Under Night In-Birth/UNIST/Mika: Difference between revisions
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|Old Version=UNIST | |||
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<div style="float:right; overflow:hidden; width:200px; height:500px; border:1px solid; margin-left:8px"><span style="margin-left:-130px">[[File:Profile-mika.png|x500px]]</span></div> | |||
= | {{QuotationBox | margin = left | fontsize=0.8 | | ||
She comes. Escaping from her tedious routine. Surpassing fetters.<br/> | She comes. Escaping from her tedious routine. Surpassing fetters.<br/> | ||
Across the sky. Swim the ocean. Climbs mountains. Finally arrives this place<br/> | Across the sky. Swim the ocean. Climbs mountains. Finally arrives this place<br/> | ||
Never to lose the beloved friend again. Walks with her inbent wish.<br/> | Never to lose the beloved friend again. Walks with her inbent wish.<br/> | ||
With her desire charged in the fist. She exerts everything. To somewhere very far.< | With her desire charged in the fist. She exerts everything. To somewhere very far. | ||
}} | |||
<div style="overflow:auto"><span style="float:left; padding-top:5px; padding-right:8px; padding-bottom:5px">{{TOClimit|2}}</span> | |||
==Story== | ==Story== | ||
<!--From official profile, which is linked on Fandom Wiki--> | |||
Mika is a member of the Licht Kreis and has been trying to find her longtime friend, Orie. She is ranked within Licht Kreis as the "Tenth Executor", which is quite deceptive, as her powers are comparable to the Crimson Knight's. She wears "Pachelbel Cannon" over her arms, a pair of legendary gauntlets of formidable size and weight, which offer an unprecedented amount of power and defense. She enters the Hollow Night to save her friend, but whether she helps or ends up causing trouble is another story... | |||
{{QuotationBox | margin = right | fontsize=1em | | |||
Just wait, Orie! No matter where you are,<br> | |||
I'm gonna find and save you! | |||
}}</div> | |||
<div style="clear:both"></div> | |||
' | |||
==Gameplay== | ==Gameplay== | ||
<!--A short 1-2 paragraph summary of the character's gameplay style catered for new players. For more detailed information, use Strategy subpage--> | |||
[[#External Links | From burgertime's Mika Primer]] | |||
{{ProConTable | |||
|pros= | |||
*Several gimmicky but strong options for approaching the opponent. | |||
*Fast normals for their range and great run speed. | |||
*623X series is probably the best air control move in the game, especially when combined with EX missile. | |||
*Lots of ways to reset pressure when she’s in. | |||
*Huge amount of mixup options give her a strong mixup game. | |||
*Shielding has increased risk against her due to 214X. | |||
*OS’s have increased risk against her due to 5B > 214A. | |||
|cons= | |||
*0 Low commitment long range options. | |||
*Worse than expected hitbox/hurtbox on approaching specials 623X especially. | |||
*Mediocre damage for her playstyle (high risk, low reward). | |||
}} | }} | ||
{{Navigation-UNI}} | |||
==Character Stats== | |||
{| class="wikitable" | |||
! style="width:120px" | Health | |||
|- | |||
| <section begin=Health />10700<section end=Health/> | |||
|} | |||
{ | {| class="wikitable" | ||
| | ! style="width:120px" | Forward Walk Speed | ||
| | ! style="width:120px" | Backward Walk Speed | ||
| | ! style="width:120px" | Jump Startup | ||
| | ! style="width:120px" | Jump Duration | ||
|- | |||
| <section begin=Forward Walk Speed />1200<section end=Forward Walk Speed/> | |||
| <section begin=Backward Walk Speed />-900<section end=Backward Walk Speed/> | |||
| <section begin=Jump Startup />4<section end=Jump Startup/> | |||
| <section begin=Jump Duration />40<section end=Jump Duration/> | |||
|} | |||
{| class="wikitable" | |||
{ | ! style="width:120px" | Dash Startup | ||
| | ! style="width:120px" | Initial Dash Speed | ||
| | ! style="width:120px" | Dash Acceleration | ||
| | ! style="width:120px" | Max Dash Speed | ||
| | |- | ||
| <section begin=Dash Startup />4<section end=Dash Startup/> | |||
| <section begin=Initial Dash Speed />2500<section end=Initial Dash Speed/> | |||
| <section begin=Dash Acceleration />150<section end=Dash Acceleration/> | |||
| <section begin=Max Dash Speed />4000<section end=Max Dash Speed/> | |||
|} | |||
{| class="wikitable" | |||
! style="width:120px" | Backdash Startup | |||
! style="width:120px" | Backdash Duration | |||
! style="width:120px" | Backdash Distance | |||
! style="width:120px" | Backdash Invul | |||
|- | |||
| <section begin=Backdash Startup />4<section end=Backdash Startup/> | |||
| <section begin=Backdash Duration />30<section end=Backdash Duration/> | |||
| <section begin=Backdash Distance />-51480<section end=Backdash Distance/> | |||
| <section begin=Backdash Invul />1~8 {{Property-UNI|Full}}<br>9~10 {{Property-UNI|Throw}}<section end=Backdash Invul/> | |||
|} | |||
===Unique Trait=== | |||
<section begin=Unique Trait/>*Certain moves destory projectiles.<section end=Unique Trait/> | |||
===Vorpal Trait=== | |||
<section begin=Vorpal Trait/>*None. XD<section end=Vorpal Trait/> | |||
{{ | {{WIP|section=Mika's Frame Data|info=Descriptions and properties are still being updated.}} | ||
| | |||
}} | |||
{{AttackData-UNI/Infobox}} | |||
{{ | ==Normal Moves== | ||
|image= | =====<font style="visibility:hidden; float:right">5A</font>===== | ||
|caption= | {{MoveData | ||
|name = | |||
|data= | |subtitle= | ||
{{ | |input =5A | ||
|image =UNI_Mika_5A.png | |||
|caption = | |||
|data = | |||
|startup= | {{AttackData-UNI | ||
|version = | |||
|subtitle = | |||
|damage =190 | |||
|mindamage = | |||
|guard ={{Property-UNI|mid}} | |||
}} | |cancel ={{Property-UNI|N}}, {{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | ||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =5 | |||
|active =2 | |||
|recovery =12 | |||
|landing = | |||
|overall =18 | |||
|frameAdv =-1 | |||
|invul = | |||
|description=Mika pimp slaps the opponent with her massive gauntlet. Has good range for it's fast startup, and it's advantage makes it good for tick throws. Very useful in reverse beats. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">5B</font>===== | |||
{{ | {{MoveData | ||
|image= | |name = | ||
|caption= | |subtitle= | ||
|input =5B | |||
|data= | |image =UNI_Mika_5B.png | ||
{{ | |caption = | ||
|data = | |||
{{AttackData-UNI | |||
|version = | |||
|startup= | |subtitle = | ||
|damage =510 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} | |||
|cancel ={{Property-UNI|N}}, {{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =7 | |||
|active =5 | |||
|recovery =16 | |||
|landing = | |||
|overall =27 | |||
|frameAdv =-5 | |||
|invul = | |||
|description=Mika pushes forward fist first. Range isn't steller on it's own but can cancel into 5BB on hit, block, or whiff for a longer poke. If canceled into a whiffed A normal it becomes -3. | |||
}} | |||
}} | }} | ||
{{ | =====<font style="visibility:hidden; float:right">5BB</font>===== | ||
|image= | {{MoveData | ||
|caption= | |name = | ||
|subtitle= | |||
|data= | |input =5BB | ||
{{ | |image =UNI_Mika_5BB.png | ||
|caption = | |||
|data = | |||
{{AttackData-UNI | |||
|startup= | |version = | ||
|subtitle = | |||
|damage =790 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}}, {{Property-UNI|Air}} | |||
|cancel ={{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
}} | |property = | ||
|cost = | |||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Projectile}} | |||
<!------------> | |||
|startup =16 | |||
|active =4 | |||
|recovery =28 | |||
|landing = | |||
|overall =47 | |||
|frameAdv =-14~-12 | |||
|invul =3~19 {{Property-UNI|Null Projectile}} | |||
|description=Giant explosion fist. can be used to frame trap opponents. | |||
Destroys projectiles immediately, can be canceled as soon as projectile is destroyed. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">5C</font>===== | |||
{{ | {{MoveData | ||
|image= | |name = | ||
|caption= | |subtitle= | ||
| | |input =5C | ||
|data= | |image =UNI_Mika_5C.png | ||
{{ | |caption =Normal | ||
|image2 =UNI_Mika_IC_5C.png | |||
|caption2=Increase | |||
|guard= | |data = | ||
|startup= | {{AttackData-UNI | ||
|version =5C | |||
|subtitle =Normal | |||
|damage =710 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} | |||
}} | |cancel ={{Property-UNI|N}}, {{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | ||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =11 | |||
|active =3 | |||
|recovery =19 | |||
|landing = | |||
|overall =32 | |||
|frameAdv =-4 | |||
|invul = | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version =5[C] | |||
|subtitle =Increase | |||
|damage =780 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} | |||
|cancel ={{Property-UNI|N}}, {{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =21 | |||
|active =4 | |||
|recovery =23 | |||
|landing = | |||
|overall =47 | |||
|frameAdv =-1 | |||
|invul = | |||
|description=Mika slams her fist down. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">2A</font>===== | |||
{{ | {{MoveData | ||
|image= | |name = | ||
|caption= | |subtitle= | ||
|input =2A | |||
|data= | |image =UNI_Mika_2A.png | ||
{{ | |caption = | ||
|data = | |||
{{AttackData-UNI | |||
|version = | |||
|startup= | |subtitle = | ||
|damage =180 | |||
|mindamage = | |||
|guard ={{Property-UNI|Low}} | |||
|cancel ={{Property-UNI|N}}, {{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
}} | |cost = | ||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =5 | |||
|active =2 | |||
|recovery =12 | |||
|landing = | |||
|overall =18 | |||
|frameAdv =-1 | |||
|invul = | |||
|description=Super fast low, great for pressure starters and empty jump mix ups. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">2B</font>===== | |||
{{ | {{MoveData | ||
|image= | |name = | ||
|caption= | |subtitle= | ||
|input =2B | |||
|data= | |image =UNI_Mika_2B.png | ||
{{ | |caption = | ||
|data = | |||
{{AttackData-UNI | |||
|version = | |||
|startup= | |subtitle = | ||
|damage =480 | |||
|mindamage = | |||
|guard ={{Property-UNI|Low}} | |||
|cancel ={{Property-UNI|N}}, {{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
}} | |cost = | ||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Foot}} | |||
<!------------> | |||
|startup =7 | |||
|active =5 | |||
|recovery =15 | |||
|landing = | |||
|overall =26 | |||
|frameAdv =-4 | |||
|invul = | |||
|description=Low poke. Not too much range, but a decent hitbox. Used more as combo filler than anything else. | |||
}} | |||
}} | }} | ||
== | =====<font style="visibility:hidden; float:right">2C</font>===== | ||
{{ | {{MoveData | ||
|image= | |name = | ||
|caption= | |subtitle= | ||
|input =2C | |||
|data= | |image =UNI_Mika_2C.png | ||
{{ | |caption = | ||
|data = | |||
{{AttackData-UNI | |||
|version = | |||
|startup= | |subtitle = | ||
|damage =620 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} | |||
|cancel ={{Property-UNI|N}}, {{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
}} | |cost = | ||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =13 | |||
|active =3 | |||
|recovery =20 | |||
|landing = | |||
|overall =35 | |||
|frameAdv =-5 | |||
|invul = | |||
|description=Has Mika's characteristic short range. Good low in pressure and starts good damage. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">j.A</font>===== | |||
{{ | {{MoveData | ||
|image= | |name = | ||
|caption= | |subtitle= | ||
|input =j.A | |||
|data= | |image =UNI_Mika j.A.png | ||
{{ | |caption = | ||
|data = | |||
{{AttackData-UNI | |||
|version = | |||
|startup= | |subtitle = | ||
|damage =150 | |||
|mindamage = | |||
|guard ={{Property-UNI|High}}, {{Property-UNI|Air Shield}} | |||
|cancel ={{Property-UNI|N}}, {{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Head}} | |||
}} | <!------------> | ||
|startup =7 | |||
|active =3 | |||
|recovery =14 | |||
|landing =2 | |||
|overall =23 | |||
|frameAdv =Varies | |||
|invul = | |||
|description=Fast air to air normal. Mostly used to get to j.AA. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">j.AA</font>===== | |||
{{ | {{MoveData | ||
|image= | |name = | ||
|caption= | |subtitle= | ||
|input =j.AA | |||
|data= | |image =UNI_Mika_j.AA.png | ||
{{ | |caption = | ||
|data = | |||
{{AttackData-UNI | |||
|version = | |||
|startup= | |subtitle = | ||
|damage =719 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}}, {{Property-UNI|Air Shield}} | |||
|cancel ={{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Head}} | |||
}} | <!------------> | ||
|startup =5 | |||
|active =2, (4), 2, (2), 2, (4), 3 | |||
|recovery =15 | |||
|landing =2 | |||
|overall =38 | |||
|frameAdv =Varies | |||
|invul = | |||
|description=Staple combo button and extension. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">j.B</font>===== | |||
{{ | {{MoveData | ||
| | |name = | ||
| | |subtitle= | ||
| | |input =j.B | ||
|data= | |image =UNI_Mika_j.B.png | ||
{{ | |caption = | ||
|data = | |||
{{AttackData-UNI | |||
|version = | |||
|startup=5 | |subtitle = | ||
|damage =450 | |||
|mindamage = | |||
|guard ={{Property-UNI|High}}, {{Property-UNI|Air Shield}} | |||
|cancel ={{Property-UNI|N}}, {{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
}} | |cost = | ||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Head}} | |||
<!------------> | |||
|startup =8 | |||
|active =5 | |||
|recovery =15 | |||
|landing =3 | |||
|overall =27 | |||
|frameAdv =Varies | |||
|invul = | |||
|description=Quick air to ground normal. | |||
}} | |||
}} | }} | ||
== | =====<font style="visibility:hidden; float:right">j.C</font>===== | ||
{{ | {{MoveData | ||
|image= | |name = | ||
|caption= | |subtitle= | ||
| | |input =j.C | ||
|data= | |image =UNI_Mika_j.C.png | ||
{{ | |caption =Normal | ||
|image2 =UNI_Mika_IC_j.C.png | |||
|caption2=Increase | |||
|guard= | |data = | ||
|startup= | {{AttackData-UNI | ||
|version =j.C | |||
|subtitle =Normal | |||
|damage =620 | |||
|mindamage = | |||
|guard ={{Property-UNI|High}}, {{Property-UNI|Air Shield}} | |||
}} | |cancel ={{Property-UNI|N}}, {{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | ||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Head}} | |||
<!------------> | |||
|startup =12 | |||
|active =4 | |||
|recovery =18 | |||
|landing =4 | |||
|overall =33 | |||
|frameAdv =Varies | |||
|invul = | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version =j.[C] | |||
|subtitle =Increase | |||
|damage =780 | |||
|mindamage = | |||
|guard ={{Property-UNI|High}}, {{Property-UNI|Air Shield}} | |||
|cancel ={{Property-UNI|N}}, {{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property ={{Property-UNI|Knockdown}} | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Head}} | |||
<!------------> | |||
|startup =19 | |||
|active =4 | |||
|recovery =20 | |||
|landing =4 | |||
|overall =42 | |||
|frameAdv =Varies | |||
|invul = | |||
|description=Mika slams her fist slam downward. | |||
*Staple assault starter. | |||
*Increase version blasts energy downward and changes her air momentum slightly. | |||
}} | |||
}} | }} | ||
===Command Normals=== | |||
{{ | =====<font style="visibility:hidden; float:right">3B</font>===== | ||
|image= | {{MoveData | ||
|caption= | |name = | ||
|subtitle= | |||
|data= | |input =3B | ||
{{ | |image =UNI_Mika_3B.png | ||
|caption = | |||
|data = | |||
{{AttackData-UNI | |||
|startup= | |version = | ||
|subtitle = | |||
|damage =650 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} | |||
|cancel ={{Property-UNI|SP}}, {{Property-UNI|EX|whiff}}, {{Property-UNI|CS|whiff}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =13 | |||
|active =11 | |||
|recovery =12 | |||
|landing = | |||
|overall =35 | |||
|frameAdv =-7~+2 | |||
|invul =10~21 {{Property-UNI|Foot}} | |||
|description=Jumping attack that goes over lows. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">3C</font>===== | |||
}} | {{MoveData | ||
|name = | |||
|subtitle= | |||
|input =3C | |||
|image =UNI_Mika_3C.png | |||
|caption = | |||
|data = | |||
{{AttackData-UNI | |||
|version = | |||
|subtitle = | |||
|damage =612 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} | |||
|cancel ={{Property-UNI|N}}, {{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =9 | |||
|active =2 | |||
|recovery =22 | |||
|landing = | |||
|overall =32 | |||
|frameAdv =-6 | |||
|invul =7~10 {{Property-UNI|Head}} | |||
|description=Staple combo button and extension. | |||
}} | |||
}} | }} | ||
===Dash Moves=== | |||
{{ | =====<font style="visibility:hidden; float:right">66B</font>===== | ||
|image= | {{MoveData | ||
|caption= | |name = | ||
| | |subtitle= | ||
| | |input =66B | ||
| | |image =UNI_Mika_66B.png | ||
|caption = | |||
|data = | |||
{{AttackData-UNI | |||
|version = | |||
|startup= | |subtitle = | ||
|damage =280, 250<br>(707 2-hit) | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} first hit, {{Property-UNI|Low}} second hit | |||
|cancel ={{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Foot}} | |||
}} | <!------------> | ||
|startup =8<br>[15 second hit] | |||
|active =8, 11 | |||
|recovery =15 | |||
|landing = | |||
|overall =41 | |||
|frameAdv =-7~+4 | |||
|invul = | |||
|description=Mika sliding tackle. Hits low and has a good amount of range. Mostly used to combo into Mika's Cannon. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">66C</font>===== | |||
{{ | {{MoveData | ||
| | |name = | ||
| | |subtitle= | ||
| | |input =66C | ||
| | |image =UNI_Mika_66C.png | ||
|data= | |caption = | ||
{{ | |data = | ||
{{AttackData-UNI | |||
|version = | |||
|subtitle = | |||
|startup= | |damage =980 | ||
|mindamage = | |||
|guard ={{Property-UNI|High}} | |||
|cancel ={{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
|cost = | |||
}} | |attribute ={{Property-UNI|Strike}} | ||
<!------------> | |||
|startup =26 | |||
|active =6 | |||
|recovery =34 | |||
|landing = | |||
|overall =65 | |||
|frameAdv =-9~-8 | |||
|invul =8~31 {{Property-UNI|Foot}} | |||
|description=Over head dropkick. | |||
}} | |||
}} | }} | ||
==Universal Mechanics== | |||
{{ | ===Force Function=== | ||
|image= | {{MoveData | ||
|caption= | |name =Mika's Crash | ||
| | |subtitle=ミカちゃんクラッシュ | ||
| | |input =B+C | ||
| | |image =UNI_Mika_B+C.png | ||
{{ | |caption = | ||
|damage= | |data = | ||
{{AttackData-UNI | |||
|guard= | |version =B+C | ||
|startup=29 | |subtitle =Normal | ||
|damage =855 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} | |||
|cancel ={{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
}} | |cost =1.0~1.9 {{Property-UNI|GRD}}<br>[0.5 during Vorpal] | ||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =21 | |||
|active =9 | |||
|recovery =49 | |||
|landing = | |||
|overall =78 | |||
|frameAdv =-23 | |||
|invul =1~4 {{Property-UNI|Throw}} | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version =[B+C] | |||
|subtitle =Increase | |||
|damage =1222 | |||
|mindamage = | |||
|guard ={{Property-UNI|High}} | |||
|cancel ={{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
|cost =1.0~1.9 {{Property-UNI|GRD}}<br>[0.5 during Vorpal] | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =29 | |||
|active =8 | |||
|recovery =49 | |||
|landing = | |||
|overall =85 | |||
|frameAdv =-23 | |||
|invul =1~4 {{Property-UNI|Throw}} | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version =j.B+C | |||
|subtitle =Aerial | |||
|damage =855 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} | |||
|cancel ={{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
|cost =1.0~1.9 {{Property-UNI|GRD}}<br>[0.5 during Vorpal] | |||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Head}} | |||
<!------------> | |||
|startup =15 | |||
|active =Until Land+6 | |||
|recovery =57 | |||
|landing = | |||
|overall =Varies | |||
|frameAdv =-31 | |||
|invul = | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version =j.[B+C] | |||
|subtitle =Vorpal | |||
|damage =1222 | |||
|mindamage = | |||
|guard ={{Property-UNI|High}} | |||
|cancel ={{Property-UNI|SP}}, {{Property-UNI|EX}}, {{Property-UNI|CS}} | |||
|property = | |||
|cost =1.0~1.9 {{Property-UNI|GRD}}<br>[0.5 during Vorpal] | |||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Head}} | |||
<!------------> | |||
|startup =29 | |||
|active =Until Land+6 | |||
|recovery =57 | |||
|landing = | |||
|overall =Varies | |||
|frameAdv =-31 | |||
|invul = | |||
|description=Mika rises slightly in the air, and comes crashing diagonally toward the ground. | |||
*Increase versions are {{Property-UNI|High}} | |||
}} | |||
}} | }} | ||
===<font style="visibility:hidden; float:right">Throw</font>=== | |||
{{ | {{MoveData | ||
| | |name =Throw | ||
| | |subtitle= | ||
| | |input =A+D | ||
| | |image =UNI_Mika_A+D.png | ||
|data= | |caption = | ||
{{ | |data = | ||
{{AttackData-UNI | |||
|version = | |||
|subtitle = | |||
|startup=4 | |damage =1720 | ||
|mindamage = | |||
|guard ={{Property-UNI|Unblockable}} | |||
|cancel = | |||
|property ={{Property-UNI|Knockdown}} | |||
|cost = | |||
}} | |attribute ={{Property-UNI|Throw}} | ||
<!------------> | |||
|startup =4 | |||
|active =1 | |||
|recovery =22 | |||
|landing = | |||
|overall =26 | |||
|frameAdv =+13 (hit) | |||
|invul = | |||
|description=Mika grabs the opponent, leaps into the air, and slams them into the ground. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Guard Thrust</font>===== | |||
{{AttackData-UNI/Guard Thrust | |||
|image =UNI_Mika_214D.png | |||
|description= | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Veil Off</font>===== | |||
{{AttackData-UNI/Veil Off | |||
|image =UNI_Mika_A+B+C.png | |||
|description = | |||
|cvodescription= | |||
}} | }} | ||
==Special Moves== | ==Special Moves== | ||
{{ | =====<font style="visibility:hidden; float:right">Mika's Missle</font>===== | ||
|name=Mika's | {{MoveData | ||
|input=236X | |name =Mika's Missle | ||
|image= | |subtitle=ミカちゃんミサイル | ||
|image2= | |input =236X | ||
| | |image =UNI_Mika_236X.png | ||
|data= | |caption =A/C Version | ||
{{ | |image2 =UNI_Mika_236B.png | ||
|caption2=B Version | |||
|image3 =UNI_Mika_j.236B.png | |||
|caption3=Aerial B Version | |||
|data = | |||
|startup=16 | {{AttackData-UNI | ||
|version =236A | |||
|subtitle =Forward | |||
|damage =750 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}}, {{Property-UNI|Air}} | |||
}} | |cancel ={{Property-UNI|CS}} | ||
{{ | |property = | ||
|cost = | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =16 | |||
|startup=13 | |active =20 | ||
|recovery =14 | |||
|landing = | |||
|overall =49 | |||
|frameAdv =-12~+7 | |||
|invul = | |||
}} | |description= | ||
{{ | }} | ||
{{AttackData-UNI | |||
|version =236B | |||
|subtitle =Upward | |||
|damage =750 | |||
|startup=1+4 | |mindamage = | ||
|guard ={{Property-UNI|Mid}}, {{Property-UNI|Air}} | |||
|cancel ={{Property-UNI|CS}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =13 | |||
}} | |active =16 | ||
}} | |recovery =4 | ||
|landing =9 | |||
|overall =32 | |||
{{ | |frameAdv =-2 | ||
| | |invul = | ||
|description= | |||
| | }} | ||
| | {{AttackData-UNI | ||
| | |version =236C | ||
| | |subtitle =EX Forward | ||
| | |damage =800 | ||
{{ | |mindamage = | ||
|guard ={{Property-UNI|Mid}}, {{Property-UNI|Air}} | |||
|cancel ={{Property-UNI|CS}} | |||
| | |property = | ||
|cost =100 {{Property-UNI|EXS}} | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =1+4 | |||
|active =20 | |||
|recovery =17 | |||
|landing = | |||
}} | |overall =41 | ||
{{ | |frameAdv =-15~+3 | ||
|invul =1~3 {{Property-UNI|Throw}} | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version =j.236A | |||
|subtitle =Aerial Forward | |||
|damage =750 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}}, {{Property-UNI|Air}} | |||
|cancel ={{Property-UNI|CS}} | |||
}} | |property = | ||
{{ | |cost = | ||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Dive}} | |||
<!------------> | |||
|startup =16 | |||
|active =20 | |||
|recovery = | |||
|landing =16 | |||
|overall =Varies | |||
|frameAdv =-26~-7 | |||
|invul = | |||
|description= | |||
}} | }} | ||
{{AttackData-UNI | |||
|version =j.236B | |||
|subtitle =Aerial Downward | |||
{{ | |damage =750 | ||
| | |mindamage = | ||
| | |guard ={{Property-UNI|Mid}}, {{Property-UNI|Air}} | ||
| | |cancel ={{Property-UNI|CS}} | ||
| | |property = | ||
| | |cost = | ||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Dive}} | |||
<!------------> | |||
|startup =16 | |||
| | |active =16 | ||
|recovery = | |||
|landing =16 | |||
|overall =Varies | |||
|frameAdv =-2 | |||
|invul = | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version =j.236C | |||
|subtitle =EX Forward | |||
|damage =800 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}}, {{Property-UNI|Air}} | |||
|cancel ={{Property-UNI|CS}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Dive}} | |||
<!------------> | |||
|startup =1+4 | |||
|active =20 | |||
|recovery = | |||
|landing =13 | |||
|overall =Varies | |||
|frameAdv =-19~-2 | |||
|invul = | |||
|description=Mika boosts herself forward and headbutts the opponent. | |||
*At any point, an additional direction and attack input will change the direction for another attack. | |||
*A/C versions travel horizontally forward. | |||
*B versions travel diagonally. | |||
**Ground version goes up, while air version goes down. | |||
*C version travels further and allows for up to 3 follow-up attacks, instead of just 1. | |||
}} | |||
}} | }} | ||
''Air | =====<font style="visibility:hidden; float:right">Mika's Homing Missle</font>===== | ||
{{MoveData | |||
|name =Mika's Homing Missle | |||
|subtitle=ミカちゃん追撃ミサイル | |||
|input =236X~X | |||
|image =UNI_Mika_236X.png | |||
|caption = | |||
|data = | |||
{{AttackData-UNI | |||
|version =236X~X | |||
|subtitle =Normal | |||
|damage =750 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}}, {{Property-UNI|Air}} | |||
|cancel ={{Property-UNI|CS}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Dive}} | |||
<!------------> | |||
|startup =8: 9<br>Other: 12 | |||
|active =8: 10<br>7/9: 12<br>4/1/2/3/6:16 | |||
|recovery =7/8/9: 6 | |||
|landing =15 | |||
|overall =8: 24<br>7/9: 29<br>Other: Varies | |||
|frameAdv =2: -1<br>1/3: -4 | |||
|invul = | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version =236C~X | |||
|subtitle =EX 3x Times | |||
|damage =750 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}}, {{Property-UNI|Air}} | |||
|cancel ={{Property-UNI|CS}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}}, {{Property-UNI|Dive}} | |||
<!------------> | |||
|startup =8: 8<br>Other: 10 | |||
|active =16<br> | |||
|recovery =8: 7<br>7/9: 6 | |||
|landing =12 | |||
|overall =8: 30<br>7/9: 31<br>Other: Varies | |||
|frameAdv =2: +2~+6<br>1/3: +3 | |||
|invul = | |||
|description=Mika performs a follow-up rush. | |||
*Can hold down a direction to travel at any angle. | |||
*Can perform aerial actions after 7/8/9 versions. | |||
}} | |||
}} | }} | ||
'' | =====<font style="visibility:hidden; float:right">Mika's Tornado</font>===== | ||
< | {{MoveData | ||
}} | |name =Mika's Tornado | ||
|subtitle=ミカちゃんトルネード | |||
|input =623X | |||
|image =UNI_Mika_623X.png | |||
|caption = | |||
|data = | |||
{{AttackData-UNI | |||
|version =623A | |||
|subtitle =Close | |||
|damage =952 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} | |||
|cancel ={{Property-UNI|EX|whiff}}, {{Property-UNI|CS|whiff}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =7 | |||
|active =12 | |||
|recovery =21 | |||
|landing = | |||
|overall =39 | |||
|frameAdv =-2 | |||
|invul =5~12 {{Property-UNI|Head}}, 5~12 {{Property-UNI|Dive}} | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version =623B | |||
|subtitle =Far | |||
|damage =1020 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} | |||
|cancel ={{Property-UNI|EX|whiff}}, {{Property-UNI|CS|whiff}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =9 | |||
|active =12 | |||
|recovery =26 | |||
|landing = | |||
|overall =46 | |||
|frameAdv =-7 | |||
|invul =7~14 {{Property-UNI|Head}}/{{Property-UNI|Dive}} | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version =623C | |||
|subtitle =EX Invul | |||
|damage =1720 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} | |||
|cancel ={{Property-UNI|CS|hitonly}} | |||
|property = | |||
|cost =100 {{Property-UNI|EXS}} | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =7 | |||
|active =36 | |||
|recovery =44 | |||
|landing = | |||
|overall =86 | |||
|frameAdv =-51 | |||
|invul =1~6 {{Property-UNI|Full}}, 7~14 {{Property-UNI|Strike}} | |||
|description=Mika spins like a top and moves forward. | |||
*A version: Your best anti-air, but in order to get a combo afterward, you'll need to burn some resources. | |||
*B version: Does more damage and goes further than the A version. Typically used as a combo ender. | |||
*C version: Actually pretty solid reversal. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Mika's Tornado (EX Follow-up)</font>===== | |||
{{ | {{MoveData | ||
| | |name =Mika's Tornado (EX Follow-up) | ||
| | |subtitle=ミカちゃんトルネード | ||
| | |input =623X~623C | ||
| | |image =UNI_Mika_623XX.png | ||
|data= | |caption = | ||
{{ | |data = | ||
{{AttackData-UNI | |||
|version = | |||
|subtitle = | |||
|damage =1720 | |||
|startup= | |mindamage = | ||
|guard ={{Property-UNI|Mid}} | |||
|cancel ={{Property-UNI|CS|hitonly}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =7 | |||
|active =36 | |||
|recovery =24 | |||
|landing = | |||
|overall =66 | |||
|frameAdv =-7 | |||
|invul =1~6 {{Property-UNI|Full}}, 7~14 {{Property-UNI|Strike}} | |||
|description=Mika leaps forward while spinning. | |||
*Can only be performed after 623A/B and then inputting 623C. | |||
*Allows enough time to combo afterwards. | |||
}} | |||
}} | }} | ||
''Projectile | =====<font style="visibility:hidden; float:right">Mika's Twister</font>===== | ||
< | {{MoveData | ||
}} | |name =Mika's Twister | ||
|subtitle=ミカちゃんツイスター | |||
|input =623X~X | |||
|image =UNI_Mika_623XX.png | |||
|caption = | |||
|data = | |||
{{AttackData-UNI | |||
|version =623A~X | |||
|subtitle =A Follow-up | |||
|damage =967 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} | |||
|cancel ={{Property-UNI|CS|hitonly}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =4 | |||
|active =24 | |||
|recovery =32 | |||
|landing = | |||
|overall =59 | |||
|frameAdv =-24 | |||
|invul =1~13 {{Property-UNI|Projectile}}, 4~13 {{Property-UNI|Head}}/{{Property-UNI|Dive}} | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version =623B~X | |||
|subtitle =B Follow-up | |||
|damage =967 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}} | |||
|cancel ={{Property-UNI|CS|hitonly}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =4 | |||
|active =24 | |||
|recovery =33 | |||
|landing = | |||
|overall =60 | |||
|frameAdv =-25 | |||
|invul =1~13 {{Property-UNI|Projectile}}, 4~13 {{Property-UNI|Head}}/{{Property-UNI|Dive}} | |||
|description=Mika launches diagonally upward while spinning. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Mika's Cannon</font>===== | |||
{{ | {{MoveData | ||
|image= | |name =Mika's Cannon | ||
|caption= | |subtitle=ミカちゃんキャノン | ||
| | |input =214X | ||
| | |image =UNI_Mika_214X.png | ||
| | |caption = | ||
{{ | |data = | ||
{{AttackData-UNI | |||
| | |version =214A | ||
|guard= | |subtitle =Close | ||
|startup=1+ | |damage =1350 | ||
|mindamage = | |||
|guard ={{Property-UNI|Unblockable}} | |||
|cancel ={{Property-UNI|CS|hitonly}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Throw}} | |||
<!------------> | |||
|startup =16<br>[9 for hitstun] | |||
}} | |active =9 | ||
|recovery =20 | |||
|landing = | |||
|overall =37 | |||
|frameAdv = | |||
|invul =1~17 {{Property-UNI|Throw}} | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version =214B | |||
|subtitle =Far | |||
|damage =1620 | |||
|mindamage = | |||
|guard ={{Property-UNI|Unblockable}} | |||
|cancel ={{Property-UNI|CS|hitonly}} | |||
|property = | |||
|cost = | |||
|attribute ={{Property-UNI|Throw}} | |||
<!------------> | |||
|startup =27<br>[17 for hitstun] | |||
|active =12 | |||
|recovery =20 | |||
|landing = | |||
|overall =48 | |||
|frameAdv = | |||
|invul =1~28 {{Property-UNI|Throw}} | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version =214C | |||
|subtitle =EX Super Far | |||
|damage =2080 | |||
|mindamage = | |||
|guard ={{Property-UNI|Unblockable}} | |||
|cancel ={{Property-UNI|CS|hitonly}} | |||
|property = | |||
|cost =100 {{Property-UNI|EXS}} | |||
|attribute ={{Property-UNI|Throw}} | |||
<!------------> | |||
|startup =1+16<br>[1+5 for hitstun] | |||
|active =Until land +2 | |||
|recovery =20 | |||
|landing = | |||
|overall =38 | |||
|frameAdv = | |||
|invul =3~Until land +2 {{Property-UNI|Foot}} | |||
|description=Mika hops forward and grabs the opponent. | |||
*A/B versions will gold throw unless the opponent is in hitstun or shielding. | |||
*Each version travels further than the last. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Mika's Hip Attack</font>===== | |||
{{ | {{MoveData | ||
|name=Mika's | |name =Mika's Hip Attack | ||
|input= | |subtitle=ミカちゃんヒップアタック | ||
|image= | |input =360C | ||
|caption= | |image =UNI_Mika_360C.png | ||
|data= | |caption = | ||
{{ | |data = | ||
{{AttackData-UNI | |||
|version = | |||
|subtitle = | |||
|damage =2047~2545 | |||
|startup= | |mindamage = | ||
|guard ={{Property-UNI|Unblockable}} | |||
|cancel ={{Property-UNI|CS|hitonly}} | |||
|property = | |||
|cost =100 {{Property-UNI|EXS}} | |||
|attribute ={{Property-UNI|Throw}} | |||
<!------------> | |||
|startup =1+2 | |||
|active =1 | |||
|recovery =53 | |||
|landing = | |||
|overall =56 | |||
|frameAdv = | |||
|invul =1~3 {{Property-UNI|Throw}} | |||
|description=Mika grabs the opponent to do a series of blows and sends them flying. | |||
*Timing additional inputs when Mika flashes white will increase damage | |||
*With Chain Shift available, this can lead to extremely high damaging combos. | |||
}} | |||
}} | }} | ||
' | ==Super Moves== | ||
===Infinite Worth=== | |||
{{MoveData | |||
|name =Mika's Revolution | |||
|subtitle=ミカちゃんレボリューション | |||
|input =41236D | |||
|image =UNI_Mika_41236D.png | |||
|caption = | |||
|data = | |||
{{AttackData-UNI | |||
|version = | |||
|subtitle = | |||
|damage =3140 | |||
|mindamage = | |||
|guard ={{Property-UNI|Mid}}, {{Property-UNI|High}} | |||
|cancel = | |||
|property = | |||
|cost =200 {{Property-UNI|EXS}} | |||
|attribute ={{Property-UNI|Strike}} | |||
<!------------> | |||
|startup =1+10 | |||
|active =12, (20), 12 | |||
|recovery =53 | |||
|landing = | |||
|overall =107 | |||
|frameAdv =-42 | |||
|invul =1~22 {{Property-UNI|Full}} | |||
|invul2 =23~31 {{Property-UNI|Throw}} | |||
|description=Mika flies upward, then cashes back down to earth. | |||
}} | |||
}} | }} | ||
===Infinite Worth EXS=== | |||
{{AttackData-UNI/IWEX | |||
|name =Mika's Galaxy | |||
|subtitle =ミカちゃんギャラクシー | |||
|image =UNI_Mika_A+B+C+D.png | |||
|damage =3750 | |||
|mindamage = | |||
|description= | |||
}} | }} | ||
==Videos== | |||
==Colors== | |||
===Default Unlocks=== | |||
}} | {{ColorGallery | filePrefix=Mika- | colors= | ||
{{ColorGallery/Color|1| text= 001 Firmament Bullet}} | |||
{{ColorGallery/Color|2| text= 002 Rose Jasper}} | |||
{{ColorGallery/Color|3| text= 003 Frisches Grun}} | |||
{{ColorGallery/Color|4| text= 004 Lowenzahn}} | |||
{{ColorGallery/Color|5| text= 005 Impish Lightning}} | |||
{{ColorGallery/Color|6| text= 006 Swimy Azure}} | |||
{{ColorGallery/Color|7| text= 007 Black Diamond}} | |||
{{ColorGallery/Color|8| text= 008 Energy Sign}} | |||
{{ColorGallery/Color|9| text= 009 Petty Rose}} | |||
{{ColorGallery/Color|10| text= 010 Vinous Arm}} | |||
}} | }} | ||
== | ===Customization Unlocks (2000 IP Each)=== | ||
{{ | {{ColorGallery | filePrefix=Mika- | colors= | ||
| | {{ColorGallery/Color|11| text= 011 Sunny Promenade}} | ||
| | {{ColorGallery/Color|12| text= 012 Queen Valet}} | ||
| | {{ColorGallery/Color|13| text= 013 Fragrant Green}} | ||
| | {{ColorGallery/Color|14| text= 014 Meteor Impact}} | ||
| | {{ColorGallery/Color|15| text= 015 Sunglow Cloud}} | ||
{{ | {{ColorGallery/Color|16| text= 016 Petite Tigre}} | ||
| | {{ColorGallery/Color|17| text= 017 Sea of Tranquillity}} | ||
| | {{ColorGallery/Color|18| text= 018 Puppyish Girl}} | ||
| | {{ColorGallery/Color|19| text= 019 Spicy Crab}} | ||
| | {{ColorGallery/Color|20| text= 020 Glacial Blow}} | ||
| | {{ColorGallery/Color|21| text= 021 Immesurable Comet}} | ||
| | {{ColorGallery/Color|22| text= 022 Secret Garden}} | ||
| | {{ColorGallery/Color|23| text= 023 Sorrent Gold}} | ||
| | {{ColorGallery/Color|24| text= 024 Plic Ploc}} | ||
| | {{ColorGallery/Color|25| text= 025 Dragon Bless}} | ||
{{ColorGallery/Color|26| text= 026 Tiny Dwarf}} | |||
{{ColorGallery/Color|27| text= 027 Midnight Sun}} | |||
{{ColorGallery/Color|28| text= 028 Radiant Gauntlet}} | |||
}} | {{ColorGallery/Color|29| text= 029 Electroactuation}} | ||
{{ColorGallery/Color|30| text= 030 Lucky Clover}} | |||
}} | }} | ||
== | ==External Links== | ||
*[https://docs.google.com/document/d/1cNqiUdy-pmwoZLQZETuRHupVVxG7MtYstTg-u0Hn3r0/edit Mika Primer] by Burgertime | |||
{{Navigation-UNI}} | |||
{ | |||
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{{UNIST}} | {{Navbox-UNIST}} | ||
[[Category:Under Night In-Birth Exe:Latest]] | [[Category:Under Night In-Birth Exe:Latest]] | ||
[[Category:Mika]] |
Latest revision as of 10:52, 21 February 2020
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Outdated Version
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“ |
She comes. Escaping from her tedious routine. Surpassing fetters. |
” |
Story
Mika is a member of the Licht Kreis and has been trying to find her longtime friend, Orie. She is ranked within Licht Kreis as the "Tenth Executor", which is quite deceptive, as her powers are comparable to the Crimson Knight's. She wears "Pachelbel Cannon" over her arms, a pair of legendary gauntlets of formidable size and weight, which offer an unprecedented amount of power and defense. She enters the Hollow Night to save her friend, but whether she helps or ends up causing trouble is another story...
“ |
Just wait, Orie! No matter where you are, |
” |
Gameplay
Strengths | Weaknesses |
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Character Stats
Health |
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10700 |
Forward Walk Speed | Backward Walk Speed | Jump Startup | Jump Duration |
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1200 | -900 | 4 | 40 |
Dash Startup | Initial Dash Speed | Dash Acceleration | Max Dash Speed |
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4 | 2500 | 150 | 4000 |
Backdash Startup | Backdash Duration | Backdash Distance | Backdash Invul |
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4 | 30 | -51480 | 1~8 Full 9~10 Throw |
Unique Trait
- Certain moves destory projectiles.
Vorpal Trait
- None. XD
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Under Construction
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Frame Data Help | |
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Header | Tooltip |
Damage | Damage done by this attack. (x) denotes combined damage [x] denotes minimum damage |
Guard | The way this move must be blocked. High = Can block standing Low = Can block crouching Mid = Can block standing or crouching Air = Can block in the air Air Shield = Can block in the air while shielding Unblockable = Cannot be blocked |
Cancel | Actions this move can be canceled into on hit or block, unless specially noted. N = Normal Cancelable SE = Self Cancelable SP = Special Cancelable EX = EX/IW Cancelable CS = Chain Shift UNQ = Unique (See description) TH = Throw Cancelable J = Jump Cancelable (Hit cancelable only by default) (X) = Hit cancelable only -X- = Can additionally be cancelled during whiff |
Property | Special properties this move has. Click on the property to navigate to an explanation. |
Cost | The resources this move costs to use. GRD = GRD Blocks EXS = EXS Meter Vorpal = Vorpal GRD Break = Causes GRD Break |
Attribute | Attributes of the attack. Mostly used in situations involving invul. There are two sets of attributes: Strike/Throw and Head/Foot/Dive/Projectile Every move has a Strike/Throw attribute, but doesn't always have Head/Foot/Dive/Projectile attribute. --- Strike = Strike (Anything that isn't a Throw is a Strike) Throw = Throw --- Head = Head (Most jump normals) Foot = Foot Dive = Some air specials Projectile = Projectile |
Startup | Frame when the first hitbox is present. + denotes the frames before and after super flash. |
Active | The amount of frames that this move will have a hitbox. (x) denotes frame gaps where there are no hitboxes is present. Due to varied blockstuns, (x) frames are difficult to use to determine punish windows. Generally the larger the numbers, the more time you have to punish. |
Recovery | Frames that this move has after the active frames if not canceled. |
Overall | Frames that this move takes from start to finish before the character returns to neutral. |
Advantage | The difference in frames where you can act before your opponent when this move is blocked (assuming the move isn't canceled and the first active frame is blocked). If the opponent uses a move with startup equal or less than this move's advantage, it will result in opponent hitting that move. ±x~±x denotes a possible range of advantage. The left value is when the active frames hit sooner (generally worse) and the right value is for when the active frames hit later (generally better). |
Invul | The frames where this move cannot be hit by an attribute. Full = Fully invincible Strike = Strike invincible Throw = Throw invincible Head = Head invincible Foot = Foot invincible Dive = Dive invincible Projectile = Projectile invincible |
Normal Moves
5A
5A
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5B
5B
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5BB
5BB
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5C
5C Normal Normal Increase Increase
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2A
2A
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2B
2B
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2C
2C
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j.A
j.A
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j.AA
j.AA
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j.B
j.B
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j.C
j.C Normal Normal Increase Increase
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Command Normals
3B
3B
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3C
3C
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Dash Moves
66B
66B
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66C
66C
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Universal Mechanics
Force Function
Mika's Crash
ミカちゃんクラッシュ B+C |
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Throw
Throw
A+D |
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Guard Thrust
Veil Off
Special Moves
Mika's Missle
Mika's Missle ミカちゃんミサイル 236X A/C Version A/C Version B Version B Version Aerial B Version Aerial B Version
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Mika's Homing Missle
Mika's Homing Missle
ミカちゃん追撃ミサイル 236X~X |
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Mika's Tornado
Mika's Tornado
ミカちゃんトルネード 623X |
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Mika's Tornado (EX Follow-up)
Mika's Tornado (EX Follow-up)
ミカちゃんトルネード 623X~623C |
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Mika's Twister
Mika's Twister
ミカちゃんツイスター 623X~X |
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Mika's Cannon
Mika's Cannon
ミカちゃんキャノン 214X |
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Mika's Hip Attack
Mika's Hip Attack
ミカちゃんヒップアタック 360C |
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Super Moves
Infinite Worth
Mika's Revolution
ミカちゃんレボリューション 41236D |
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Infinite Worth EXS
Videos
Colors
Default Unlocks
Customization Unlocks (2000 IP Each)
External Links
- Mika Primer by Burgertime