Tough Love Arena/Onion: Difference between revisions
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* '''Strong Reversal''': Feint is one of the highest damage reversals in the game and is instantaneous. | * '''Strong Reversal''': Feint is one of the highest damage reversals in the game and is instantaneous. | ||
* '''Mobility''': Onion is tied with having the best walk speed in the game. | * '''Mobility''': Onion is tied with having the best walk speed in the game. | ||
|cons= | |cons= | ||
* '''Short Range''': Onion is tied with having the worst range in the game | * '''Short Range''': Onion is tied with having the worst range in the game | ||
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==Move List== | ==Move List== | ||
===Notation=== | ===Notation=== | ||
[[File:TLA Shorthand.jpg|frameless|TLA Shorthand]] | [[File:TLA Shorthand.jpg|frameless|TLA Shorthand]] | ||
===Basic Moves=== | ===Basic Moves=== | ||
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|data= | |data= | ||
{{AttackData-TLA | {{AttackData-TLA | ||
|damage=40 | |damage= 40 | ||
|startup=5 | |startup= 5 | ||
|active=10 | |active= 10 | ||
|recovery=10 | |recovery= 10 | ||
|on hit=+5 | |on hit= +5 | ||
|on block=+1 | |on block= +1 | ||
|invul= | |invul= | ||
|description=Onion's fastest move. A high-reaching, but short-ranged flick. Useful as an anti air and for pressure. | |description=Onion's fastest move. A high-reaching, but short-ranged flick. Useful as an anti air and for pressure. | ||
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|data= | |data= | ||
{{AttackData-TLA | {{AttackData-TLA | ||
|damage=60 | |damage= 60 | ||
|startup=10 | |startup= 10 | ||
|active=10 | |active= 10 | ||
|recovery=10 | |recovery= 10 | ||
|on hit=+7 | |on hit= +7 | ||
|on block=+5 | |on block= +5 | ||
|invul= | |invul= | ||
|description=Onion's short-range pressure move and combo filler. | |description=Onion's short-range pressure move and combo filler. Links into 5L on hit. | ||
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|data= | |data= | ||
{{AttackData-TLA | {{AttackData-TLA | ||
|damage=70 | |damage= 70 | ||
|startup=7 | |startup= 7 | ||
|active=7 | |active= 7 | ||
|recovery=13 | |recovery= 13 | ||
|on hit=+5 | |on hit= +5 | ||
|on block=-2 | |on block= -2 | ||
|invul= | |invul= | ||
|description=One of Onion's heavy moves. A low sweep with fast startup and recovery. Useful for setting up pressure and as a poke in neutral. | |description=One of Onion's heavy moves. A low sweep with fast startup and recovery. Useful for setting up pressure and as a poke in neutral. | ||
'''Cancels:''' L (on hit), H, S, RC | '''Cancels:''' L (Trip, on hit), H, S, RC | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-TLA | {{AttackData-TLA | ||
|damage=80 | |damage= 80 | ||
|startup=12 | |startup= 12 | ||
|active=5 | |active= 5 | ||
|recovery=15 | |recovery= 15 | ||
|overall=32 | |overall= 32 | ||
|on hit= | |on hit= +45 | ||
|on block=-8 | |on block= -8 | ||
|invul= | |invul= | ||
|description=Onion's high hitting roundhouse kick. Useful for block pressure, occasionally poking in neutral, and during combos. | |description=Onion's high hitting roundhouse kick. Useful for block pressure, occasionally poking in neutral, and during combos. Only safe at a distance. | ||
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|data= | |data= | ||
{{AttackData-TLA | {{AttackData-TLA | ||
|damage=100 | |damage= 100 | ||
|startup=32 | |startup= 32 | ||
|active=6 | |active= 6 | ||
|recovery=5 | |recovery= 5 | ||
|on hit=+20 | |on hit= +20 | ||
|on block=+10 | |on block= +10 | ||
|invul= | |invul= | ||
|description=Onion does a quick jump with a short arc and a falling kick. Has the fastest startup, but shortest range, of all jump attacks. Occasionally useful for combos, reads in neutral, and during pressure. | |description=Onion does a quick jump with a short arc and a falling kick. Has the fastest startup, but shortest range, of all jump attacks. Occasionally useful for combos, reads in neutral, and during pressure. | ||
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'''First Hit Scaling:''' 1 Hit | '''First Hit Scaling:''' 1 Hit | ||
'''Cancels:''' 4 (During startup) | |||
}} | }} | ||
}} | }} | ||
===Universal Mechanics=== | ===Universal Mechanics=== | ||
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|data= | |data= | ||
{{AttackData-TLA | {{AttackData-TLA | ||
|damage=200 | |damage= 200 | ||
|startup=5 | |startup= 5 | ||
|active=10 | |active= 10 | ||
|recovery=10 | |recovery= 10 | ||
|on hit= | |on hit= KD | ||
|on block= | |on block= | ||
|invul= | |invul= | ||
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{{AttackData-TLA | {{AttackData-TLA | ||
|damage= | |damage= | ||
|startup=35 | |startup= 35 | ||
|active=0 | |active= 0 | ||
|recovery=0 | |recovery= 0 | ||
|on hit=Stop Time Frames 1-35 | |on hit= Stop Time Frames 1-35 | ||
|on block=Stop Time Frames 1-35 | |on block= Stop Time Frames 1-35 | ||
|invul= | |invul= 1-35 | ||
|description=A universal metered option that removes the end lag of a move. | |description=A universal metered option that removes the end lag of a move. | ||
* Costs one bar of meter. | * Costs one bar of meter. | ||
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{{AttackData-TLA | {{AttackData-TLA | ||
|damage= | |damage= | ||
|startup=10 | |startup= 10 | ||
|active=5 | |active= 5 | ||
|recovery=15 | |recovery= 15 | ||
|on hit= | |on hit= ±0 | ||
|on block=-2 | |on block= -2 | ||
|invul=1-15 | |invul= 1-15 | ||
|description=A universal metered option that acts as a low risk, low reward reversal. | |description=A universal metered option that acts as a low risk, low reward reversal. | ||
* Costs one bar of meter. | * Costs one bar of meter. | ||
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{{AttackData-TLA | {{AttackData-TLA | ||
|damage= | |damage= | ||
|startup=20 | |startup= 20 | ||
|active=2 | |active= 2 | ||
|recovery=28 | |recovery= 28 | ||
|on hit= | |on hit= KD | ||
|on block=-24 | |on block= -24 | ||
|invul=1-22 | |invul= 1-22 | ||
|description=A universal metered option that combo breaks. | |description=A universal metered option that combo breaks. | ||
* Costs full meter. | * Costs full meter. | ||
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{{AttackData-TLA | {{AttackData-TLA | ||
|version=Hopkick | |version=Hopkick | ||
|damage=90 | |damage= 90 | ||
|startup=20 | |startup= 20 | ||
|active=5 | |active= 5 | ||
|recovery=15 | |recovery= 15 | ||
|on hit=+1 | |on hit= +1 | ||
|on block=-5 | |on block= -5 | ||
|invul=Projectile | |invul= Projectile invul 11-31 | ||
|description=Onion's signature move. Fades backwards before lunging forward with a jumping hopkick. Useful for combo extensions and occasional reads during neutral. | |description=Onion's signature move. Fades backwards before lunging forward with a jumping hopkick. Useful for combo extensions and occasional reads during neutral. | ||
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|version=Empty Hop | |version=Empty Hop | ||
|damage= | |damage= | ||
|startup=14 | |startup= 14 | ||
|active= | |active= | ||
|recovery=13 | |recovery= 13 | ||
|on hit= | |on hit= | ||
|on block= | |on block= | ||
|invul=Projectile | |invul= Projectile invul 11-24 | ||
|description=Onion does a fake out with an empty hop. | |description=Onion does a fake out with an empty hop. | ||
}} | }} | ||
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|name=Feint | |name=Feint | ||
|input=4S | |input=4S | ||
|image= | |image=TLA_Onion_4S_Recovery.png | ||
|hitbox=TLA_Onion_4S_Hitbox.png | |hitbox=TLA_Onion_4S_Hitbox.png | ||
|caption=Feint | |caption=Feint | ||
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|version=Feint | |version=Feint | ||
|damage= | |damage= | ||
|startup=0 | |startup= 0 | ||
|active= | |active= 8 | ||
|recovery=35 | |recovery= 35 | ||
|on hit= | |on hit= | ||
|on block= | |on block= | ||
|invul=Parry 1- | |invul= Parry 1-8 | ||
|description=Onion's parry. If a strike connects within the first | |description=Onion's parry. If a strike connects within the first 8 frames, Feint will automatically cancel into Cackle. Useful as a wakeup option and an anti air. | ||
}} | }} | ||
{{AttackData-TLA | {{AttackData-TLA | ||
|version=Cackle | |version=Cackle | ||
|damage=100 | |damage= 100 | ||
|startup=30 | |startup= 30 | ||
|active=5 | |active= 5 | ||
|recovery=20 | |recovery= 20 | ||
|on hit=+12 | |on hit= +12 | ||
|on block=-5 | |on block= -5 | ||
|invul= | |invul= 1-20 | ||
|description=The automatic follow-up to a successful Feint. Shocks the opponent with bolts of lightning and leaves them open for a combo. | |description=The automatic follow-up to a successful Feint. Shocks the opponent with bolts of lightning and leaves them open for a combo. Doesn't freeze the opponent if it hits a projectile. | ||
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}} | }} | ||
{{MoveData | |||
|name=Long Jump | |||
|input=6S4 | |||
|image=TLA_Onion_6S4.png | |||
|hitbox= TLA_Onion_6S4_Hitbox.png | |||
|caption2=A bigger jump. | |||
|data= | |||
{{AttackData-TLA | |||
|damage= 100 | |||
|startup= 41 | |||
|active= 6 | |||
|recovery= 5 | |||
|on block= +10 | |||
|on hit= +20 | |||
|invul= | |||
|description=Onion stalls in the air before coming down with a longer range attack. Long Jump has a wider Jump arc and has more range than Jump Attack. | |||
'''First Hit Scaling:''' 1 Hit | |||
}} | |||
}} | |||
==Colors== | |||
{{Colors-TLA | | |||
| text1=Onion | |||
| text2=Striped Onion | |||
| text3=Midnight Onion | |||
| text4=Green Onion Onion | |||
| text5=Plaid Onion. Unlock by getting Peak MMR of atleast 1700 in Ranked Match. | |||
| text6=Ghost Onion | |||
| text7=Rainbow Sprinkle Onion | |||
| text8=Normal Onion | |||
| text9= Galaxy Onion. Unlock by winning an official major tournament. | |||
| color1=TLA_Onion_color1.png | |||
| color2=TLA_Onion_color2.png | |||
| color3=TLA_Onion_color3.png | |||
| color4=TLA_Onion_color4.png | |||
| color5=TLA_Onion_color5.png | |||
| color6=TLA_Onion_color6.png | |||
| color7=TLA_Onion_color7.png | |||
| color8=TLA_Onion_color8.png | |||
| color9=TLA_Onion_color9.png | |||
}} | |||
==Resources== | ==Resources== | ||
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[https://docs.google.com/document/d/1-Xvf-faon3_aXu3Q8yGyjjy0QMfADSgL7Cedy5kInkg/edit?usp=sharing# Onion Combo Guide] | [https://docs.google.com/document/d/1-Xvf-faon3_aXu3Q8yGyjjy0QMfADSgL7Cedy5kInkg/edit?usp=sharing# Onion Combo Guide] | ||
==Navigation== | ==Navigation== |
Latest revision as of 12:36, 8 January 2024
Under Construction
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Overview
Onion is a rushdown/footsies character that wants to get up close and personal. They struggle to approach but can bully their opponents once they get in range.
Strengths | Weaknesses |
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Move List
Notation
Basic Moves
Flick
5L |
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Toggle Hitboxes Toggle Hitboxes
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Trip
4L |
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Toggle Hitboxes Toggle Hitboxes
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Sweep
5H |
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Toggle Hitboxes Toggle Hitboxes
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Roundhouse
4H |
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Toggle Hitboxes Toggle Hitboxes
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Jump Attack
6S |
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Toggle Hitboxes Toggle Hitboxes
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Universal Mechanics
Throw
5T |
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Toggle Hitboxes Toggle Hitboxes
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Rapid Cancel (RC)
6T (during hitsun or blockstun of a move) |
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Reject
6T (while blocking a move) |
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Burst
4T (while in hitstun) |
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Special Moves
Hopkick
5S |
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Toggle Hitboxes Toggle Hitboxes
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Feint
4S |
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Toggle Hitboxes Toggle Hitboxes
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Long Jump
6S4 |
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Toggle Hitboxes Toggle Hitboxes
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Colors