Them's Fightin' Herds/Paprika: Difference between revisions
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Tim mcgraw (talk | contribs) (Added descriptions to magic system) |
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|Ground Juggle Decay= | |Ground Juggle Decay= | ||
|Air Juggle Decay= | |Air Juggle Decay= | ||
|description= | |description=Paprika pulls out a random gift and throws it at the opponent as a projectile. Two of the three possible gifts, the apple and broccoli, will fall to the ground on block/hit or after reaching the end of their normal trajectory (or a wall), and can then be eaten for health or meter gain when a player presses A while standing close enough to them. | ||
'''Apple''': Regenerates health.<br /> | |||
'''Broccoli''': Grants meter. | |||
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|Air Juggle Decay= | |Air Juggle Decay= | ||
|description= | |description=One of Paprika's three lows. Paprika pulls out a cinnamon roll, boops it with her nose, and then lets it drop to the floor where it begins to slowly roll across the screen. It stops and disappears once it hits the opponent or if Paprika is hit, but otherwise will continue on its path until it rolls off-screen. | ||
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|Ground Juggle Decay= | |Ground Juggle Decay= | ||
|Air Juggle Decay= | |Air Juggle Decay= | ||
|description= | |description=Similar to Paprika's 5D, but instead of throwing the gift forward, Paprika throws it up in the air. | ||
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|Ground Juggle Decay= | |Ground Juggle Decay= | ||
|Air Juggle Decay= | |Air Juggle Decay= | ||
|description= | |description=A version of 5D but without the RNG element, 236D pulls out a flower pot and throws it at the opponent as a projectile. | ||
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|Ground Juggle Decay= | |Ground Juggle Decay= | ||
|Air Juggle Decay= | |Air Juggle Decay= | ||
|description= | |description=A version of 5D but with more control over the RNG, 214D pulls out an edible gift (apple or broccoli) and throws it at the opponent as a projectile. | ||
}} | }} | ||
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Revision as of 18:51, 24 July 2019
File:TFH Paprika Art.png Character
Profile
Name: Paprika
Species: Alpaca
Stages: Alpake Highlands, Now Extra Depressing
Voice Actor: Marieve Herington
Gameplan
Movement Options
Shorthops,A forward and backward run, Super jump, Zippy Teleports.
Normal Moves
5A
5A Tag, You're it! No tag backs. Tag, You're it! No tag backs.
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5A
6A "Mwha!" "Mwha!"
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5B
5B And how do you do? And how do you do?
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5C
5C Eyes up here. Eyes up here.
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2A
2A Got your toes! Got your toes!
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2B
2B Paprika used Lick! Its super affectionate! Paprika used Lick! Its super affectionate!
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2C
2C
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3C
3C AACHOO! AACHOO!
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6A
6CCC
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j.A
j.A
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j.B
j.B
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j.C
j.C Floofnado! Floofnado!
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Special Moves
Special Name 1
Cartwheels
[4]6A/B/C |
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Zippy Teleports
[6]4A/B/C/D |
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Kiss!
623A/B/C |
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Super
Smother
214/236XX |
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Follow Up
Picnic Basket
22XX |
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Throws
Forward Throw
Forward Throw
B+C / 6B+C |
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Back Throw
Back Throw
4B+C |
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Air Throw
Air Throw
j.B+C |
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Magic
How the magic system works followed by the moves that affect it for each character. Add sections as needed.
5D
Gift toss
5D |
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Cinnamon Roll
4D |
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Up throw Gift toss
2D |
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Inedible Gift toss
236D |
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Edible Gift toss
214D |
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Combos
General
Midscreen
Corner
Links