Avengers in Galactic Storm/Crystal: Difference between revisions
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{{Aigs Character Intro|char=Crystal|short=CR|sub=0|content= | {{Aigs Character Intro|char=Crystal|short=CR|sub=0|content= | ||
==Story== | ==Story== | ||
Crystal is the codename of the Avenger '''Crystalia Amaquelin'''. She is princess of the Inhumans, a race genetically-engineered by the Kree using humans from the Stone Age. However, the Kree abandoned the Inhumans after a prophecy predicted that their experiments would destroy the Supreme Inteligence. In a cruel twist of fate, abandoning the Inhumans instead of destroying them is what lead to Crystal joining Operation: Galactic Storm. As a part of the team lead by Captain America, she now flies to the Kree Homeworld, with the goal of taking down the Supree Intelligence. | Crystal is the codename of the Avenger '''Crystalia Amaquelin'''. She is princess of the Inhumans, a race genetically-engineered by the Kree using humans from the Stone Age. However, the Kree abandoned the Inhumans after a prophecy predicted that their experiments would destroy the Supreme Inteligence. In a cruel twist of fate, abandoning the Inhumans instead of destroying them is what lead to Crystal joining Operation: Galactic Storm. As a part of the team lead by Captain America, she now flies to Hala, the Kree Homeworld, with the goal of taking down the Supree Intelligence. | ||
==Gameplay== | ==Gameplay== | ||
Able to control earth, wind, fire, and water, Crystal is a very powerful master of all trades. She can play a solid zoning game using her fireballs and meteors, or she can rush down using her powerful frame-traps and fast, advantageous normals. Once she has scored a corner knockdown or stun, she can get an infinite OTG using her Earthquake special move, winning the round. This has a high executional requirement, but it enables her to score a round off a single interaction when she has meter to call assist. | Able to control earth, wind, fire, and water, Crystal is a very powerful master of all trades. She can play a solid zoning game using her fireballs and meteors, or she can rush down using her powerful frame-traps and fast, advantageous normals. Once she has scored a corner knockdown or stun, she can get an infinite OTG using her Earthquake special move, winning the round. This has a high executional requirement, but it enables her to score a round off a single interaction when she has meter to call assist. |