Under Night In-Birth/UNI2: Difference between revisions

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| website      = [https://www.arcsystemworks.jp/uni2celes/ Official Website]
| website      = [https://www.arcsystemworks.jp/uni2celes/ Official Website]
| netcode      = Rollback Netcode
| netcode      = Rollback Netcode
| netcode2    = Ranked Matchmatching
| netcode3    = Player Lobbies
| resources    =  
| resources    =  
| community    =  
| community    = [https://discord.com/invite/xF5MFcU Discord Server]
| community2  = [https://www.reddit.com/r/UnderNightInBirth/ Subreddit]
| community3  = [https://in-birth.fandom.com/wiki/Under_Night_In-Birth_Wiki In-birth Wikia]
}}
}}



Revision as of 20:08, 14 January 2024

Under Night In-Birth II Sys:Celes
(UNI2)
UNI2 Poster.jpg
Developers

French-Bread

Publishers

Arc System Works

Systems

Playstation 5

Playstation 4
Nintendo Switch
PC
Official Websites

Official Website

Online Play

Rollback Netcode

Ranked Matchmatching
Player Lobbies
Community Channels

Discord Server

Subreddit
In-birth Wikia

UNDER NIGHT IN-BIRTH II Sys:Celes is the sequel to Under Night In-Birth Exe:Late[cl-r] and the conclusion to the Exe:Late saga. It is being developed by French-Bread and published by Arc System Works worldwide. UNI 2 will be released January 25th, 2024 for Playstation 5, Playstation 4, Nintendo Switch, and PC.

UNI 2 will overhaul the game's systems and adds 3 new characters to the base roster: Kaguya, Tsurugi, and Kuon. 3 additional characters will be added as part of UNI 2 first season's pass.


20% complete
Page Completed To-do %
Main Page
  • Main page established.
  • Update description with more details
  • Add trailers
2/5
Controls 5/5
FAQ
  • Update to UNI2
  • Is close to exhaustive
4/5
Glossary
  • Reformatting
0/5
HUD 1/1
Strategy
  • Update current numbers for UNI2
  • Include new UNI2 mechanics
  • Character-specific options
1/5
Patch Notes
  • Added patch notes up to 1.03
  • Update to patch 1.05
5/5
System Pages
  • Check and add info
0/6
Character Pages
  • Pages for all characters created
  • Preliminary data gathering started
  • Fill in data for each character
  • Add images for new moves
  • Get hitboxes if possible
  • Maintain character subpages (Strategy, Combos, Data)
0/24


Starter and Resources
Getting Started
FAQ
Controls
HUD & UI
Strategy
Frame Data
Glossary
Resources and Links
Patch Notes
Mechanics
Movement
Offense
Defense
Gauges
Damage and Combo System
Attack Attributes
Characters