Them's Fightin' Herds/Texas/Combos: Difference between revisions

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{{Combo-TFH
{{Combo-TFH
| notation =
| notation =
| damage =  
{{clr|12|6A}} {{clr|14|5C}} {{clr|15|b5D}} [4]6X~{{clr|14|C}} {{clr|13|5B}} {{clr|14|5C}} {{clr|15|b5D}} {{clr|15|b2D}} [4]6X~{{clr|13|B}} {{clr|14|5C}} {{clr|14|2C}} {{clr|15|5DD}}
| metergain =  
| damage = 1627
| location =  
| metergain = TBA
| juggledecay =
| location = Midscreen Only
| kdtype =  
| kdtype = Max JD<br/>SKD
| difficulty =  
| difficulty = {{clr|7|Medium}}
| notes =  
| notes =  
| combofile =
| combofile = TBA
| video = TBA
 
}}
}}
|}
|}

Revision as of 22:30, 19 December 2022

Notation Help
Disclaimer: Combos are written by various writers, so notation may differ slightly from this notation.

For more information, see Cam's Notation and Input Primer

X+Y Buttons "X" and "Y" must be input simultaneously.
X/Y Input "X" or "Y" can be used.
> Indicates a link. For example, Oleander 6C > 5A is a link.
dl.X There should be delay before inputting "X".
W.X Shanty specific, normals pressed during Wall mode.
j.X Button "X" is input while jumping or in the air.
iad An instant airdash, done by pressing 9 then 6, or 6 then 6 if already in the air.
jc Jump cancel the previous action.
shjc Shorthop jump cancel the previous action. Applicable to Arizona, Paprika, Shanty, and Texas.
djc Double jump cancel the previous action. Specific to Oleander.
md.X Perform a micro-dash before performing "X".
tk.X Indicates the motion "X" is input immediately after leaving the ground. Stands for tiger knee.
k.xx Kara cancel, or cancelling into another move during startup of the initial move.
(X) Input "X" is optional. Typically the combo will be easier if omitted.
[X] Input "X" is held down. Also can be known as "Increase" or "IC" for short. Depending on the character, this can indicate that this button is held down and not released until indicated by the release notation.
]X[ Input "X" is released. Will only appear if a button is previously held down.
{X} Button "X" should only be held down briefly to partially charge the attack, instead of the full increased version.
X(#) Attack "X" should only hit # of times.
X~Y This notation has two meanings.
  1. Use attack "X" with "Y" follow-up input.
  2. Input "X" then within a few frames, input "Y". Usually used for option selects.
CH The first attack must be Counter Hit.
AA The attack must be an Anti-Air.

Getting Started

How to use .TFHC Files

In one of the following tables, you can download a .tfhc file. This is a combo trial you can place into your game through Documents/My Games/Them's Fightin' Herds/combo. If you do not have a combo folder in the TFH game folder, create one. The file can then be accessed in-game through Practice mode. Once the practice fight is launched, go to the pause menu, and go to Combo Training > Combo Recording > Load Combo.

Console versions of TFH currently do not support combo file sharing, but you can still make your own locally. Due to this, video examples are, or will be included.

Combo Theory

Enders

Combos

A Starters

Notation Damage Meter Gain Location Knockdown Difficulty Notes Combo File Video
2A 2BB 5C 2C xx 22X > 2D

806

Anywhere

HKD

Easy

Your most Reliable way to guarantee both a HKD and one stock of magic.

{{{video}}}

(j.B/j.C) 2A/5A 5B 5C 3C (jc) j.A j.B j.C > 5B 2C xx 22X > 2D

1039 - 1499

Anywhere

SKD

Easy

Easy magic-series BnB that does decent damage for how simple it is. End with Lv1 for a Hard Knockdown.

{{{video}}}

B Starters

Notation Damage Meter Gain Location Knockdown Difficulty Notes Combo File Video

{{{video}}}

C Starters

Notation Damage Meter Gain Location Knockdown Difficulty Notes Combo File Video
5C 3C jc j.A j.B 5C b5D [4]6X~C 5C 2C 22X b2D [4]6X~B 5C 2C 3C tk.236XX

2638

TBA

Midscreen Only

Max JD
SKD

Medium

TBA

TBA

Anti-Air Starters

Notation Damage Meter Gain Location Knockdown Difficulty Notes Combo File Video

6A 5C b5D [4]6X~C 5B 5C b5D b2D [4]6X~B 5C 2C 5DD

1627

TBA

Midscreen Only

Max JD
SKD

Medium

TBA

TBA

Special Starters

Notation Damage Meter Gain Location Knockdown Difficulty Notes Combo File Video

{{{video}}}

Magic Starters

Notation Damage Meter Gain Location Knockdown Difficulty Notes Combo File Video

{{{video}}}


General
Controls
FAQ
Glossary
HUD
Links
System
Characters
Arizona
Oleander
Paprika
Pom
Tianhuo
Velvet
Shanty
Texas
Stronghoof
Nidra
Baihe
Predators
Huggles
Events