 236A[-], 214A | Jump[-] |
2b | - | - | 6c | - | iad, 66 |
5c | 5c.a[+] | 5c.b[+] | 5c.c[+], 2c[+] | - | dashback(hold back)[+], sprint(hold forward)[+], jump[+] |
5c.a | - | - | 5c, 6c | 236A[-], 214A | Jump[-] |
5c.b | - | - | - | - | - |
5c.c | - | - | - | - | - |
6c | - | - | - | - | - |
2c | - | - | - | - | - |
j.a | - | - | - | - | - |
j.b | - | - | - | - | - |
j.5c | - | - | - | - | - |
j.5cc | - | - | - | - | - |
j.6c | - | - | - | - | - |
S.5a | 5aa, 2a | 5b | 5c, 6c | - | - |
S.5aa | - | 5bb | 5c, 6c | 236A, 214A | - |
S.2a | - | - | - | - | - |
S.5b | -2a, 5aa | 5bb | 5c, 6c | - | - |
S.5bb | - | - | - | - | - |
S.2b | - | - | - | - | - |
S.5c | - | - | - | - | - |
S.2c | - | - | - | - | - |
S.j.a | - | - | - | - | - |
S.j.b | - | - | - | - | - |
S.j.bb | - | - | - | - | - |
S.j.5c | - | - | - | - | - |
S.j.5cc | - | - | - | - | - |
j.2c | - | - | - | - | - |
236A | - | - | - | - | - |
214A | - | - | - | - | - |
236B | - | - | - | - | - |
214B | - | - | - | - | - |
214B.A | - | - | - | - | - |
214B.B | - | - | - | - | - |
214B.C | - | - | - | - | - |
236C | - | - | - | - | - |
236C.A | - | - | - | - | - |
j.236C | - | - | - | - | - |
j.236C.B | - | - | - | - | - |
236C.B and j.236C.B | - | - | - | - | - |
X: On Contact
X[+]: Available on Whiff
X[-]: On Hit only
X[/]: On Block only
Combos
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
(2A > 5BBB > 9 j.a > j.bb > iad)x2 2a > 5bb Oki | 288 | 0 | 2510 Opp: 2510 |
Anywhere |
Simple meterbuild combo | ||||
2a > 5bb > 6c2c > 236b | 500 | 1000 | 1500 (before j.236B) Opp: 1000 |
Midscreen |
Long combo |
Color Gallery
Roadmap
17% complete | ||
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In Progress / Completed | To-do |
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